EasyPickins Posted January 26, 2017 Share Posted January 26, 2017 Latest Version Here: https://theindiestone.com/forums/index.php?/topic/23803-latest-tilezed-worlded-and-tilesets-may-14-2018/ If you have a 32-bit version of Windows, download "TileZed + WorldEd 32-bit". If you have a 64-bit version of Windows, download "TileZed + WorldEd 64-bit". Download your TileZed version of choice AND the Tilesets listed above. You should create a folder and unzip both the "TileZed + WorldEd" archive and the "Tileset images" archive into that folder. This should give you 3 folders like this: PZMapTools/ <--- you create this folder somewhere Tiles/ TileZed/ WorldEd/ If you get an error about a missing DLL, run the TileZed/vcredist_xNN.exe installer. tommysticks, Z3759xy, ShuiYin and 10 others 13 Link to comment Share on other sites More sharing options...
Capt_Paradox Posted January 26, 2017 Share Posted January 26, 2017 Awesome! Thank you so much. Any chance on getting the updated Raw TMX files? or at least a way to revert the lot files to modify them? nolanri 1 Link to comment Share on other sites More sharing options...
Blackbeard06 Posted January 26, 2017 Share Posted January 26, 2017 Nice! I'm using this right now! Link to comment Share on other sites More sharing options...
xXxFANCYCAPYBARA36xXx Posted January 27, 2017 Share Posted January 27, 2017 O H M Y F U C K I N G G O O O O O O O O O O O O O O O O O O D D D D D D D D D ! ! ! ! ! ! ! ! ! ! ! ! I HAVE WAITED FOR THOSE FOR LIKE MONTHS NOW YES T H A N K Y O U SO SO SOOOOOO MUCH <3 Link to comment Share on other sites More sharing options...
ShuiYin Posted January 27, 2017 Share Posted January 27, 2017 Nice addition to the mapmaking community thanks for the updated tools Link to comment Share on other sites More sharing options...
tommysticks Posted January 27, 2017 Share Posted January 27, 2017 Tell me if this is the wrong question, can you make 2x tiles with this? Has that already been doable? That's the only reason I didn't make custom tiles... Link to comment Share on other sites More sharing options...
DresdenBBQ Posted January 27, 2017 Share Posted January 27, 2017 Thanks for these now i can actually get back to a little mapping! Link to comment Share on other sites More sharing options...
Atoxwarrior Posted January 27, 2017 Share Posted January 27, 2017 Z3759xy, trombonaught, xXxFANCYCAPYBARA36xXx and 1 other 4 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted January 28, 2017 Share Posted January 28, 2017 I have some reports regarding tiles x1, some tiles missing x2 as well. This causes the appearance of several question marks in my program, I guess it will be necessary to attach the set of tiles x1 updated, here I will place the images of the missing objects. Spoiler Also I have presented an error when trying to open a cell of my map, some suggestion how to solve it ?. Link to comment Share on other sites More sharing options...
EasyPickins Posted January 28, 2017 Author Share Posted January 28, 2017 When the 2x tilesets were created, some tiles were moved to new positions in their tileset and some tiles were removed entirely. When the game sees an "old" map created before the 2x tiles were added, the game will try to fix moved or missing tiles. The official maps were all updated to use the new 2x tilesets. If you look in each map.info file, you'll see this line was added: fixed2x=true When the game sees "fixed2x=true" in map.info, the game will not apply any fixes to the tiles used by the map; the game assumes the maps have already been fixed. You can choose to leave your old maps alone, or update them to use the new 2x tilesets. To update your old TMX files for 2x tilesets, use the Tools > Check Maps menu command in TileZed. You can check all TMX files in a directory by pressing the 'Check now" button, or check only the current map by pressing the "Check Current Map Only" button. This will print a list of tile issues that may need to be fixed. Double-click on an issue to go to that location in the map. There's also a "Check Buildings" command that checks BuildingEd files for tile issues. After updating your maps and buildings, use "Generate Lots" in WorldEd to test them in the game. Remember to add "fixed2x=true" to the map.info file. @AtoxwarriorI think the "Unknown grime_wall" error is because WorldEd is trying to launch an older version of TileZed. You need to change the app that is associated with the TMX file type (so it uses the new version of TileZed, not the old one). Link to comment Share on other sites More sharing options...
xXxFANCYCAPYBARA36xXx Posted January 28, 2017 Share Posted January 28, 2017 Im loving the new tools theyre amazing but theres a small glitch that happens with a few tiles mainly roof ones I think Link to comment Share on other sites More sharing options...
Matthee Posted January 30, 2017 Share Posted January 30, 2017 so these tools don't support windows XP? I get the "not a valid win32 application" when I launch either .exe its fine if XP is not supported, just wondering. Link to comment Share on other sites More sharing options...
Killom Posted January 30, 2017 Share Posted January 30, 2017 (edited) 4 hours ago, Matthee said: so these tools don't support windows XP? I get the "not a valid win32 application" when I launch either .exe its fine if XP is not supported, just wondering. Sounds like you tried running an x64 application on x86. Or missing dependencies. Edited January 30, 2017 by Killom Link to comment Share on other sites More sharing options...
EasyPickins Posted January 30, 2017 Author Share Posted January 30, 2017 11 hours ago, Matthee said: so these tools don't support windows XP? I get the "not a valid win32 application" when I launch either .exe its fine if XP is not supported, just wondering. Unfortunately it appears the GUI library used by the tools (Qt 5.7) doesn't work on Windows XP. Matthee 1 Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted January 31, 2017 Share Posted January 31, 2017 Will all the tools also come with linux support? Link to comment Share on other sites More sharing options...
EasyPickins Posted February 1, 2017 Author Share Posted February 1, 2017 6 hours ago, Dr_Cox1911 said: Will all the tools also come with linux support? You can try these for 64-bit Linux. I built them on Ubuntu in VirtualBox. They should be started with the provided shell scripts (TileZed.sh, PZWorldEd.sh) TileZed + WorldEd for Linux 64-bit Ciber Ninja and Dr_Cox1911 2 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted February 1, 2017 Share Posted February 1, 2017 My salt right now, i wanted to create a nice little house to get more accustomed to it and work on roofs a bit more and experiment and this happened ;_; Necromatic_Corgi 1 Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted February 1, 2017 Share Posted February 1, 2017 18 hours ago, EasyPickins said: You can try these for 64-bit Linux. I built them on Ubuntu in VirtualBox. They should be started with the provided shell scripts (TileZed.sh, PZWorldEd.sh) TileZed + WorldEd for Linux 64-bit Thansk EP! Give it a quick test in Mint 18.1 Cinnamon but Qt5 lib errors showing up. Haven´t investigated the error further, but with what Qt5 version did you built it? I have 5.5.1 installed. Link to comment Share on other sites More sharing options...
EasyPickins Posted February 1, 2017 Author Share Posted February 1, 2017 34 minutes ago, Dr_Cox1911 said: Thansk EP! Give it a quick test in Mint 18.1 Cinnamon but Qt5 lib errors showing up. Haven´t investigated the error further, but with what Qt5 version did you built it? I have 5.5.1 installed. It comes with Qt 5.8.0 in the lib/ directory. Possibly I left a library out though. Link to comment Share on other sites More sharing options...
EasyPickins Posted February 1, 2017 Author Share Posted February 1, 2017 5 hours ago, Queen Glory said: My salt right now, i wanted to create a nice little house to get more accustomed to it and work on roofs a bit more and experiment and this happened ;_; I updated the zip files to fix a crash with the Roof tool. DresdenBBQ 1 Link to comment Share on other sites More sharing options...
EasyPickins Posted February 1, 2017 Author Share Posted February 1, 2017 2 hours ago, Dr_Cox1911 said: Thansk EP! Give it a quick test in Mint 18.1 Cinnamon but Qt5 lib errors showing up. Haven´t investigated the error further, but with what Qt5 version did you built it? I have 5.5.1 installed. I updated the Linux zip to include the missing libQt5GUI. Dr_Cox1911 1 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted February 1, 2017 Share Posted February 1, 2017 Anyone know how to fix this weird thing with the room? Link to comment Share on other sites More sharing options...
EasyPickins Posted February 1, 2017 Author Share Posted February 1, 2017 8 minutes ago, Queen Glory said: Anyone know how to fix this weird thing with the room? Use a "Dormer (E)" for the left-to-right roof object. DresdenBBQ 1 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted February 2, 2017 Share Posted February 2, 2017 Thanks that worked! Link to comment Share on other sites More sharing options...
DresdenBBQ Posted February 2, 2017 Share Posted February 2, 2017 Also, when did these models get added to the game? gave me some inspiration to make an arcade. Link to comment Share on other sites More sharing options...
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