RobertJohnson Posted August 29, 2017 Share Posted August 29, 2017 Will check quickly before baby's bath/feeding, i may update this tonight tho Edit: it's fixed, update the game version should read vehicle test (IWBUMS 38.10) Svarog 1 Link to comment Share on other sites More sharing options...
Zorak Posted August 29, 2017 Share Posted August 29, 2017 1 hour ago, EnigmaGrey said: Is that Muldraugh or March Ridge? Mu = Muldraugh 35 minutes ago, RobertJohnson said: Will check quickly before baby's bath/feeding, i may update this tonight tho Edit: it's fixed, update the game version should read vehicle test (IWBUMS 38.10) Thx ! Link to comment Share on other sites More sharing options...
myhappines Posted August 30, 2017 Share Posted August 30, 2017 Hi all. Im playing on the vehicle test branch, and spot this problem: vehicles dosent spawn nowhere else Muldraugh. As I remember, a month ago or smth like that it was ok, vehicles was all over the map. Link to comment Share on other sites More sharing options...
Pierre Posted August 30, 2017 Share Posted August 30, 2017 (edited) Managed to find 2 cars in Muldraugh but nothing else. Drove to West Point, no cars, drove to the new map areas, no cars. I played the vehicle branch several days ago, lots of cars. Patch 38.10 of vehicle branch.....no cars! tried several times checking vehicles box clicked, spawning in different areas and.....no vehicles. Me thinks something has been left from the update? Edited August 30, 2017 by Pierre EnigmaGrey 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 30, 2017 Share Posted August 30, 2017 6 minutes ago, Pierre said: Managed to find 2 cars in Muldraugh but nothing else. Drove to West Point, no cars, drove to the new map areas, no cars. I played the vehicle branch several days ago, lots of cars. Patch 38.10 of vehicle branch.....no cars! tried several times checking vehicles box clicked, spawning in different areas and.....no vehicles. Me thinks something has been left from the update? Just to make sure steam downloaded the correct files, right click PZ in the Steam games list -> Properties -> Local Files -> Verify ... See if it downloads any thing that's missing for you. Link to comment Share on other sites More sharing options...
Magic Mark Posted August 30, 2017 Share Posted August 30, 2017 (edited) Car spawns are missing from all of the new map area, I found cars in Muldraugh okay. Haven't been to WP or elsewhere. Edited August 30, 2017 by Kim Jong Un EnigmaGrey 1 Link to comment Share on other sites More sharing options...
dma_1987 Posted August 30, 2017 Share Posted August 30, 2017 26 minutes ago, Kim Jong Un said: Car spawns are missing from all of the new map area, I found cars in Muldraugh okay. Haven't been to WP or elsewhere. Yup. No cars in WP. Muldraugh is okay though. Haven't checked other maps. Some lags happening while driving cars. Also they disappear from inventory when we try to get items from the car trunk. We had to drop them to the ground then pick them up again just to get our stuff. Seemingly, if you drive particular car for some time in-game, it stays with you and doesn't disappear. Link to comment Share on other sites More sharing options...
Magic Mark Posted August 30, 2017 Share Posted August 30, 2017 I started a new game after the IWBUMS 38.10 build came out and I think something in that update mislayered everything for the buildings. Anyone else looking at stuff like this everywhere? Also, I find myself unable to name recipes in this build. Link to comment Share on other sites More sharing options...
DramaSetter Posted August 31, 2017 Share Posted August 31, 2017 (edited) Is it me or vehicles stop spawning? Even after fix.. Edited August 31, 2017 by DramaSetter Link to comment Share on other sites More sharing options...
aint easy Posted September 1, 2017 Share Posted September 1, 2017 19 hours ago, DramaSetter said: Is it me or vehicles stop spawning? Even after fix.. i have same problem Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 1, 2017 Share Posted September 1, 2017 New version! Vehicle Build 18 Fixed vehicles not spawning outside Muldraugh. Bug fixed: Player turns on a light then walks a screen away. When they return, the light will be off. Now the number of players who can fit inside each car model is accurate to the number of seats. When headlights are on, the actual physical headlights of the car should turn white/bright. Put red brake lights on cars. Link to comment Share on other sites More sharing options...
EP213 Posted September 2, 2017 Share Posted September 2, 2017 (edited) 11 hours ago, RobertJohnson said: New version! Fixed vehicles not spawning outside Muldraugh. Bug fixed: Player turns on a light then walks a screen away. When they return, the light will be off. Now the number of players who can fit inside each car model is accurate to the number of seats. When headlights are on, the actual physical headlights of the car should turn white/bright. Put red brake lights on cars. When hosting a new server, vehicles do not spawn anywhere. edit: Solution - edit the .ini file and change VehiclesDisable=true to VehiclesDisable=false Edited September 2, 2017 by EP213 Found temporary solution Link to comment Share on other sites More sharing options...
Magic Mark Posted September 2, 2017 Share Posted September 2, 2017 Tested out the new spawns, quick suggestion here to add more spawns out at country homes as I haven't found a single one outside of the rare parking lot. Also, the whole porch mislayered railings and stuff I've pictured applies to the whole map, not just new areas. I took screenshots of most places I found it in a new game, but I realized it's a universal issue with a new map thing. I also verified my files before I started a new game to make sure everything was fresh. Would be worth looking into at @RobertJohnson since this is a vehicles build issue apparently Link to comment Share on other sites More sharing options...
DramaSetter Posted September 2, 2017 Share Posted September 2, 2017 12 hours ago, RobertJohnson said: update Thaaaanks... Link to comment Share on other sites More sharing options...
myhappines Posted September 2, 2017 Share Posted September 2, 2017 Ok guys, I've spotted this: when you are using a car, ( vehicle easy use is turned on ) and fuel in your gas tank comming low, you can just exit to main menu, and then continue the game, and car will be refueled. Is this a bug? As I know, now there are no way to refuel cars by your own? Or it is? Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 2, 2017 Share Posted September 2, 2017 2 hours ago, Kim Jong Un said: Tested out the new spawns, quick suggestion here to add more spawns out at country homes as I haven't found a single one outside of the rare parking lot. Also, the whole porch mislayered railings and stuff I've pictured applies to the whole map, not just new areas. I took screenshots of most places I found it in a new game, but I realized it's a universal issue with a new map thing. I also verified my files before I started a new game to make sure everything was fresh. Would be worth looking into at @RobertJohnson since this is a vehicles build issue apparently I'll work on a better parking stall zoning after build 38 is out for public, i'm just doing small-ish stuff on vehicle build atm, GA is doing the big work Link to comment Share on other sites More sharing options...
myhappines Posted September 2, 2017 Share Posted September 2, 2017 Just tested new build, textures of destroyed cars are gone Link to comment Share on other sites More sharing options...
myhappines Posted September 2, 2017 Share Posted September 2, 2017 (edited) Also, police sedan still needs to be retextured, flashers are wrong placed ( it shoul be like on the pickup ) police signs should be fliped, and blue stripe should be one color on the both cars. When you look on two textures, a thought creeps in, that it was done by two different people xDD Edited September 2, 2017 by myhappines Link to comment Share on other sites More sharing options...
DramaSetter Posted September 2, 2017 Share Posted September 2, 2017 (edited) 1. Door HP's for 3/4 ones is missing in INFO Panel. 2. Reduce speed of "entering/exiting" vehicles, so players won't be able to do that near zombies. 3. If your fuel level is zero - sometimes you can start your car and ride for few seconds.. Is it bug or feature? I haven't know much about cars.. 4. "Seat number" for big vans ( like the mail one ) should be 6. ( Two in the cabin and 4 in the back ) Edited September 2, 2017 by DramaSetter There's no reason for edit, as life's too. Link to comment Share on other sites More sharing options...
Reid Posted September 2, 2017 Share Posted September 2, 2017 8 hours ago, DramaSetter said: 2. Reduce speed of "entering/exiting" vehicles, so players won't be able to do that near zombies. I find it much more realistic to get out of the car as fast as possible and try to avoid the zeds. If there are too many of them they will grab you and eat you alive anyway Link to comment Share on other sites More sharing options...
Magic Mark Posted September 3, 2017 Share Posted September 3, 2017 Incorrect car spawn orientation at the giga Mart in West Point More examples of railing/fence layering weirdness found in this build, taken at West Point confirming that this is not central to the new area (unsure if Vehicle build or the test build in general, but I am on the vehicle build) Link to comment Share on other sites More sharing options...
Batsphinx Posted September 4, 2017 Author Share Posted September 4, 2017 Reposting @Simon816's post here. Could be the Out of Memory previously reported: i haven't posted in here for a long time, so sorry if this is in the wrong place. I just updated to the 38.10 build and now cant play the game due to it crashing to desktop. with a bit of luck I can play for about 5 mins at most before a crash but often the game is crashing before its even finished loading. I did have the occasional crash on 38.9 but was very rare, now I have to try 3 or four times just to get to the menu. Ive seen people posting log files, and I'm sure that would help with a crash problem but I have no idea where to find that file. if someone could give me a full path rather than just /Zomboid/ folder I will add it. hope this gets fixed soon as I was having fun mowing down zombies with then new cars lol Link to comment Share on other sites More sharing options...
Simon816 Posted September 4, 2017 Share Posted September 4, 2017 I cant edit the post above but just wanted to add a bit more info incase that helps, ive been messing around with the betas and everything works fine if I opt out back to build 37 (I think it is) but have the same problem with both the IWBUMS branch and the vehicles branch. as I said if someone can tell me where to find the log file I will include it. thanks Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 4, 2017 Share Posted September 4, 2017 20 minutes ago, Simon816 said: I cant edit the post above but just wanted to add a bit more info incase that helps, ive been messing around with the betas and everything works fine if I opt out back to build 37 (I think it is) but have the same problem with both the IWBUMS branch and the vehicles branch. as I said if someone can tell me where to find the log file I will include it. thanks Just type %UserProfile%\Zomboid into the address bar of Windows explorer. It'll take you right there on Windows XP and above. console.txt after it's crashed is what we need. You can drag and drop files to attach them to your reply. Link to comment Share on other sites More sharing options...
Simon816 Posted September 4, 2017 Share Posted September 4, 2017 Thanks, I just reset the game to vehicles branch (was zombie bashing on the old build in the meantime) and the game crashed to desktop before it finished loading. ive attached the file below. at least I think I have lol console.txt Link to comment Share on other sites More sharing options...
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