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steam server files don't match local (gog) files


dimitrifrom31

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I am hosting a dedicated server in no steam mode but the files are grabbed from steam via steamcmd.
One of my users who is playing the game from gog (not steam) and who used to be able to play on the server I host is no longer able to join after recent update even though the server files were updated (and the server itself was reset/reinstalled several times during tests).

He keeps getting "server files don't match local files".

 

Any suggestion? thank you.

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It could be that the client's files aren't updated or contain other files that aren't on the server.

Or mods could be different between client and server.

I don't know if GOG leaves old files behind in the game directory, the client might need to delete the game directory then reinstall.

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He did clear the folders manually and reinstall but still got the error, here is a copy of his output; hes running it on linux btw:

 

russ@russNexus:~/GOG Games/Project Zomboid$ ./start.sh 
Running Project Zomboid
64-bit java detected
java.io.FileNotFoundException: /home/russ/Zomboid/mods/loaded.txt (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:146)
at java.io.FileInputStream.<init>(FileInputStream.java:101)
at java.io.FileReader.<init>(FileReader.java:58)
at zombie.ZomboidFileSystem.readLoadedTxt(ZomboidFileSystem.java:282)
at zombie.ZomboidFileSystem.loadMods(ZomboidFileSystem.java:319)
at zombie.GameWindow.init(GameWindow.java:1784)
at zombie.GameWindow.maina(GameWindow.java:1014)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:177)
java.io.FileNotFoundException: /home/russ/Zomboid/mods/loaded.txt (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:146)
at java.io.FileInputStream.<init>(FileInputStream.java:101)
at java.io.FileReader.<init>(FileReader.java:58)
at zombie.ZomboidFileSystem.readLoadedTxt(ZomboidFileSystem.java:282)
at zombie.ZomboidFileSystem.loadTranslationMods(ZomboidFileSystem.java:363)
at zombie.ZomboidFileSystem.loadMods(ZomboidFileSystem.java:311)
at zombie.core.Core.ResetLua(Core.java:3087)
at zombie.gameStates.ConnectToServerState.Finish(ConnectToServerState.java:583)
at zombie.gameStates.ConnectToServerState.update(ConnectToServerState.java:98)
at zombie.gameStates.MainScreenState.update(MainScreenState.java:856)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:630)
at zombie.GameWindow.run(GameWindow.java:1233)
at zombie.GameWindow.maina(GameWindow.java:1015)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:177)

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I compared the Linux GOG media/lua/ and media/scripts/ files to the Windows Steam ones; they're identical and there aren't any extra or missing files in the Linux one.   So if it isn't a mod or something about the server files then I don't know.  Do you know if the client can join other servers?

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