Zaydene Posted October 31, 2013 Share Posted October 31, 2013 Another bug I found When looting from a world object, the items loot window will disappear, forcing you to click the object every time you want to loot something Link to comment Share on other sites More sharing options...
lemmy101 Posted October 31, 2013 Share Posted October 31, 2013 The freeze / load issue will be sorted in next update, which is due at some point today. I know this is the alpha of the beta or some test but i have one question. In the future, what is the game going to relay more on?CPU or Grpahics card? Always CPU - no exceptions. With multithreaded rendering and certainly once we make the move to 3D geometry this will only become more so. Java code is slow as shit compared to C++ code, and running java code is CPU all the way. "Recommended specs" on Steam will definitely say 'quad core' and minimum at best dual core, as this is pretty much the biggest factor in FPS. Quad Core with good clock speed (say 2ghz) even with a poorer graphics card you should get pretty good FPS. 8 core, or quad core with about 3ghz and you're more or less definitely getting 60fps even with intel integrated graphics. Basically at the moment I suspect those with bad FPS will be those with single or dual core. We need to get dual cores running well because according to Steam hardware survey some 50% of steam users have dual core. ;D Link to comment Share on other sites More sharing options...
killwill Posted October 31, 2013 Share Posted October 31, 2013 my pause doesn't pause the game, dunno if its already bin reported or not. Link to comment Share on other sites More sharing options...
lemmy101 Posted October 31, 2013 Share Posted October 31, 2013 my pause doesn't pause the game, dunno if its already bin reported or not. already fixed in next build killwill 1 Link to comment Share on other sites More sharing options...
Blasted_Taco Posted October 31, 2013 Share Posted October 31, 2013 The freeze / load issue will be sorted in next update, which is due at some point today. I know this is the alpha of the beta or some test but i have one question. In the future, what is the game going to relay more on?CPU or Grpahics card? Always CPU - no exceptions. With multithreaded rendering and certainly once we make the move to 3D geometry this will only become more so. Java code is slow as shit compared to C++ code, and running java code is CPU all the way. "Recommended specs" on Steam will definitely say 'quad core' and minimum at best dual core, as this is pretty much the biggest factor in FPS. Quad Core with good clock speed (say 2ghz) even with a poorer graphics card you should get pretty good FPS. 8 core, or quad core with about 3ghz and you're more or less definitely getting 60fps even with intel integrated graphics. Basically at the moment I suspect those with bad FPS will be those with single or dual core. We need to get dual cores running well because according to Steam hardware survey some 50% of steam users have dual core. ;D Well hot diggity damn i am i am screwedI have a Intel Core 2 CPU @ 1.86GHz So much for that one then Link to comment Share on other sites More sharing options...
lemmy101 Posted October 31, 2013 Share Posted October 31, 2013 The freeze / load issue will be sorted in next update, which is due at some point today. I know this is the alpha of the beta or some test but i have one question. In the future, what is the game going to relay more on?CPU or Grpahics card? Always CPU - no exceptions. With multithreaded rendering and certainly once we make the move to 3D geometry this will only become more so. Java code is slow as shit compared to C++ code, and running java code is CPU all the way. "Recommended specs" on Steam will definitely say 'quad core' and minimum at best dual core, as this is pretty much the biggest factor in FPS. Quad Core with good clock speed (say 2ghz) even with a poorer graphics card you should get pretty good FPS. 8 core, or quad core with about 3ghz and you're more or less definitely getting 60fps even with intel integrated graphics. Basically at the moment I suspect those with bad FPS will be those with single or dual core. We need to get dual cores running well because according to Steam hardware survey some 50% of steam users have dual core. ;D Well hot diggity damn i am i am screwedI have a Intel Core 2 CPU @ 1.86GHz So much for that one then If you're screwed then we are screwed. As I said 50% of Steam users have a similar CPU you have goes without saying we'll need to address this. At least to the point it's playable (and not horrible to play) Spaniard 1 Link to comment Share on other sites More sharing options...
XxBarakaxX Posted October 31, 2013 Share Posted October 31, 2013 is there a way to fix this ? I cant click something in the world. Right and Left Mousebutton doesnt work.In the interface i can click anything Link to comment Share on other sites More sharing options...
poww10s Posted October 31, 2013 Share Posted October 31, 2013 The freeze / load issue will be sorted in next update, which is due at some point today. I know this is the alpha of the beta or some test but i have one question. In the future, what is the game going to relay more on?CPU or Grpahics card? Always CPU - no exceptions. With multithreaded rendering and certainly once we make the move to 3D geometry this will only become more so. Java code is slow as shit compared to C++ code, and running java code is CPU all the way. "Recommended specs" on Steam will definitely say 'quad core' and minimum at best dual core, as this is pretty much the biggest factor in FPS. Quad Core with good clock speed (say 2ghz) even with a poorer graphics card you should get pretty good FPS. 8 core, or quad core with about 3ghz and you're more or less definitely getting 60fps even with intel integrated graphics. Basically at the moment I suspect those with bad FPS will be those with single or dual core. We need to get dual cores running well because according to Steam hardware survey some 50% of steam users have dual core. ;D Well hot diggity damn i am i am screwedI have a Intel Core 2 CPU @ 1.86GHz So much for that one then If you're screwed then we are screwed. As I said 50% of Steam users have a similar CPU you have goes without saying we'll need to address this. At least to the point it's playable (and not horrible to play) It's playable but still lags a ton, I have a intel I3, (quad core) and it's super slow. before this build however, I never once lagged ever. Link to comment Share on other sites More sharing options...
Zaydene Posted October 31, 2013 Share Posted October 31, 2013 is there a way to fix this ? I cant click something in the world. Right and Left Mousebutton doesnt work.In the interface i can click anything This was addressed last night with a very small hotfix update, which should have been downloaded if you use Steam. Make sure you're still on the beta build. XxBarakaxX 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted October 31, 2013 Share Posted October 31, 2013 If you did not receive the hotfix, please exit Steam entirely and restart it. Make sure Beta is selected in Properties and try to start the game. A small 40-odd KB download should begin. Link to comment Share on other sites More sharing options...
The End Posted October 31, 2013 Share Posted October 31, 2013 I can imagine how frustrating it must be to have people ask the same stuff over and over again.Unfortunately now it's my time to do just that: Do you have a time frame for the next update?You have done one hotfix today (that I know of). Can we expect more hotfixes for this build, or dowe have to wait longer for a completely new build? You have a great game here. And I fully accept bugs and everything else that comes with earlyaccess. I have no problem with this. For me, on the last build, the game didn't run perfectly butit was playable. I bought the game last week and already have over 30 hours. I ask only becauseI love playing your game. I do not criticise you in any way here. If you say, we'll try and fix the problems as soon as we can, then fine, I'll wait.If you say, sorry you'll need to wait a month - that's also fine. But if so, then I would like to know ifit is possible to revert back to the last build? It's the microstuttering that's bothering me the most on this build. Combat is really difficult nowwhen the framerate goes down. It's deadly even. Anyway. Thanks for everything TL:DR - Basically: keep up the good work. B) Spaniard 1 Link to comment Share on other sites More sharing options...
Zaydene Posted October 31, 2013 Share Posted October 31, 2013 I can imagine how frustrating it must be to have people ask the same stuff over and over again.Unfortunately now it's my time to do just that: Do you have a time frame for the next update?You have done one hotfix today (that I know of). Can we expect more hotfixes for this build, or dowe have to wait longer for a completely new build? You have a great game here. And I fully accept bugs and everything else that comes with earlyaccess. I have no problem with this. For me, on the last build, the game didn't run perfectly butit was playable. I bought the game last week and already have over 30 hours. I ask only becauseI love playing your game. I do not criticise you in any way here. If you say, we'll try and fix the problems as soon as we can, then fine, I'll wait.If you say, sorry you'll need to wait a month - that's also fine. But if so, then I would like to know ifit is possible to revert back to the last build? It's the microstuttering that's bothering me the most on this build. Combat is really difficult nowwhen the framerate goes down. It's deadly even. Anyway. Thanks for everything TL:DR - Basically: keep up the good work. B) The beta build is just that. It's a beta build for an alpha game. It will be prone to bugs. If you want stable gameplay, download it off Desura, that is the most stable build there is. Link to comment Share on other sites More sharing options...
Fabrix7777 Posted October 31, 2013 Share Posted October 31, 2013 thx for the late update, the fps have horribly taken a dive. Sorry but no good enough. Link to comment Share on other sites More sharing options...
lemmy101 Posted October 31, 2013 Share Posted October 31, 2013 thx for the late update, the fps have horribly taken a dive. Sorry but no good enough. thx for the useful breadth of information, we'll scour through it all, collate all the data, and use it to fix your FPS problems as soon as possible. Spaniard and EreWeGo 2 Link to comment Share on other sites More sharing options...
Zaydene Posted October 31, 2013 Share Posted October 31, 2013 If you did not receive the hotfix, please exit Steam entirely and restart it. Make sure Beta is selected in Properties and try to start the game. A small 40-odd KB download should begin. Is this the same hotfix that was released last night that fixed the right clicking issue? Or was there another one released today? My downloads section said there was a download at like 3pm CST, but was 0kb. Restarted steam and nothing. What did the update address? Link to comment Share on other sites More sharing options...
The End Posted October 31, 2013 Share Posted October 31, 2013 I can imagine how frustrating it must be to have people ask the same stuff over and over again.Unfortunately now it's my time to do just that: Do you have a time frame for the next update?You have done one hotfix today (that I know of). Can we expect more hotfixes for this build, or dowe have to wait longer for a completely new build? You have a great game here. And I fully accept bugs and everything else that comes with earlyaccess. I have no problem with this. For me, on the last build, the game didn't run perfectly butit was playable. I bought the game last week and already have over 30 hours. I ask only becauseI love playing your game. I do not criticise you in any way here. If you say, we'll try and fix the problems as soon as we can, then fine, I'll wait.If you say, sorry you'll need to wait a month - that's also fine. But if so, then I would like to know ifit is possible to revert back to the last build? It's the microstuttering that's bothering me the most on this build. Combat is really difficult nowwhen the framerate goes down. It's deadly even. Anyway. Thanks for everything TL:DR - Basically: keep up the good work. B) The beta build is just that. It's a beta build for an alpha game. It will be prone to bugs. If you want stable gameplay, download it off Desura, that is the most stable build there is. I think you misunderstood my post. What you wrote, I already know all that. Btw - what does "Video Memory" and "Shaders" exactly do it the options menu? And can theyhave a big impact on the stuttering? Link to comment Share on other sites More sharing options...
XxBarakaxX Posted October 31, 2013 Share Posted October 31, 2013 is there a way to fix this ? I cant click something in the world. Right and Left Mousebutton doesnt work.In the interface i can click anything This was addressed last night with a very small hotfix update, which should have been downloaded if you use Steam. Make sure you're still on the beta build. cool Thanks ! Chould i reinstall the game or only update ? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted October 31, 2013 Share Posted October 31, 2013 Shaders provide pretty lights and shadows.Video memory is sort of deprecated at this point, unless something has changed lately. is there a way to fix this ? I cant click something in the world. Right and Left Mousebutton doesnt work.In the interface i can click anything This was addressed last night with a very small hotfix update, which should have been downloaded if you use Steam. Make sure you're still on the beta build. cool Thanks ! Chould i reinstall the game or only update ? Just an update. Make sure that Beta is selected in Properties, though. Some have reported being mistakenly reverted to None. XxBarakaxX 1 Link to comment Share on other sites More sharing options...
Shazi Posted October 31, 2013 Share Posted October 31, 2013 Awesome update! Really loving Westside so far. A few issues I've bumped into: 1. The Visual representation for player-made crates seems to have disappeared, both in the context menu and when built (a built crate still works as it should, it just doesn't seem to have any gfx. The context menu text is pushed to the left edge of the context menu where the image should be) 2. Some kind of hiccup occurs at regular intervals (about 30 seconds apart), no biggie really, game just freezes for a second and then continues on as normal. 3. The FoW (if you can call it that) seems to lag behind a bit, especially when you enter a room (visited or non-visited). It is possible to enter a room and not have the FoW disappear at all, leaving you fumbling around in a pitch-black room. It is easily remedied by holding down ctrl and moving the mouse to make the character look around, simply moving around seems to do nothing though. I Think 2 and 3 might be preformance related (it feels that way when playing). EDIT: Adding a 4th: While placing an item into a container, reloading a handgun causes the placing of the item to freeze (progressbar gets frozen) and you are not able to do anything in your inventory anymore.Ow! And stomping zombies is awesome! No more are you completely defenceless just cause you haven't found a weapon... now all we need is a special move to kick zombies in the groin... EDIT AGAIN: Adding a 5th: Exiting and reloading a saved game caused the following exception: (Comment: Bunch of lua loading files)LOADED UP A TOTAL OF 188 TEXTURESCreated object cube of size 90x90x16 (518400 bytes)Exception in thread "World Streamer" java.lang.OutOfMemoryError: Java heap space at se.krka.kahlua.j2se.J2SEPlatform.newTable(J2SEPlatform.Java:40) at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1340) at zombie.iso.IsoChunk.Load(IsoChunk.java:606) at zombie.iso.IsoChunk.Load(IsoChunk.java:166) at zombie.iso.WorldStreamer.DoChuck(Worldstreamer.java:107) at zombie.iso.WorldStreamer$2.run(WorldStreamer.java:67) at java.lang.Thread.run(Unknown Source) (Comment: This occured right after bug #4. Related?) XxBarakaxX 1 Link to comment Share on other sites More sharing options...
Cl0nec0mmand0 Posted October 31, 2013 Share Posted October 31, 2013 now all we need is a special move to kick zombies in the groin...What would that do they wont feel it they're zombies! Link to comment Share on other sites More sharing options...
EnigmaGrey Posted October 31, 2013 Share Posted October 31, 2013 now all we need is a special move to kick zombies in the groin...What would that do they wont feel it they're zombies! Semi-offtopic:http://www.youtube.com/watch?v=mV1LWhNpTJU Spaniard 1 Link to comment Share on other sites More sharing options...
Shazi Posted October 31, 2013 Share Posted October 31, 2013 now all we need is a special move to kick zombies in the groin...What would that do they wont feel it they're zombies! Pure friggin spite! Show those zed-heads who's boss! Link to comment Share on other sites More sharing options...
Banbo Posted October 31, 2013 Share Posted October 31, 2013 The new West point addition is great and i'm loving it however I would like to know if i am able to run from West point to Muldraugh as it is a long journey and im running out of places to loot! Link to comment Share on other sites More sharing options...
XxBarakaxX Posted October 31, 2013 Share Posted October 31, 2013 is there some new feature i forgot? Because....All stuff together i wear 6 kg, (6/8) and even backpacks are also not full. But the game say im overcharged (10/8).Schoolbag has 0,5 kg , no matter wahts inside, or is there something new ? By the way, nice work !Nice to see how this game getting better step by step Link to comment Share on other sites More sharing options...
The End Posted October 31, 2013 Share Posted October 31, 2013 is there some new feature i forgot? Because....All stuff together i wear 6 kg, (6/8) and even backpacks are also not full. But the game say im overcharged (10/8).Schoolbag has 0,5 kg , no matter wahts inside, or is there something new ? By the way, nice work !Nice to see how this game getting better step by step Yeah same here. There is something strange going on here. The weight doesn't seemto add up on your character. Items in bags however show the correct weight from whatI can tell. But not what you wear "in your pockets" or on your person. It goes up anddown and doesn't make sense. Devs - have you been tinkering or is it a bug? Link to comment Share on other sites More sharing options...
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