Atoxwarrior Posted May 21, 2017 Author Share Posted May 21, 2017 6 hours ago, Neutralnz1 said: Mind sharing how you got vehicles to spawn on your map? You have to create the zones for vehicles, just as you create the objects file to search you have to do the same process to create the ParkingStall and VehiclesZones files. ParkingStall BurntVehicles TrafficJam FarmVehicles SportVehicles NewVehicles GoodVehicles MediumVehicles BadVehicles SpecialVehicles FireParkingStall xXxFANCYCAPYBARA36xXx and Rekkie 2 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted May 22, 2017 Author Share Posted May 22, 2017 Tribute to George A. Romero, of the film Night of the living dead of 1990. Do not forget to share and leave your comment, I like the human interaction, Brains !! Z3759xy, Rekkie and Legoland99 3 Link to comment Share on other sites More sharing options...
Rekkie Posted May 23, 2017 Share Posted May 23, 2017 Wow, impressive work Atoxwarrior. I'll have to re-watch that movie at some point, as it's been many years... "They're coming to get you, Barbara!". Also I see what you mean about needing a new gaming PC. Atoxwarrior and Legoland99 2 Link to comment Share on other sites More sharing options...
Neutz Posted June 5, 2017 Share Posted June 5, 2017 (edited) On 2017-5-22 at 1:29 AM, Atoxwarrior said: You have to create the zones for vehicles, just as you create the objects file to search you have to do the same process to create the ParkingStall and VehiclesZones files. ParkingStall BurntVehicles TrafficJam FarmVehicles SportVehicles NewVehicles GoodVehicles MediumVehicles BadVehicles SpecialVehicles FireParkingStall Could you elaborate a bit more, I made the vehicle's file and Set coordinates on my map by looking at the West point file of how it is done, or is there some way to do it in editor, they still don't seem to spawn Edited June 5, 2017 by Neutralnz1 Legoland99 and Atoxwarrior 2 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 6, 2017 Author Share Posted June 6, 2017 14 hours ago, Neutralnz1 said: Could you elaborate a bit more, I made the vehicle's file and Set coordinates on my map by looking at the West point file of how it is done, or is there some way to do it in editor, they still don't seem to spawn In the editor only create the new zones as if they were to search the same process to add these properties to the tilezed, but at the time of generating the file objects, you must separate the code in different files. Objects = rummage. ParkingStall = This is a copy of the objects, but with a different name. VehiclesZones = Will contain areas where vehicle types should appear. If I had a better internet, I would upload a file, but it is not possible at the moment. Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 6, 2017 Author Share Posted June 6, 2017 Soon it will be ready the new beta version, it will be able to download I just have to correct some bug and polish some details. My vehicle is ready for the hordes. Z3759xy, Rekkie, Legoland99 and 1 other 4 Link to comment Share on other sites More sharing options...
Rekkie Posted June 6, 2017 Share Posted June 6, 2017 Atoxwarrior, your vehicle reminds me of the vehicles from Quarantine and Interstate 76 (minus the mounted guns). Spoiler Legoland99 and Atoxwarrior 2 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 6, 2017 Author Share Posted June 6, 2017 If I only lack some good machine guns. Rekkie 1 Link to comment Share on other sites More sharing options...
Neutz Posted June 7, 2017 Share Posted June 7, 2017 I'm really looking forward to all the incoming vehicles mods that are created once they hit stable branch. Rekkie 1 Link to comment Share on other sites More sharing options...
Rekkie Posted June 7, 2017 Share Posted June 7, 2017 (edited) Taking the idea from Quarantine, imagine a mini-game in PZ: You're a taxi driver in PZ, a world full of zombies and survivors. You have a fully armored car, equipped with low level weaponry, and basic supplies. Your job, to get survivors from point A to point B. Sometimes you have to jump out of your vehicle to get gas or supplies (even with passengers). Keep you and your passengers alive! Payment is through a barter system, and bartering allows you to spend money on car upgrades (guns, armor, engine, spikes, etc), and other things which you need. Maybe your passengers like more carnage, so they reward you with extra income if you kill more zombies; or maybe you get the opposite, a pacifists who abhors the harsh treatment of zombies, so your goal is to avoid them at all costs if you want that bonus! NPC Vehicle drivers... could be other drivers who want your business. So many possibilities are opened up Edited June 7, 2017 by Rekkie Legoland99 1 Link to comment Share on other sites More sharing options...
Neutz Posted June 7, 2017 Share Posted June 7, 2017 20 hours ago, Atoxwarrior said: In the editor only create the new zones as if they were to search the same process to add these properties to the tilezed, but at the time of generating the file objects, you must separate the code in different files. Objects = rummage. ParkingStall = This is a copy of the objects, but with a different name. VehiclesZones = Will contain areas where vehicle types should appear. If I had a better internet, I would upload a file, but it is not possible at the moment. Thanks, I've managed to get it working. Do you know if there is any way to make only police cars spawn in a certain area for EG. I have used special vehicles but the news van is showing up? Atoxwarrior 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 8, 2017 Author Share Posted June 8, 2017 There is not the area to spawn the police vehicles, only the one that is used for fire engines, but I imagine that later they will add that new area to spawn official vehicles. Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 9, 2017 Author Share Posted June 9, 2017 Added the new rural area of the map Eerie C. Ready to download the beta, any bug reports or problems with the map send me the screenshot and detailed description of the problem, I have included a connection link with the base map, and I have added an image of the map so that it can be guided With respect to its location. Enjoy them and remember to visit the farm of the movie "Night of the living Dead", tell me your experience and enjoy the show. srandiny, Z3759xy, xXxFANCYCAPYBARA36xXx and 1 other 4 Link to comment Share on other sites More sharing options...
Rekkie Posted June 9, 2017 Share Posted June 9, 2017 I'd absolutely love to give your map a go, in all honestly I've been waiting to play it for a while. In fact there's a fair few maps I still need to play, I just need to find more time in the day. Fantastic work as always Atox Atoxwarrior 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 15, 2017 Author Share Posted June 15, 2017 Thank you, your words of support fill me with enthusiasm. Rekkie 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 15, 2017 Author Share Posted June 15, 2017 A small series that is making a friend of the map, is in Spanish, in any case if they like can subscribe, a greeting community. Rekkie and srandiny 2 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 19, 2017 Author Share Posted June 19, 2017 Revolutionizing architecture in Eerie Country. The map has given me a lot of material to use the metalwork. DramaSetter 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 27, 2017 Author Share Posted June 27, 2017 Another fellow Youtuber who is doing a series with the map, Thanks for the support. srandiny, Cyrrent Eiledoll and Legoland99 3 Link to comment Share on other sites More sharing options...
Neutz Posted June 27, 2017 Share Posted June 27, 2017 Had a quick drive around the map on the latest vehicle branch, its coming along very nicely. I especially liked your farmlands and some of the buildings were very creative with the limited tiles we have. The oil derricks for example were very well done. Legoland99 1 Link to comment Share on other sites More sharing options...
956Texas Posted July 13, 2017 Share Posted July 13, 2017 Im glad im back with helping you atox, thanks for getting my tools to work! Link to comment Share on other sites More sharing options...
Atoxwarrior Posted July 14, 2017 Author Share Posted July 14, 2017 (edited) Great things are under construction, good progress for the map, sorry for my delay in updating this post, things in my country Venezuela are not very good at the moment and I have several issues to worry about, error correction is in pause, but others Aspects of the map are progressing, plans continue at a good pace, thanks to 956Texas and Cyrrent Eiledoll, who are helping me with the map, their work is still under the shadow of the great Eerie project but I know they like the news that we have for you . That is all for the moment a greeting from the Venezuelan Andes. Edited July 14, 2017 by Atoxwarrior Add beautiful flag. Hicks, Cyrrent Eiledoll, 956Texas and 1 other 4 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted July 14, 2017 Author Share Posted July 14, 2017 On 27/6/2017 at 6:36 PM, Neutz said: Had a quick drive around the map on the latest vehicle branch, its coming along very nicely. I especially liked your farmlands and some of the buildings were very creative with the limited tiles we have. The oil derricks for example were very well done. Thank you for noting my effort with the construction, you have to devise different ways to recreate certain constructions. 956Texas 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted July 14, 2017 Author Share Posted July 14, 2017 I added my Patreon page to the post, if you want to support my work and my future projects will be of great help to be able to improve as a content creator, and so I could devote more effort to improve my equipment. Thank you all for your support and your comments. 956Texas 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted August 18, 2017 Author Share Posted August 18, 2017 Well at least it is possible to make a train only using tiles of the base game, this station will be in the residential area of Eerie Country the main city, I may be fucked but not defeated in continuing to build. xXxFANCYCAPYBARA36xXx, Hicks, DresdenBBQ and 1 other 4 Link to comment Share on other sites More sharing options...
DramaSetter Posted August 18, 2017 Share Posted August 18, 2017 Good. Why you don't upload it to the workshop ? ( Too lazy to read whole thread ) Legoland99 1 Link to comment Share on other sites More sharing options...
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