Jump to content
Sign in to follow this  

New Trait: Natural Talent

Recommended Posts

So I'm thinking of a trait (Or set of traits) that give certain skills a boost to Xp gain.

Like each one would give a person a +10% experience boost (or more) in a different skill, but doesn't grant any levels in it.

It would be cheaper than the skill level ones, because it doesn't grant any actual 'knowledge'/


It could be done one of two ways (that I can think of anyways) :

1. It is free, but only one can be chosen (Each is mutually exclusive)

2. It starts low, but each skill bought after the first increases in price.


Share this post

Link to post
Share on other sites

I don't think there's a way to do 2) at the moment, you'd have to hook deep into the trait selection menu to accomplish that.

Personally, I think 1) is good, but make it cost 1 or 2 points depending on general usefulness and have them all mutually exclusive so you can only choose one.


For example, Carpentry is extremely sought after for some reasons, so I'd make that 2. Bladed Weapons is useful, but not really that necessary as a survival-mechanic, so I'd make it it 1. I think you see where I'm going with this.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Create New...