Blake81 Posted September 6, 2016 Share Posted September 6, 2016 For as long as I've played PZ, I've always used the railroad as the best way to move between Mul, Dixie and WP without having to take as many bites to the buttocks from the Zed. However, since then, it has always been a glaring issue that the railroad itself is broken; right after the Dixie crossing, the railroad ends abruptly, leading to a large patch of forest. After that patch, you'll end up in an empty pathway, that after a long walk, will turn into a railroad again by the time you're close to the WP Picnic Area. The Red line indicates the area without rails, while the Blue one indicates the patch of forest. So, since Mash is currently working on the maps, adding those new areas south of Mul as well as the bodies of water, I thought this was the best occasion to see if we can get this whole thing fixed. I know it ain't exactly a bug or anything that actually hampers gameplay, but for me, this was always the biggest issue of all with the map. Hopefully it ain't too hard to patch up. DresdenBBQ, Blasted_Taco, Kuren and 12 others 15 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted September 6, 2016 Share Posted September 6, 2016 support that idea is not a very big task to perform only finish connecting this stretch is vital to achieve realism missing in ways that connect these locations. Link to comment Share on other sites More sharing options...
TheWraithPlayer Posted September 7, 2016 Share Posted September 7, 2016 it would also be nice to have power lines. I may be the only one, but I have yet to see any power lines. I personally think it would add another level of realism. You could also probably chop one down to get electrical wire and a log or two. Kuren, Atoxwarrior, Necromatic_Corgi and 5 others 8 Link to comment Share on other sites More sharing options...
Magic Mark Posted September 7, 2016 Share Posted September 7, 2016 (edited) This has annoyed me too. I've always been fond of the gameplay of taking the train tracks for traveling, exchanging the loot pit-stops on the highway for a safer route to get places. Even if they just removed the trees for the rails, it would still have a similar affect. As of now if you want to travel with the railway you need to cut through Dixie and rejoin the tracks through the unfinished road. It's how I get places in multiplayer. Too many people run into you in the road between Muldraugh and WP, seen servers where there are hostile checkpoints as well. Not that they don't have a right to be there - it's just better if the railway was completed as a tertiary road. Edited September 7, 2016 by Kim Jong Un Jericoshost and Kuren 2 Link to comment Share on other sites More sharing options...
Blasted_Taco Posted September 7, 2016 Share Posted September 7, 2016 I too do agree that railroads in MP are a blessing and a curse, if you dont know the way between the trees, you will get lost and die and if you cut though dixie you probably could find resistance there. I seriously hope they can fix that, dunno how much work it could be. Atoxwarrior 1 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted September 7, 2016 Share Posted September 7, 2016 8 hours ago, TheWraithPlayer said: it would also be nice to have power lines. I may be the only one, but I have yet to see any power lines. I personally think it would add another level of realism. You could also probably chop one down to get electrical wire and a log or two. Yes please, More things like that should be added to the game world as well so the game will be more detailed. Link to comment Share on other sites More sharing options...
Blake81 Posted September 7, 2016 Author Share Posted September 7, 2016 Whoa! I'm glad to know I wasn't the only one annoyed by this. Hopefully it'll get fixed. Link to comment Share on other sites More sharing options...
MashPotato Posted September 7, 2016 Share Posted September 7, 2016 Yes, the railroad should be fixed with the next map update They weren't put down before because the cells weren't done, but with EP's noise generation it should be a-go. Kuren, DresdenBBQ, Zorak and 4 others 7 Link to comment Share on other sites More sharing options...
Blasted_Taco Posted September 7, 2016 Share Posted September 7, 2016 2 hours ago, MashPotato said: Yes, the railroad should be fixed with the next map update They weren't put down before because the cells weren't done, but with EP's noise generation it should be a-go. PRAISE BE THE MASH POTATO! GIVER OF RAILS! Zorak, Keshash, Geras and 3 others 6 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted September 7, 2016 Share Posted September 7, 2016 PRAISE BE TO THE RAIL GOD! MAY HE LIVE FOR 1000 YEARS! Atoxwarrior 1 Link to comment Share on other sites More sharing options...
Geras Posted September 7, 2016 Share Posted September 7, 2016 Choo-choo? Zorak and Kuren 2 Link to comment Share on other sites More sharing options...
Blake81 Posted September 7, 2016 Author Share Posted September 7, 2016 8 hours ago, MashPotato said: Yes, the railroad should be fixed with the next map update They weren't put down before because the cells weren't done, but with EP's noise generation it should be a-go. Yay! That's great news. Btw, if it ain't much of a secret, can we know if any other unfinished parts of the map will be finished besides the Southern Mul areas? No need to show screencaps or any kind of details; just Yes or No. Geras and Kuren 2 Link to comment Share on other sites More sharing options...
MashPotato Posted September 12, 2016 Share Posted September 12, 2016 Yes Blasted_Taco, nasKo, Trojan_Turps and 6 others 9 Link to comment Share on other sites More sharing options...
Blake81 Posted September 12, 2016 Author Share Posted September 12, 2016 Yay! New places to explore! Kuren 1 Link to comment Share on other sites More sharing options...
arkahys Posted September 13, 2016 Share Posted September 13, 2016 hmm, i don't find anything, well, is it only the rail? or with a train ? Link to comment Share on other sites More sharing options...
Magic Mark Posted September 13, 2016 Share Posted September 13, 2016 18 hours ago, arkahys said: hmm, i don't find anything, well, is it only the rail? or with a train ? No news on train gameplay. Just walking the train tracks, which trades the closeness of loot with a safer path to take. Link to comment Share on other sites More sharing options...
Kuren Posted September 14, 2016 Share Posted September 14, 2016 3 hours ago, Kim Jong Un said: No news on train gameplay. Would love to see a working train someday Maybe once the vehicle system is released it would be easier to implement. Even if it was usually broken and could only be run by a rare NPC it would make for an amazing addition to the world Now if only it was possible to get a full Train to Busan simulation going with it! I'm sure it would be difficult (if not impossible) to make work with the PZ engine though Moving trains with players moving inside doesn't seem likely (or even possibly doable) lol P.S. If you haven't seen Train to Busan and you like zombie movies, I highly recommend it So good Movie Trailer: https://www.youtube.com/watch?v=pyWuHv2-Abk Geras and Livio Persemprio 2 Link to comment Share on other sites More sharing options...
nickodemos Posted September 18, 2016 Share Posted September 18, 2016 What about being able to bust up the railroad for iron and wood? Link to comment Share on other sites More sharing options...
Kajin Posted September 18, 2016 Share Posted September 18, 2016 I'd like it if the tracks supported those hand pump rail carts, if we're talking vehicles. Not sure how difficult they are to move but I imagine it's quicker and easier than running. Geras and Kuren 2 Link to comment Share on other sites More sharing options...
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