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Operation Big Tree


nasKo

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Hello! Here is the Zomboid news. *Shuffles papers on desk*

Farewell 34 and new demo

First off, something that happened a smidge after the last Mondoid was published is that the final iterations of Build 34 came to a close with the release of 34.28 This has now also been released on GOG, if you’re one of the GOG guys/gals.

Given as our free demo was long in the tooth to say the least (from Build 2x!) we’ve also updated it on Steam with all the 2x goodness, added gameplay features and general betterness of the current game. Next time we update it, it’ll be once all our lovely new animation systems are live and stable.

Operation Big Tree

While the new animation, clothing, models and whatnot system is banged with hammers elsewhere Mash and EasyPickins have been working on something that became a natural progression from the 2X sprites that were a core part of Build 34. And so, without much further ado, here comes Operation Big Tree.

bigtree1-246x300.jpg

There are two new sizes of trees, in addition to the four the game already has, that ascend to a maximum of a two-storey height. Currently, larger trees will provide three and four logs respectively when you chop them down, but will clearly take extra work to fell them.


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As a part of all this we’re also experimenting with transparency when the player is behind the bigger trees, and also the slow-down when you pass between them and smaller shrubbery. Right now, these larger trees only appear in Forest and Deep Forest zones so they’ll come with an added bonus of being a visual indication of where you can start foraging.

Two-step building latest

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RJ’s work on refocusing metal stuff continues, but in the mean-time here’s a fun screen showing new craftable walls and quick run-down on where we’re at with two-step building and multi-discipline building projects.

“As you can see the wall frame are getting in, which means that now to create a wall you’ll need to build the frame, then the actual wall. I’m also experimenting with how much walls ‘cost’ compared to what they do currently, but if you don’t want to do high level walls then the option will be there to make a crappy one while you’re short on supplies and upgrade it later.”

“In general a lot of the metal stuff you can build will come in poorer versions, but can then be improved later on when you have a higher level in that skill.”

This week’s featured image by lovely, lovely Tim from Canada.  The Centralized Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right here! Okay thanks bye!

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1 hour ago, Foulmouth said:

I can't believe everyone is ignoring the important question.

 

Will these new metal walls be able to stop a dragon ?

 

That is pretty easily answered. First, we take the melting point of metal. Since metal is a very generic term, let's assume metal to be "steel", which in turn is just iron with a desired amount of carbon. A quick check on Google shows us results from 500 - 1500 degrees centigrade, depeding on the amount of carbon contained (http://education.jlab.org/qa/meltingpoint_01.html).

 

Dragons can obviously fly, so you would need to build a dome out of metal sheets. Since we all know that RJ is a cool dude, I'm 97.53% sure that we will be able to do that, so lets assume you built yourself a metal dome out of steel being able to sustain 1500 degrees centigrade.

 

Unfortunately, noone ever measured the exact temperature of the firey breath of a dragon, so I will take the next best thing, Dragon's breath. According to everyones favorite source of knowledge, Dragon's breath burns at around 1650 degrees centigrade, a good 10% above the melting point of your dome.

 

Okay, so it won't protect you against a fully grown dragon, but let's say you got  lucky and just encountered a baby dragon who hasn't yet gotten the hang of breathing the hottest fire known to Dragonkind, so he'll just breath fire with a temperature around 1000 degrees centigrade.

 

Congratulations, you have now been cooked sterile and preserved within your giant steeldome!

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52 minutes ago, blindcoder said:

 

That is pretty easily answered. First, we take the melting point of metal. Since metal is a very generic term, let's assume metal to be "steel", which in turn is just iron with a desired amount of carbon. A quick check on Google shows us results from 500 - 1500 degrees centigrade, depeding on the amount of carbon contained (http://education.jlab.org/qa/meltingpoint_01.html).

 

Dragons can obviously fly, so you would need to build a dome out of metal sheets. Since we all know that RJ is a cool dude, I'm 97.53% sure that we will be able to do that, so lets assume you built yourself a metal dome out of steel being able to sustain 1500 degrees centigrade.

 

Unfortunately, noone ever measured the exact temperature of the firey breath of a dragon, so I will take the next best thing, Dragon's breath. According to everyones favorite source of knowledge, Dragon's breath burns at around 1650 degrees centigrade, a good 10% above the melting point of your dome.

 

Okay, so it won't protect you against a fully grown dragon, but let's say you got  lucky and just encountered a baby dragon who hasn't yet gotten the hang of breathing the hottest fire known to Dragonkind, so he'll just breath fire with a temperature around 1000 degrees centigrade.

 

Congratulations, you have now been cooked sterile and preserved within your giant steeldome!

You have to consider how long the steel walls will be exposed to dragon heat however. A room temperature pot of water doesn't boil the second it touches 212° Fahrenheit (we Americans still haven't moved to metric). So, chances are the breath will be short enough lived that the walls won't melt, at least not entirely. 

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1 hour ago, Spracky said:

You have to consider how long the steel walls will be exposed to dragon heat however. A room temperature pot of water doesn't boil the second it touches 212° Fahrenheit (we Americans still haven't moved to metric). So, chances are the breath will be short enough lived that the walls won't melt, at least not entirely. 

 

Granted, if you only deal with one, you might be lucky. Just don't attract a thunder of dragons, and you might be fine there.

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Quote

 

Operation Big Tree

While the new animation, clothing, models and whatnot system is banged with hammers elsewhere Mash and EasyPickins have been working on something that became a natural progression from the 2X sprites that were a core part of Build 34. And so, without much further ado, here comes Operation Big Tree.

bigtree1-246x300.jpg

There are two new sizes of trees, in addition to the four the game already has, that ascend to a maximum of a two-storey height. Currently, larger trees will provide three and four logs respectively when you chop them down, but will clearly take extra work to fell them.

 

 

Quote

that ascend to a maximum of a two-storey height.

 

 

Quote

two-storey height.

 

rekt

 

 

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Dragon PVP vehicles (ride the dragons) war machines super flight NPCs confirmed for release, guys.

 

The evidence is above.

 

If you disagree, you will be hunted by Stelio Kontos, that guy who hits the propeller as the ship is sinking in Titanic, A smart car, North Korea, and another dragon ingame.

 

Press F to pay respects.

Edited by Kim Jong Un
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On 5/31/2016 at 8:13 AM, Spracky said:

You have to consider how long the steel walls will be exposed to dragon heat however. A room temperature pot of water doesn't boil the second it touches 212° Fahrenheit (we Americans still haven't moved to metric). So, chances are the breath will be short enough lived that the walls won't melt, at least not entirely. 

You forget that water has a much higher specific heat to increase it's temperature. Metal has a very low specific heat, which means it will melt quite quickly. So if any hungry dragons come around, they'll be able to easily make a hole in your dome with only one, or two at most, fiery breaths. Leaving a nice big hole for the dragon to fly through. 

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1 hour ago, dannyisdude said:

You forget that water has a much higher specific heat to increase it's temperature. Metal has a very low specific heat, which means it will melt quite quickly. So if any hungry dragons come around, they'll be able to easily make a hole in your dome with only one, or two at most, fiery breaths. Leaving a nice big hole for the dragon to fly through. 

Touché. As it has been said before however, the devs often go with gameplay over realism. Instead of being realistic about dragon breath, we should stick with gameplay importance and make the dragons take longer to melt the steel.

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