nolanri Posted June 24, 2016 Share Posted June 24, 2016 (edited) This will be a mod where you can find and or create traps such as bear traps or spike traps out of planks and nails, and set said traps on the ground which will injure any players who unknowingly step on them. A nice surprise for offline robbers! Released - http://undeniable.info/pz/PlayerTrapsMod.php Edited June 25, 2016 by nolanri Denemcam, Livio Persemprio, Foulmouth and 6 others 9 Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 24, 2016 Share Posted June 24, 2016 (edited) Art for the Traps! Bear Trap (Open) Bear Trap (Closed) Wooden Pallet with Nails Wooden Pallet without Nails Edited June 24, 2016 by Hydromancerx Keshash, Hicks, nolanri and 3 others 6 Link to comment Share on other sites More sharing options...
fluffe9911 Posted June 24, 2016 Share Posted June 24, 2016 Man your going all the way with these innovative mods lol Keshash 1 Link to comment Share on other sites More sharing options...
nolanri Posted June 25, 2016 Author Share Posted June 25, 2016 Released - http://undeniable.info/pz/PlayerTrapsMod.php Link to comment Share on other sites More sharing options...
Hicks Posted June 25, 2016 Share Posted June 25, 2016 Nice, but needs sound effects. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 25, 2016 Share Posted June 25, 2016 Here are some bloody traps for when they get set off. Mr_Sunshine and Hicks 2 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted June 25, 2016 Share Posted June 25, 2016 Here I have other examples of traps, but also made some effective to cause a fairly heavy damage. Link to comment Share on other sites More sharing options...
nolanri Posted June 25, 2016 Author Share Posted June 25, 2016 thats kool but i dont think involving trees wiill be very easy. i was thinking about something like an ace suspended from a ceiling that swings down when you trip a rope thoigh Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 25, 2016 Share Posted June 25, 2016 Nolan here is bloody without nails for you. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 26, 2016 Share Posted June 26, 2016 Some Wooden Spike Traps Link to comment Share on other sites More sharing options...
кот Posted June 27, 2016 Share Posted June 27, 2016 i hope it will be a part of hydrocraft Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 30, 2016 Share Posted June 30, 2016 The Propane Crate Trap. Man_In_The_Purple_Hat 1 Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 30, 2016 Share Posted June 30, 2016 A Tar Trap to slow down player/zeds but not actually injure them. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 30, 2016 Share Posted June 30, 2016 (edited) *please remove this post* Edited June 30, 2016 by Hydromancerx Link to comment Share on other sites More sharing options...
StonedWizard Posted July 2, 2016 Share Posted July 2, 2016 What about military equipment? For example use C4 or dynamite. If you have enought electrics skill level craft bomb with movement sensor. Or find military mine and setup. Link to comment Share on other sites More sharing options...
strategiry Posted July 8, 2016 Share Posted July 8, 2016 I get a lot of errors at: function: CheckFortrap -- file: traps.lua line #171 function:TrapupdateThePlayer -- file: traps.lua line # 190 attempted index get mod table of non-table: null Link to comment Share on other sites More sharing options...
nolanri Posted July 8, 2016 Author Share Posted July 8, 2016 12 hours ago, strategiry said: I get a lot of errors at: function: CheckFortrap -- file: traps.lua line #171 function:TrapupdateThePlayer -- file: traps.lua line # 190 attempted index get mod table of non-table: null is this when using hydrocraft? or just the basic trap mod only? Link to comment Share on other sites More sharing options...
nolanri Posted July 8, 2016 Author Share Posted July 8, 2016 now tested and confirmed working on Multiplayer Link to comment Share on other sites More sharing options...
strategiry Posted July 9, 2016 Share Posted July 9, 2016 Not sure if redboid updated the fix, but now its lines 176 and 190 that come with the same error spam. Link to comment Share on other sites More sharing options...
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