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Clothing


TheWraithPlayer

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Here are my following ideas for various type of clothing and their benefit

Temperature Ratings

none

light

moderate- chilly

heavy- cold

extreme- freezing

Armor Ratings

none

light- protects from fists, bites

moderate- protects from blunt and bladed weapons

heavy- protects from bullets.

Concealment Ratings

none

light- blends in

moderate- conceals identity

heavy- chance not to be seen when blending in

Head

Army Helmet- Heavy head armor

Bike Helmet- Moderate head armor

Baseball Cap- blocks sun glare, improves aim

Motorcycle Helmet- Moderate head and face armor/ concealment

Wool Cap-  Light temperature

Eyes

Glasses- counteracts Nearsighted trait

Goggles- Light eye armor

Sunglasses- blocks sun glare, improves aim

Face

Bandana- Light temperature

Gas Mask- Moderate concealment, protection from airborne contaniments

Ski Mask- Heavy temperature, Moderate concealment

Surgical Mask- Protection from airborne illness

Welding Mask- Moderate face armor

Torso

Button-Up shirt- Moderate temperature

Hoodie- Heavy temperature

Jacket- Moderate temperature

Kevlar Vest- Heavy torso armor

Leather Jacket- Light torso armor

Life Jacket- prevents drowning

Long Sleeves- Moderate temperature

T-Shirt- Light temperature

Tank Top- Light temperature

Legs

Cargo Pants- Moderate temperature, pockets for use as containers

Cargo Shorts- Light temperature like cargo pants, but less pockets

Gym Shorts- Light temperature, slightly faster running speed

Jeans- Moderate temperature

Skirt- Light temperature

Sweatpants- Heavy temperature

Feet

Boots- Light foot armor, slight increase to stomp damage

Flip Flops- slightly faster to put on

Mud Boots- counter acts slower speeds from getting wet

Sneakers- slightly faster running speed

Snow Boots- Moderate temperature

Snow Shoes- lets you walk on deep snow

Outfits

(the only difference is that these take up 2 or more clothing slots)

Bio-Hazard Suit- Light armor, protection from illness

Camouflage- Light  concealment in forest

Dress- better interaction with male npcs if female

Gilly Suit- Heavy concealment in forest

 

I'm sure there are some things I'm missing. I left out career based clothing and homemade clothing on purpose. Some types of clothing overlap (jacket over a t-shirt for example) Let me know what you think and any ideas you have, and as always, thanks for reading.

Edited by TheWraithPlayer
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  • 2 weeks later...

Just a smal thing about armor, we need to have hard cap for dmg reduction / bite chance so 80-100% reduction wont be possible.

 

I remember in Dead State that after few weeks zeds were no threat as their hit chance was 10-5%.

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Quote

I'm sure there are some things I'm missing. I left out career based clothing and homemade clothing on purpose. Some types of clothing overlap (jacket over a t-shirt for example) Let me know what you think and any ideas you have, and as always, thanks for reading.

 

Nothing vs "wet condition" (except mud boots which target onle the slowing part effect of wet) ?

 

I'm sorry but the "temperature" parameter isn't very clear : game has two conditions related to temperature (heat/cold).

 

Quote

 

light

moderate- chilly

heavy- cold

extreme- freezing

 

 

Actually, the clothes are only usefull againt "cold" by adding points vs it (and even in that department, the options are few...).

 

So (even if i undrstd what you mean)...

 

Quote

 

Hoodie- Heavy temperature

Jacket- Moderate temperature

 

 

... isn't really tied to actual game system (except if it's supposed to change at some point).

 

---

I'm not sure how you see things but against heat and wet, i only can imagine clothes that make time it takes btw stages of the moodles longer.

 

For ex. :

Time to go from wet(heat) lvl 0 to lvl 1 = 1 (time interval)

 

Wearing a cloth with "good againt wet lvl 1" make "Time to go from wet(heat) lvl 0 to lvl 1 = 1 (base time)+1 (cloth modifier), and so on...

 

The better "against cold/wet" you wear, the longer it takes for you to "get hit" by each stage of the condition. It's also allows you to find and keep adequate clothes against various conditions.

 

To use your own ideas, for ex. ;
 

Quote

 

Sunglasses- blocks sun glare [...]

Bandana- Light temperature

 

 

Sunglasses- blocks sun glare => let's say it translates in "Good vs Heat lvl 1"

Bandana- Light temperature => "Good vs Heat lvl 2"

 

PS : not sure at all of my translation, hope it remains clear enough...

Edited by agreubill
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