Magic Mark Posted December 16, 2016 Share Posted December 16, 2016 (edited) Still getting the error popup when attempting to paint crates red. (haven't tried other colors) Also there are quite a few interior-specific walls that still cannot be painted despite the news post indicating that all interior walls should have the ability to do so. Edited December 16, 2016 by Kim Jong Un Link to comment Share on other sites More sharing options...
RobertJohnson Posted December 16, 2016 Author Share Posted December 16, 2016 3 hours ago, Kim Jong Un said: Still getting the error popup when attempting to paint crates red. (haven't tried other colors) Also there are quite a few interior-specific walls that still cannot be painted despite the news post indicating that all interior walls should have the ability to do so. Logs + screenshot of walls (or pzmap link) will be really usefull Magic Mark 1 Link to comment Share on other sites More sharing options...
justcrow Posted December 16, 2016 Share Posted December 16, 2016 I can see lots of bugs! The option "MaxAccountsPerUser" doesn't work. I set it to "1" but every player in my server can make several accounts. Link to comment Share on other sites More sharing options...
RobertJohnson Posted December 16, 2016 Author Share Posted December 16, 2016 35.26 (public) [New] Updated community translations: French, Czech, Japanese, Turkish, Spanish, Polish, German and Russian [Bug Fix] TransactionID not working when using "Exit" button while in game Fixed being able to claim multiple safehouse Fixed mac/linux version missing binaries (game not starting) KorruptkSwades, Kuren, Strats and 3 others 6 Link to comment Share on other sites More sharing options...
EUDOXIO Posted December 16, 2016 Share Posted December 16, 2016 Is server linux version up? Link to comment Share on other sites More sharing options...
Khaos Posted December 16, 2016 Share Posted December 16, 2016 49 minutes ago, RobertJohnson said: 35.26 (public) [New] Updated community translations: French, Czech, Japanese, Turkish, Spanish, Polish, German and Russian [Bug Fix] TransactionID not working when using "Exit" button while in game Fixed being able to claim multiple safehouse Fixed mac/linux version missing binaries (game not starting) I noticed I have a problem where on my server the radios and TV's are in French but my client setting is English and set to not use community translations. Now on singleplayer they are in English which is confusing me. RJ do you have any idea? I ask just because I don't see anything there that really relates as I don't use community translations. Link to comment Share on other sites More sharing options...
justcrow Posted December 16, 2016 Share Posted December 16, 2016 The option "DoLuaChecksum" has an error. Link to comment Share on other sites More sharing options...
styxger Posted December 16, 2016 Share Posted December 16, 2016 Hi guys, I read in this thread a bit and looked through the main homepage but didn't find anything about it, so I thought I just ask: when will the new stable build be available for non-steam platforms such as gog.com? Please excuse if it was mentioned, I just didn't find it. Link to comment Share on other sites More sharing options...
RobertJohnson Posted December 16, 2016 Author Share Posted December 16, 2016 30 minutes ago, justcrow said: The option "DoLuaChecksum" has an error. What you mean? @styxger Yeah, we just wait to be sure it's 100%-ish stable as it's quite a pita to update GoG compared to Steam @Khaos Not sure I follow, better ask Turbo I didn't do the radio thing Link to comment Share on other sites More sharing options...
styxger Posted December 16, 2016 Share Posted December 16, 2016 1 minute ago, RobertJohnson said: @styxger Yeah, we just wait to be sure it's 100%-ish stable as it's quite a pita to update GoG compared to Steam Thanks for the quick answer! Just can't wait to see all this new stuff Link to comment Share on other sites More sharing options...
Khaos Posted December 16, 2016 Share Posted December 16, 2016 (edited) 1 hour ago, RobertJohnson said: I've noticed that those without the 'Slow Reader' trait read at the same speed as those who do. 5 seconds per page. Also ignore that language error, my server provider put it's language instead of mine. Edited December 16, 2016 by Khaos Link to comment Share on other sites More sharing options...
NagashUD Posted December 16, 2016 Share Posted December 16, 2016 Sorry if i'm wrong guys but the IWBUMS 36 shouldn't come soon? Link to comment Share on other sites More sharing options...
Strats Posted December 16, 2016 Share Posted December 16, 2016 I'm not sure exactly what it is, but the rural area between Rosewood and March Ridge really hits with me. I had a ton of fun just walking on the dirt paths through the big trees and exploring the farmhouses. Kudos to Mash, this area is awesome! wanderinbilly 1 Link to comment Share on other sites More sharing options...
NebNebber Posted December 16, 2016 Share Posted December 16, 2016 57 minutes ago, Strats said: I'm not sure exactly what it is, but the rural area between Rosewood and March Ridge really hits with me. I had a ton of fun just walking on the dirt paths through the big trees and exploring the farmhouses. Kudos to Mash, this area is awesome! Needs to have Foraging zones added otherwise its not such a great area fir a long term survival. Link to comment Share on other sites More sharing options...
justcrow Posted December 17, 2016 Share Posted December 17, 2016 8 hours ago, justcrow said: I can see lots of bugs! The option "MaxAccountsPerUser" doesn't work. I set it to "1" but every player in my server can make several accounts. Is it fixed,RJ? Link to comment Share on other sites More sharing options...
justcrow Posted December 17, 2016 Share Posted December 17, 2016 The users in my server can't come in because of the "DoLuaChecksum" error. They don't touch any files and scripts. They have played together so far. But after the public release 35, they can't play at all. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 17, 2016 Share Posted December 17, 2016 5 minutes ago, justcrow said: The users in my server can't come in because of the "DoLuaChecksum" error. They don't touch any files and scripts. They have played together so far. But after the public release 35, they can't play at all. Well, there's a difference between their files (client or mods) and the server's regardless. Have them delete the installation directory of the game manually then reverify the game through Steam in case Steam corrupted the update. The next step would be to then delete the manifest file in Steam\steamapps\workshop (the one with 108600 on it) to reverify the workshop mods. This should be done on the server as well, just in case the problem is there. It's in Project Zomboid Dedicated Server\steamapps\workshop Link to comment Share on other sites More sharing options...
justcrow Posted December 17, 2016 Share Posted December 17, 2016 39 minutes ago, Butter Bot said: Well, there's a difference between their files (client or mods) and the server's regardless. Have them delete the installation directory of the game manually then reverify the game through Steam in case Steam corrupted the update. The next step would be to then delete the manifest file in Steam\steamapps\workshop (the one with 108600 on it) to reverify the workshop mods. This should be done on the server as well, just in case the problem is there. It's in Project Zomboid Dedicated Server\steamapps\workshop Oh, you mean the work shop problem? I'll check it. Link to comment Share on other sites More sharing options...
Magic Mark Posted December 17, 2016 Share Posted December 17, 2016 21 hours ago, RobertJohnson said: Logs + screenshot of walls (or pzmap link) will be really usefull I will compile what I can and post it when I have the time- there are a few things EnigmaGrey 1 Link to comment Share on other sites More sharing options...
justcrow Posted December 17, 2016 Share Posted December 17, 2016 still the same transactionID error is found Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 17, 2016 Share Posted December 17, 2016 41 minutes ago, justcrow said: still the same transactionID error is found You'd have to reset the transaction IDs in the database to 0 or (I'm hoping this won't do anything Bad) delete the database and start fresh. Run this sql query through SQLiteAdmin: update whitelist set transactionID = 0 to reset the IDs. Link to comment Share on other sites More sharing options...
RobertJohnson Posted December 17, 2016 Author Share Posted December 17, 2016 Or simply set to false the SaveTransactionID in your servertest.ini, if it's a server for you & your friends you don't really need it anyway... Same for LuaChecksum, disable it if it's only you & friends. Link to comment Share on other sites More sharing options...
justcrow Posted December 17, 2016 Share Posted December 17, 2016 1 hour ago, Butter Bot said: You'd have to reset the transaction IDs in the database to 0 or (I'm hoping this won't do anything Bad) delete the database and start fresh. Run this sql query through SQLiteAdmin: update whitelist set transactionID = 0 to reset the IDs. You mean C:-users-pc-Zomboid-db? If it is deleted, server is like a reset? Link to comment Share on other sites More sharing options...
justcrow Posted December 17, 2016 Share Posted December 17, 2016 17 hours ago, justcrow said: I can see lots of bugs! The option "MaxAccountsPerUser" doesn't work. I set it to "1" but every player in my server can make several accounts. Please test it Link to comment Share on other sites More sharing options...
justcrow Posted December 17, 2016 Share Posted December 17, 2016 1 hour ago, RobertJohnson said: Or simply set to false the SaveTransactionID in your servertest.ini, if it's a server for you & your friends you don't really need it anyway... Same for LuaChecksum, disable it if it's only you & friends. All of them are not my friends. I have a few in my server Link to comment Share on other sites More sharing options...
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