Bilb0 Posted November 15, 2016 Share Posted November 15, 2016 Suggested Occupation's. Librarian Bonus xp Read's faster (original I thought that librarians should have all recipes, but decide it would properly be to powerful) Prepper Knows all recipe's Don't work well with others (probably works better when npc's hit) Technician +2 Electrical +2 Metalwork (knows metalwork and electrical recipes) Architect +2 Carpentry +2 Metalwork (knows metalwork recipes) Truck driver -2 Fitness Night owl +4 extra points to spend Suggested traits. Don't work well with others -5 Randomly yells at other players and npc. Prepper +12 Knows all recipe's MrDeliberto, TheWraithPlayer and grammarsalad 3 Link to comment Share on other sites More sharing options...
TheWraithPlayer Posted December 18, 2016 Share Posted December 18, 2016 sounds great! I made a topic similar to this a while back, but without traits and stuff. If you could maybe do something more with some of these, that'd be great. Link to comment Share on other sites More sharing options...
grammarsalad Posted December 18, 2016 Share Posted December 18, 2016 On 11/15/2016 at 7:54 AM, Bilb0 said: Pretty cool On 11/15/2016 at 7:54 AM, Bilb0 said: Suggested Occupation's. ... Prepper Knows all recipe's Don't work well with others (probably works better when npc's hit)... I think this would work best as a trait. Actually, it should probably be skill or ' theme' specific, like how engineers know trap recipes but not necessarily farming recipes. This way, you could have a few variations. Also, i imgine that such a trait as it would be insanely expensive. I see you made it 12points as a trait, but I'm not sure even that is enough. On 11/15/2016 at 7:54 AM, Bilb0 said: Suggested Occupation's. ... Truck driver -2 Fitness Night owl +4 extra points to spend... I'm thinking that there will be skills added for vehicles when added. I could see there being a driving skill. Also, there may be a mechanic skill for repair, though that could be covered by other skills ( directly and/or indirectly). I could see using the electrician skill to repair electrical failures andto build a car battery from regular batteries ( that skill needs more love). Metal working could be used for body work In any case, the trucker could have a bonus with some of these ( driving at least assuming it gets added as a skill). Also, I'm not sure that a penalty to fitness should be added as part of the occupation. I get the rational--too much sitting in the truck--but a trucker isn't necessarily unfit just because they are a trucker. Also, this seems unprecedented. Do other occupations give penalties? Link to comment Share on other sites More sharing options...
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