turbotutone 365 Posted May 31, 2017 Posted May 31, 2017 Added a new version 1.2 which should fix the issue with export to iso not working in some instances! nasKo, Batsphinx and Rekkie 3 Quote Share this post Link to post Share on other sites
RingoD123 290 Posted June 2, 2017 Posted June 2, 2017 Hey Turbo, tried the 1.2 update installed over 1.1 and also the standalone 1.2, I still crash every time I try to use Iso, I don't get any images saved. Here's the error i get: turbotutone 1 Quote Share this post Link to post Share on other sites
ddraigcymraeg 40 Posted June 4, 2017 Posted June 4, 2017 Hi, I get the same error too. turbotutone 1 Quote Share this post Link to post Share on other sites
turbotutone 365 Posted June 5, 2017 Posted June 5, 2017 My bad, i overlooked another bug. Ive updated the 1.2 links with a rebuild package that works for RingoD. If the program still fails for anyone let me know, the MapMap process should now finish gracefully instead of crashing and outputs a debuglog.txt in the "mapmap" dir of CartoZed. Regards, Turbo ddraigcymraeg, Rekkie and RingoD123 3 Quote Share this post Link to post Share on other sites
ddraigcymraeg 40 Posted June 5, 2017 Posted June 5, 2017 Thanks, getting another error now, attached. Im using multiple custom maps merged with default maps, along with custom texturepacks. turbotutone 1 Quote Share this post Link to post Share on other sites
turbotutone 365 Posted June 6, 2017 Posted June 6, 2017 eya @ddraigcymraeg it looks like something went wrong while reading one of the filenames, ive updated 1.2 links with some better verification... you'd only need the 1.2 update files, if you could give it another go it should skip the files it cannot read properly and output those in the log. if you could pm me the debuglog.txt from the mapmap dir after running the update would be great regards, turbo Batsphinx and ddraigcymraeg 2 Quote Share this post Link to post Share on other sites
ddraigcymraeg 40 Posted June 6, 2017 Posted June 6, 2017 Hi I PM'd you, but not sure if attached, so attached here as well. Also had a question for you in the PM. Thanks for fixing this. It appears to work fine now. debuglog.txt debuglog.txt Batsphinx and turbotutone 2 Quote Share this post Link to post Share on other sites
zmwhite 0 Posted December 29, 2017 Posted December 29, 2017 Hi, Thank you for this program, but I am sorry to say I am struggling to get any desired output. I am using last version 1.2 from first post, on 38.30 and on vehicle test build 31 with same results. I am opening vanilla game map (Muldraugh) from game installation directory. It is correctly displayed in the program. Then I select the area to export like shown in first attached file, click "Save as 2D PNG". The program reports the export is successful, but I get only a small file of a completely unrelated area, which looks like a single cell (see second attached file). Looks like there is a north west offset of some sort, but I also found the offset depends on map position and zoom in the preview of cartozed. Quote Share this post Link to post Share on other sites
MrCouper 69 Posted April 11, 2018 Posted April 11, 2018 Thanks Turbo! Quote Share this post Link to post Share on other sites
ddraigcymraeg 40 Posted July 11, 2018 Posted July 11, 2018 (edited) For AIZ 2 map mod, which has now gotten very big.... When I run CartoZed 1.2, I get this: boundaries x=2, y=10, maxX=57, maxY=64 System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format) at CartoZed.DataAccess.IO.RawMapImporter.readData(String folderPath, String themeFilePath) Returning image data. Finished... Is it possible to increase the limits? Edited July 11, 2018 by ddraigcymraeg Quote Share this post Link to post Share on other sites
Хибити\Hibiti [BLR] 74 Posted August 18, 2018 Posted August 18, 2018 С: Cool! Quote Share this post Link to post Share on other sites
TheIrishAce 3 Posted June 14, 2019 Posted June 14, 2019 What an amazing tool. Any tips on what program to use to assemble the 3d data together? Quote Share this post Link to post Share on other sites
Blake81 495 Posted January 26, 2020 Posted January 26, 2020 On 12/29/2017 at 11:57 AM, zmwhite said: Thank you for this program, but I am sorry to say I am struggling to get any desired output. I am using last version 1.2 from first post, on 38.30 and on vehicle test build 31 with same results. I am opening vanilla game map (Muldraugh) from game installation directory. It is correctly displayed in the program. Then I select the area to export like shown in first attached file, click "Save as 2D PNG". The program reports the export is successful, but I get only a small file of a completely unrelated area, which looks like a single cell (see second attached file). Looks like there is a north west offset of some sort, but I also found the offset depends on map position and zoom in the preview of cartozed. I can confirm I'm having the exact same problem; PNG export simply not working right now. Quote Share this post Link to post Share on other sites