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This is a global compilation of several mods like Ortmans Gun Mod, Hydrocraft, OZ More Medicine and several other available on workshop mods plus our own home made mods. The compilation is overhauled, rebalanced and translated to play on Russian speaking biggest role play server The Next Day: Zomboid. 

 

So what does the mod adds besides the the compilation?

 

- Using handcuffs -  blocks te ability of using hands;

 

- Tie hands with a rope - same as handcuffs;

 

- Amputate hands/legs - can cure if you are still NOT infected but bitten by zombie (to amputee anything u need a a scratch first so the menu come up);

 

- You can amutee one or both hands and one or both legs. Every amputation brings its own penalties you will not able to build and use everything that needs two hands without one, you will not be able to run and get tired very fast even by walkin with one leg;

 

- Adds addiction traits to drugs and alcohol;

 

- Addictions can kill you;

 

- Adds several new ways to get sick by cold or by other stuff;

 

- Adds a description option so you can attach a contextual description to your character;

 

- You can read contextual description of character by using RMB on teh avatar or by clicking LMB under the feet of character;

 

- Adds traumas - if characters HP drops under 50% it gives the avatar light trauma perk, if the damage is under 80% it gives a heavy trauma perk. Both perks limit the ability to run, fight melee and build. Are cured with time and care;

 

- Light and Heavy traumas can be dadly if the chcracter is not left in peace for some time in bed/chair and without medical atention. Running/fighting/building can kill you;

 

- Hides "online" button for players, means only admins can see who is online via the game client (we really want to make the word dangerus and unpredictable, knowing that soem badass in online makes you more careful);

 

- Hides the name above the head of the character so the only way to identify a player is the contextual description mentionet before;

 

- Adds a "telportator" an internal script that allows gamemasters to crate items that will teleport characters between locations. Example: you are using a sewer hatch (that is an object bound to ground) once you do it "teleports" your character to another map - example: the sewers. Normally we map a separate area that got no other access then by teleport and use them as doorways. (to use this you will have manually change an ingame file and write down the coordinates you want an item to teleport);

 

- Every new crated character will recieve a debuff trait, that can be switched off only by game master, this is made as an internal server mehcnism to force players to write character lists on our forum.

 

Most part of mentioned features are coded by; AiweLelia, Sinoptik, ComaWhite, myself

 

IMPORTANT

 

For DEV's: We share this mod mostly for developers since we hope, that some of the added fatures might be usefull in upcoming updates.

 

For PLAYERS: The mod will radically change your gameplay experince so don't try this mod unless you know what you are doing. This mod is designed only for Next Day Roleplay - the first russian roleplay server and community.;

 

For Modders: if you are interested in getting any certain feature - PM me.

 

DOWNLOAD

Spoiler

 

Edited by dko112

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Could you maybe work towards releasing an uncompilated version of this that anyone can use? And maybe a rough guide on how to use it? I'm using it now but my character seems to be stuck with brain damage or something? =P

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