DresdenBBQ Posted May 16, 2017 Share Posted May 16, 2017 Game won't start, being lame, crashes on startup, this is the console : fig file: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid/ProjectZomboid64.json pzexe: mainClass: zombie/gameStates/MainScreenState pzexe: classpath: -Djava.class.path=.;jinput.jar;lwjgl.jar;lwjgl_util.jar;sqlite-jdbc-3.8.10.1.jar;uncommons-maths-1.2.3.jar pzexe: vmArg (json) 1: -Xms1024m pzexe: vmArg (json) 2: -Xmx1024m pzexe: vmArg (json) 3: -Dzomboid.steam=1 pzexe: vmArg (json) 4: -Dzomboid.znetlog=1 pzexe: vmArg (json) 5: -Djava.library.path=natives/;. pzexe: Steam is running Setting breakpad minidump AppID = 108600 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198131769722 [API loaded no] 16-05-2017 00:10:57 cachedir is "C:\Users\badge\Zomboid" -- listing properties -- java.runtime.name=Java(TM) SE Runtime Environment sun.boot.library.path=C:\Program Files (x86)\Steam\steamapp... java.vm.version=25.121-b13 java.vm.vendor=Oracle Corporation java.vendor.url=http://java.oracle.com/ path.separator=; java.vm.name=Java HotSpot(TM) 64-Bit Server VM file.encoding.pkg=sun.io user.script= user.country=US sun.os.patch.level= java.vm.specification.name=Java Virtual Machine Specification user.dir=C:\Program Files (x86)\Steam\steamapp... java.runtime.version=1.8.0_121-b13 java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment java.endorsed.dirs=C:\Program Files (x86)\Steam\steamapp... os.arch=amd64 java.io.tmpdir=C:\Users\badge\AppData\Local\Temp\ line.separator= java.vm.specification.vendor=Oracle Corporation user.variant= os.name=Windows 10 sun.jnu.encoding=Cp1252 zomboid.steam=1 java.library.path=natives/;. java.specification.name=Java Platform API Specification java.class.version=52.0 sun.management.compiler=HotSpot 64-Bit Tiered Compilers zomboid.znetlog=1 os.version=10.0 user.home=C:\Users\badge user.timezone=America/Chicago java.awt.printerjob=sun.awt.windows.WPrinterJob file.encoding=Cp1252 java.specification.version=1.8 user.name=badge java.class.path=.;jinput.jar;lwjgl.jar;lwjgl_util.jar... java.vm.specification.version=1.8 sun.arch.data.model=64 java.home=C:\Program Files (x86)\Steam\steamapp... java.specification.vendor=Oracle Corporation user.language=en awt.toolkit=sun.awt.windows.WToolkit java.vm.info=mixed mode java.version=1.8.0_121 java.ext.dirs=C:\Program Files (x86)\Steam\steamapp... sun.boot.class.path=C:\Program Files (x86)\Steam\steamapp... sun.stderr.encoding=cp437 java.vendor=Oracle Corporation file.separator=\ java.vendor.url.bug=http://bugreport.sun.com/bugreport/ sun.cpu.endian=little sun.io.unicode.encoding=UnicodeLittle sun.stdout.encoding=cp437 sun.desktop=windows sun.cpu.isalist=amd64 ----- SVN REVISION 964 versionNumber=37.14 demo=false 1494911457967 [javafmodJNI] Init: Start 1494911457967 [javafmodJNI] Init: WIN 64 Failed to load fmodintegration library java.lang.UnsatisfiedLinkError: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\fmodintegration64.dll: %1 is not a valid Win32 application at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1941) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1857) at java.lang.Runtime.loadLibrary0(Runtime.java:870) at java.lang.System.loadLibrary(System.java:1122) at fmod.javafmodJNI.init(javafmodJNI.java:30) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:867) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) Exception in thread "main" java.lang.UnsatisfiedLinkError: Can't load native libraries at fmod.javafmodJNI.init(javafmodJNI.java:48) at fmod.fmod.FMODManager.init(FMODManager.java:127) at zombie.GameWindow.maina(GameWindow.java:867) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) Then it stops Link to comment Share on other sites More sharing options...
EnigmaGrey Posted May 16, 2017 Share Posted May 16, 2017 Install the various VCRedist files in the game's installation directory. You're missing one of the 64-bit versions. C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\_CommonRedist\vcredist Link to comment Share on other sites More sharing options...
DresdenBBQ Posted May 16, 2017 Author Share Posted May 16, 2017 Thanks where can I find this VCRedist file? already tried reinstalling. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted May 16, 2017 Author Share Posted May 16, 2017 nvm i'm stupid Link to comment Share on other sites More sharing options...
EnigmaGrey Posted May 16, 2017 Share Posted May 16, 2017 This when trying to play the car build, Queen Glory? My guess is the requirement for VCRedist 2015 accidentally snuck back in. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted May 16, 2017 Author Share Posted May 16, 2017 Oh no this is the base game, but I think it's something else entirely, every time it open it it says setup sucand nothing else changes, i'm currently reinstalling all of my VCRedist and i'm going to reinstall them, I feel like this is the same problem behind MOWAS 2 crashing. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted May 16, 2017 Share Posted May 16, 2017 Just now, Queen Glory said: Oh no this is the base game, but I think it's something else entirely, every time it open it it says setup sucand nothing else changes, i'm currently reinstalling all of my VCRedist and i'm going to reinstall them, I feel like this is the same problem behind MOWAS 2 crashing. PZ now auto-detects if your system is 32-bit or 64-bit and launches the correct version. Here, it's not finding the dependcies for 64-bit, so it tries to load the 32-bit version of VCRedist instead. It fails to launch. If you just want to play, you can probably get around it in the meantime by just launching the ProjectZomboid32.exe from the install dir. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted May 16, 2017 Author Share Posted May 16, 2017 Just now, EnigmaGrey said: PZ now auto-detects if your system is 32-bit or 64-bit and launches the correct version. Here, it's not finding the dependcies for 64-bit, so it tries to load the 32-bit version of VCRedist instead. It fails to launch. If you just want to play, you can probably get around it in the meantime by just launching the ProjectZomboid32.exe from the install dir. Yeah launching it from the exe works, though I think my VCRedist is screwed up somehow, I've had problems with it in the past. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted May 16, 2017 Share Posted May 16, 2017 Yeah, they're tied to Windows Updates, so it can be a real bastard getting them to install properly if one messes up. That's why TIS ultimately downgraded from VCRedist 2015 back to VCRedist 2013. Had a lot of people that just couldn't get a key Windows Update installed for it to work. It'd even report sometimes that it successfully installed, but was still broken. Sometimes only the 32-bit version would install. No doubt this affects other games that depends on newer versions, too. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted May 17, 2017 Author Share Posted May 17, 2017 On 5/16/2017 at 0:31 AM, EnigmaGrey said: Yeah, they're tied to Windows Updates, so it can be a real bastard getting them to install properly if one messes up. That's why TIS ultimately downgraded from VCRedist 2015 back to VCRedist 2013. Had a lot of people that just couldn't get a key Windows Update installed for it to work. It'd even report sometimes that it successfully installed, but was still broken. Sometimes only the 32-bit version would install. No doubt this affects other games that depends on newer versions, too. Yeah mines the one where it says it "Installs successfully" and doesn't work, pretty annoying tbh. Link to comment Share on other sites More sharing options...
Question
DresdenBBQ
Game won't start, being lame, crashes on startup, this is the console
:
pzexe: mainClass: zombie/gameStates/MainScreenState
pzexe: classpath: -Djava.class.path=.;jinput.jar;lwjgl.jar;lwjgl_util.jar;sqlite-jdbc-3.8.10.1.jar;uncommons-maths-1.2.3.jar
pzexe: vmArg (json) 1: -Xms1024m
pzexe: vmArg (json) 2: -Xmx1024m
pzexe: vmArg (json) 3: -Dzomboid.steam=1
pzexe: vmArg (json) 4: -Dzomboid.znetlog=1
pzexe: vmArg (json) 5: -Djava.library.path=natives/;.
pzexe: Steam is running
Setting breakpad minidump AppID = 108600
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198131769722 [API loaded no]
16-05-2017 00:10:57
cachedir is "C:\Users\badge\Zomboid"
-- listing properties --
java.runtime.name=Java(TM) SE Runtime Environment
sun.boot.library.path=C:\Program Files (x86)\Steam\steamapp...
java.vm.version=25.121-b13
java.vm.vendor=Oracle Corporation
java.vendor.url=http://java.oracle.com/
path.separator=;
java.vm.name=Java HotSpot(TM) 64-Bit Server VM
file.encoding.pkg=sun.io
user.script=
user.country=US
sun.os.patch.level=
java.vm.specification.name=Java Virtual Machine Specification
user.dir=C:\Program Files (x86)\Steam\steamapp...
java.runtime.version=1.8.0_121-b13
java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment
java.endorsed.dirs=C:\Program Files (x86)\Steam\steamapp...
os.arch=amd64
java.io.tmpdir=C:\Users\badge\AppData\Local\Temp\
line.separator=
user.variant=
os.name=Windows 10
sun.jnu.encoding=Cp1252
zomboid.steam=1
java.library.path=natives/;.
java.specification.name=Java Platform API Specification
java.class.version=52.0
sun.management.compiler=HotSpot 64-Bit Tiered Compilers
zomboid.znetlog=1
os.version=10.0
user.home=C:\Users\badge
user.timezone=America/Chicago
java.awt.printerjob=sun.awt.windows.WPrinterJob
file.encoding=Cp1252
java.specification.version=1.8
user.name=badge
java.class.path=.;jinput.jar;lwjgl.jar;lwjgl_util.jar...
java.vm.specification.version=1.8
sun.arch.data.model=64
java.home=C:\Program Files (x86)\Steam\steamapp...
java.specification.vendor=Oracle Corporation
user.language=en
awt.toolkit=sun.awt.windows.WToolkit
java.vm.info=mixed mode
java.version=1.8.0_121
java.ext.dirs=C:\Program Files (x86)\Steam\steamapp...
sun.boot.class.path=C:\Program Files (x86)\Steam\steamapp...
sun.stderr.encoding=cp437
java.vendor=Oracle Corporation
file.separator=\
java.vendor.url.bug=http://bugreport.sun.com/bugreport/
sun.cpu.endian=little
sun.io.unicode.encoding=UnicodeLittle
sun.stdout.encoding=cp437
sun.desktop=windows
sun.cpu.isalist=amd64
-----
SVN REVISION 964
versionNumber=37.14 demo=false
1494911457967 [javafmodJNI] Init: Start
1494911457967 [javafmodJNI] Init: WIN 64
Failed to load fmodintegration library
java.lang.UnsatisfiedLinkError: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\fmodintegration64.dll: %1 is not a valid Win32 application
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1941)
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1857)
at java.lang.Runtime.loadLibrary0(Runtime.java:870)
at java.lang.System.loadLibrary(System.java:1122)
at fmod.javafmodJNI.init(javafmodJNI.java:30)
at fmod.fmod.FMODManager.init(FMODManager.java:127)
at zombie.GameWindow.maina(GameWindow.java:867)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)
Exception in thread "main" java.lang.UnsatisfiedLinkError: Can't load native libraries
at fmod.javafmodJNI.init(javafmodJNI.java:48)
at fmod.fmod.FMODManager.init(FMODManager.java:127)
at zombie.GameWindow.maina(GameWindow.java:867)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)
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