zeeb Posted May 6, 2017 Share Posted May 6, 2017 (edited) Can not seem to get my custom items icons to work. I've put the icons in "C:\Users\<username>\Zomboid\mods\<modname>\media\textures". I've added "Item_" before the icon names. (Example: Item_Test.png, didn't work without it either) I've made the pictures indexed and 32x32. (Didn't work without indexed either) I've added "Icon = Test," to the custom item. (Didn't work with Test.png either) I've even tried adding the icons to "...\<modname>" and write a .lua with the code: ModIcons = {} function ModIcons.loadTextures() getTexture("Item_Test.png"); getTexture("Item_Test2.png"); getTexture("Item_Test3.png"); getTexture("Item_Test4.png"); getTexture("Item_Test5.png"); getTexture("Item_Test6.png"); end Events.OnGameBoot.Add(ModIcons.loadTextures); (But this method didn't seem to work) Is the methods I'm using outdated? Help would be much appreciated! /Z SOLVED: The items and crafting needs to be in the same .txt Edited May 6, 2017 by zeeb Link to comment Share on other sites More sharing options...
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