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Spawning Zeds with persistent data


tommysticks

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I haven't taken a look at this shit yet, so I don't know if I can figure it out for myself, but figured I'd check here if someone had an answer already.

 

Is there a way to spawn a Zed that has information similar to what happens when your player dies? It has all your gear you had when you died, and its information is saved. What I want to do is spawn a zed who has specific stuff in his inventory that will be in the same area with the same shit if you quit and restart the game (the hordes obviously don't have this type of information stored in them, their color, sex, hair and all that changes when you relog and their inventories aren't filled until you kill them).

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2 minutes ago, EnigmaGrey said:

Already  happens if you die by zombie attack.

 

Go and find your shambling corpse.

Yep, even though that will get way more used with the clothing revamp (I still haven't seen anybody trying this).

A game master can spawn a character and let it die by zombie infection with anything he wish in his inventory, I guess it makes sense

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