Batsphinx Posted April 18, 2017 Share Posted April 18, 2017 13 minutes ago, Shishi said: Just updated the server. We quit the server, all is fine, we update it, we reconnect to it, and the house is burnt ? WTF All the loot is lost. Were you previously on IWBUMS or stable? Link to comment Share on other sites More sharing options...
Shishi Posted April 18, 2017 Share Posted April 18, 2017 We were on IWBUMS. I should have done a backup before updating. My fault -.- Link to comment Share on other sites More sharing options...
Batsphinx Posted April 18, 2017 Share Posted April 18, 2017 Hopefully your loot was lost for the good of the game though I'm sure RJ can find a fix going forward. Kuren 1 Link to comment Share on other sites More sharing options...
Shishi Posted April 18, 2017 Share Posted April 18, 2017 (edited) Sure. But it's weird. Why my house burned (there still is some wall perfectly fine btw) and why not others ? There was no event in the console. What does this one means : OnTileRemoved ? Edited April 18, 2017 by Shishi Link to comment Share on other sites More sharing options...
joaojotta Posted April 19, 2017 Share Posted April 19, 2017 No Red Cross? Use a Red X!! For real now: why blue and not green?!? Link to comment Share on other sites More sharing options...
steiger Posted April 19, 2017 Share Posted April 19, 2017 Might be unrelated, as I recently did some hardware swap outs on my system, but I noticed running Zomboid, then paused it (esc) and went to pull up the zomboid map online. All 4 of my CPUs were spiked to 100%, and Zomboid had most of the CPU usage. I still have to check my bios settings and what not to see if I flipped a switch somewhere I shouldn't have, but just wanted to see if anyone else was seeing performance issues on the update. Link to comment Share on other sites More sharing options...
Robert McDuck Posted April 20, 2017 Share Posted April 20, 2017 For Foraging, will there also be an option to look for anything like you do know? And how will it work with foraged items that are part of the Hydrocraft mod? (I never use it in SP, but we got it installed on our MP server.) Good job devs, this looks like an interesting update indeed! Link to comment Share on other sites More sharing options...
RobertJohnson Posted April 20, 2017 Author Share Posted April 20, 2017 Build IWBUMS 37.8: [New] Updated translations. [Balance] Reduced the odd of having an annoted map to 30% (from 50%). [Bug Fix] Fixed some of the moodles descriptions. Fixed adding fuel to a BBQ displayed "add petrol" action. Fixed wrong items distribution in bar. Composter are now hoppable. trombonaught, Jason132, Kuren and 4 others 7 Link to comment Share on other sites More sharing options...
trombonaught Posted April 20, 2017 Share Posted April 20, 2017 7 minutes ago, RobertJohnson said: Composter are now hoppable. YESSSSSSS Best update of 2017!!!!!! Down with the compost-fortresses! dnk3912 and daMastaChef 2 Link to comment Share on other sites More sharing options...
ditoseadio Posted April 20, 2017 Share Posted April 20, 2017 @RobertJohnson There is a visual bug with the composter now... Link to comment Share on other sites More sharing options...
ditoseadio Posted April 20, 2017 Share Posted April 20, 2017 @RobertJohnson Link to comment Share on other sites More sharing options...
RobertJohnson Posted April 20, 2017 Author Share Posted April 20, 2017 Yep, only way to do it for now, we don't have climb over a full tile animation trombonaught 1 Link to comment Share on other sites More sharing options...
ditoseadio Posted April 20, 2017 Share Posted April 20, 2017 49 minutes ago, RobertJohnson said: Yep, only way to do it for now, we don't have climb over a full tile animation Why don't you do zombies will be able to destroy the composter like other furniture? trombonaught 1 Link to comment Share on other sites More sharing options...
NagashUD Posted April 21, 2017 Share Posted April 21, 2017 Translation font issue : (french) Link to comment Share on other sites More sharing options...
ProjectSky Posted April 21, 2017 Share Posted April 21, 2017 7 hours ago, RobertJohnson said: Build IWBUMS 37.8: [New] Updated translations. Hello RJ. Any plans to add PZ translation text to the GitHub repository? I think this it would be easier to update community translation. Geras 1 Link to comment Share on other sites More sharing options...
joaojotta Posted April 21, 2017 Share Posted April 21, 2017 Is it a bug or is it common (37.7) to find houses with no loot al all? the shelfs look like they hold items but nothing is there not in the kitchen cabinets, closets, anywhere. Link to comment Share on other sites More sharing options...
steiger Posted April 22, 2017 Share Posted April 22, 2017 13 hours ago, joaojotta said: Is it a bug or is it common (37.7) to find houses with no loot al all? the shelfs look like they hold items but nothing is there not in the kitchen cabinets, closets, anywhere. I've seen this in 37.8 too. A bookshelf that looks full of books, but in the entire house, nothing in any container. Huge bummer. trombonaught 1 Link to comment Share on other sites More sharing options...
trombonaught Posted April 22, 2017 Share Posted April 22, 2017 2 hours ago, steiger said: I've seen this in 37.8 too. A bookshelf that looks full of books, but in the entire house, nothing in any container. Huge bummer. I've seen in 37.7 a small single wall shelf above a corner cabinet, looked full but contained nothing. Don't remember if the house was empty though. Link to comment Share on other sites More sharing options...
Geras Posted April 22, 2017 Share Posted April 22, 2017 On 21.04.2017 at 3:45 AM, Sky_Orc_Mm said: Hello RJ. Any plans to add PZ translation text to the GitHub repository? I think this it would be easier to update community translation. I'd prefer a google sheet tbh. Good idea anyway. Link to comment Share on other sites More sharing options...
wsensor Posted April 23, 2017 Share Posted April 23, 2017 Since you messed with foraging to make it better could we get an option to forage into held bags or containers? Nonjojålol 1 Link to comment Share on other sites More sharing options...
King-Salomon Posted April 23, 2017 Share Posted April 23, 2017 5 hours ago, wsensor said: Since you messed with foraging to make it better could we get an option to forage into held bags or containers? +1 extra bags for foraging, electro stuff etc would be great or at least, let the stuff drop to the floor so you have to pick it up ... same with electro pieces from dissabeling of radios etc - if you deconstruct other objects like doors, chairs etc the pieces are also not in your inventory automatical - especially dropping all the electro stuff when you just want to skill is.. let's say... unconfortable... Link to comment Share on other sites More sharing options...
ditoseadio Posted April 24, 2017 Share Posted April 24, 2017 On 20/4/2017 at 10:23 PM, RobertJohnson said: Yep, only way to do it for now, we don't have climb over a full tile animation Composter bug updated and reported into tracker @RobertJohnson https://theindiestone.com/forums/index.php?/tracker/issue/905--{?}/ Link to comment Share on other sites More sharing options...
BumWhipper Posted April 24, 2017 Share Posted April 24, 2017 So I chopped a lot of trees and went to make lunch. All the logs despawned 20 minutes later when I got back. LOL I am pretty sure this script for cleaning dropped items is going to take some getting used to. Also, like 4 people have complained the new build is now messing with their transaction ID's after crashing Link to comment Share on other sites More sharing options...
Batsphinx Posted April 24, 2017 Share Posted April 24, 2017 41 minutes ago, AssReaper said: Also, like 4 people have complained the new build is now messing with their transaction ID's after crashing Messing how? I'll tell RJ. Link to comment Share on other sites More sharing options...
BumWhipper Posted April 24, 2017 Share Posted April 24, 2017 1 hour ago, Batsphinx said: Messing how? I'll tell RJ. One girl crashed, and then when she rebooted it would not let her log on to the server due to Transaction ID, etc' 2 people could not log on from the get go till it was disabled The third person was complaining in chat, but I did not get specifics. We just decided to disable it until its figured outt Link to comment Share on other sites More sharing options...
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