Colin Posted October 23, 2016 Share Posted October 23, 2016 In reality, no one is going to walk off a roof because it doesn't have a fence or wall, so I think it would be a good idea that if you "walk" to the edge of a tile it stops you from falling off (like an invisible fence), however if you are running/holding shift, then you can fall off.. Exceptions should be your character is sick, tired or drunk/intoxicated, in which the safety feature should not work. Numerous times, people falling are because of keyboard/mouse controls or because they can't see if there is a wall due to the wall fading, and to be honest is not very realistic..... no one just walks off a ledge by accident..... Jason132, CaptKaspar, DramaSetter and 3 others 6 Link to comment Share on other sites More sharing options...
Lumbo Posted October 23, 2016 Share Posted October 23, 2016 Yea, standard chatlog when a newbie joins a server: "I'm new to this game"..."Damn I broke my leg"..."Gonna restart"... have read it more than 100 times. Colin 1 Link to comment Share on other sites More sharing options...
Keshash Posted October 24, 2016 Share Posted October 24, 2016 I kinda like the way Sleeping Dogs and some other games that I can't remember dealt with it - when character is walking (!) to the edge of the roof and the player is still pushing "forward", character just stops and looks down. So you can still jump off with the running character, but not walking. Colin 1 Link to comment Share on other sites More sharing options...
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