jamesorbe0 Posted June 30, 2016 Share Posted June 30, 2016 (edited) Pretty much the title say it all.... When the zombie making sounds their mouth should be moving just like in the zombie movies and biting and scratching too Edited June 30, 2016 by jamesorbe0 Link to comment Share on other sites More sharing options...
Keshash Posted June 30, 2016 Share Posted June 30, 2016 I think there is already biting animation. And I saw it in the animation update video. It's like zombie putting their hands slightly up and then down, while the head is biting. And the scratching... It's kinda in the biting animation, but only scratching animation would be good if zombie can't reach you (i.e. fences, opened windows). Otherwise, AFAIK zombies' #1 priority is biting, so the wouldn't scratch expressly, just as result of grabbing you. DramaSetter 1 Link to comment Share on other sites More sharing options...
EchelontheEyeless Posted June 30, 2016 Share Posted June 30, 2016 I believe that TIS is actually working on animations right now. Most likely they may do something like that. Link to comment Share on other sites More sharing options...
martingee Posted June 30, 2016 Share Posted June 30, 2016 (edited) I may have tweaked Captain Binky's original animations but the new ones are pretty much the same as the old. The mouths will not be animated as that would require adding a skeletal bone to the mesh. We're endeavouring to keep it as optimised as possible and the extra bones I've added are for the back pack and some other clothe related goodness. An extra bone for the mouth is not really worth it for the "pay off". Edited June 30, 2016 by martingee spelling Keshash 1 Link to comment Share on other sites More sharing options...
jamesorbe0 Posted July 1, 2016 Author Share Posted July 1, 2016 10 hours ago, martingee said: I may have tweaked Captain Binky's original animations but the new ones are pretty much the same as the old. The mouths will not be animated as that would require adding a skeletal bone to the mesh. We're endeavouring to keep it as optimised as possible and the extra bones I've added are for the back pack and some other clothe related goodness. An extra bone for the mouth is not really worth it for the "pay off". Maybe add some flesh on the zombies mouth or an arm ahehehe Link to comment Share on other sites More sharing options...
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