GoodOldLeon Posted January 19, 2017 Share Posted January 19, 2017 (edited) Hello all. I'm currently working on my first mod, which happens to be a set of knives, but I don't really understand what some of the stats actually do. Here are the Hunting Knife stats from the wiki as an example: item HuntingKnife MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Blade, ConditionLowerChanceOneIn = 20, Weight = 0.3, SplatN.umber = 0, PushBackMod = 0.3, MaxDamage = 0.6, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, WeaponWeight = 1.7, DisplayName = Hunting Knife, MinRange = 0.61, CloseKillMove = Jaw_Stab, SwingTime = 2, MinDamage = 0.3, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = HuntingKnife, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, TreeDamage = 2, EnduranceMod = 0.5, Could someone please point me to a guide or explain the stats? Edited January 20, 2017 by TheLeonBM typo correction and better wording Link to comment Share on other sites More sharing options...
GoodOldLeon Posted January 20, 2017 Author Share Posted January 20, 2017 Took me a while but I found the answer. I'll leave it here just in case anyone is ever on the same situation I was. (forums make me feel dumb, I'll never learn to navigate them ) Link to comment Share on other sites More sharing options...
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