RELEASED: Build 37.11
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295 posts in this topic

Build 37.9:

 

[New]

  • Added  -XX:-CreateMinidumpOnCrash -XX:-OmitStackTraceInFastThrow java parameters for windows.

 

[Balance]

  • Lowered annotated map chance from 30% to 20%.

 

[Bug Fix]

  • Changed "Annoted map" to "Annotated map".
  • Fixed possible zombie crash.
  • Fixed wrong capacity on player built containers (shelves, bookcase...).
  • Fixed wrong displayed version number.
  • You can now walk over composter but are slowed by it.
XA3AP likes this

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Is this a bug or not? Scavenging makes players exhausted in a flash. I guess it may be a bug because it was ok before releasing the public.

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2 hours ago, RobertJohnson said:

Build 37.9:

 

[New]

  • Added  -XX:-CreateMinidumpOnCrash -XX:-OmitStackTraceInFastThrow java parameters for windows.

 

[Balance]

  • Lowered annotated map chance from 30% to 20%.

 

[Bug Fix]

  • Changed "Annoted map" to "Annotated map".
  • Fixed possible zombie crash.
  • Fixed wrong capacity on player built containers (shelves, bookcase...).
  • Fixed wrong displayed version number.
  • You can now walk over composter but are slowed by it.

 

Only public? IWBUMS is still on 37.8 :mellow:

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52 minutes ago, OnceYouKillACow said:

Anyone else running into a bug where mailboxs not not spawning magazines or books and it spawns nails and concrete powder might be a mod thats making it do it?

Not me, just a crazy amount of guns. Got 3 pistols, 2 shotguns and 2 hunting rifles just on the way to a safehouse. All of these off corpses in houses. One had one pistol, a shotgun and a hunting rifle on it along with ammo for all.

Only thing I am wondering is why a friend and I got updated to 37.9 from steam automatically but the 3rd friend cant update to it from 37.8. Been trying for two days to get him to be able to even connect to the server and this is the last barrier between us all playing...

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32 minutes ago, Buddah-_-hash said:

Not me, just a crazy amount of guns. Got 3 pistols, 2 shotguns and 2 hunting rifles just on the way to a safehouse. All of these off corpses in houses. One had one pistol, a shotgun and a hunting rifle on it along with ammo for all.

Only thing I am wondering is why a friend and I got updated to 37.9 from steam automatically but the 3rd friend cant update to it from 37.8. Been trying for two days to get him to be able to even connect to the server and this is the last barrier between us all playing...

Have your friend switch from IWBUMS to the stable build.

 

If it still fails, restart Steam.

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3 hours ago, OnceYouKillACow said:

Anyone else running into a bug where mailboxs not not spawning magazines or books and it spawns nails and concrete powder might be a mod thats making it do it?

I'm going to guess it's a mod. I ran into the same problem when I was using the Literature Mod.

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59 minutes ago, vad said:

foraging UI broke hydrocraft mod, looting berries only loots vanilla berries

Yes. The scavenges.plants table was removed. Hydrocraft will need to update to account for this.

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Build 37.10:

Live on public & IWBUMS (in case someone forget to go back to public)

 

[Bug Fix]

 

Fixed crash when throwing bomb with explosion power over 100 (hydrocraft).
Fixed being able to respawn stash container.
Fixed zombies thumping on hidden floorboard container.
Fixed being blocked by hidden floorboard container.
Fixed some compatibility with hydrocraft when scavenging.

trombonaught and Jason132 like this

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after the patch, I encounterd this problem for my server.

 

1493384196192 erosion: reading C:\Users\pc\Zomboid\Saves\Multiplayer\servertest\erosion.ini
1493384200733 Loading: media/maps/West Point, KY/objects.lua
1493384200834 Loading: media/maps/Muldraugh, KY/objects.lua
ALARMS: 4/1484 buildings have alarms
java.nio.BufferUnderflowException
 at java.nio.Buffer.nextGetIndex(Buffer.java:506)
 at java.nio.HeapByteBuffer.getShort(HeapByteBuffer.java:310)
 at zombie.GameWindow$StringUTF.load(GameWindow.java:2178)
 at zombie.GameWindow.ReadStringUTF(GameWindow.java:2231)
 at zombie.GameWindow.ReadString(GameWindow.java:2248)
 at zombie.core.stash.StashSystem.load(StashSystem.java:381)
 at zombie.iso.IsoMetaGrid.load(IsoMetaGrid.java:769)
 at zombie.iso.IsoWorld.init(IsoWorld.java:1624)
 at zombie.network.GameServer.main(GameServer.java:586)
1493384201650

 

server terminated

 

 

Could you guys help me please?

 

 

 

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4 hours ago, justcrow said:

after the patch, I encounterd this problem for my server.

 

1493384196192 erosion: reading C:\Users\pc\Zomboid\Saves\Multiplayer\servertest\erosion.ini
1493384200733 Loading: media/maps/West Point, KY/objects.lua
1493384200834 Loading: media/maps/Muldraugh, KY/objects.lua
ALARMS: 4/1484 buildings have alarms
java.nio.BufferUnderflowException
 at java.nio.Buffer.nextGetIndex(Buffer.java:506)
 at java.nio.HeapByteBuffer.getShort(HeapByteBuffer.java:310)
 at zombie.GameWindow$StringUTF.load(GameWindow.java:2178)
 at zombie.GameWindow.ReadStringUTF(GameWindow.java:2231)
 at zombie.GameWindow.ReadString(GameWindow.java:2248)
 at zombie.core.stash.StashSystem.load(StashSystem.java:381)
 at zombie.iso.IsoMetaGrid.load(IsoMetaGrid.java:769)
 at zombie.iso.IsoWorld.init(IsoWorld.java:1624)
 at zombie.network.GameServer.main(GameServer.java:586)
1493384201650

 

server terminated

 

 

Could you guys help me please?

 

 

 

Delete the map_meta.bin file on the server and it'll work.

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17 minutes ago, EnigmaGrey said:

Delete the map_meta.bin file on the server and it'll work.

Thank you so much! you are my savior :) But I noticed all safe houses in my server were released and factions too. Why is that? and any problem else?

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1 hour ago, justcrow said:

Thank you so much! you are my savior :) But I noticed all safe houses in my server were released and factions too. Why is that? and any problem else?

 

They are stocked in this file :) EG told me it's often a problem, I'll prob move them on their own file for build 38

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6 hours ago, RobertJohnson said:

 

They are stocked in this file :) EG told me it's often a problem, I'll prob move them on their own file for build 38

Thank you very much , RJ & EG ;) 

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