EasyPickins Posted May 9, 2016 Share Posted May 9, 2016 Public 34.23 released! There were many fixes and tweaks, here are the highlights: All-new double-sized textures. Easy Co-op server hosting from in the game. Double-sized Tilesets option for low-spec machines. There's a new server-settings editor in-game. Barricades are allowed on both sides of a door/window. For doors, barricades absorb all damage before the door takes any, to stop the door being destroyed before the barricades. For windows, a barricade absorbs damage only when it is between the attacker and the window. When removing a barricade, one plank at a time is removed. Allow rain barrels to be moved. Added SleepAllowed and SleepNeeded server options for multiplayer sleeping. Players may sleep at any time. When all players are asleep, the server clock speeds up. Players sleep until they wake themselves by aiming or moving. Players may wake other players. Zombie attacks also wake players. Fireplaces work like campfires. Wood stoves now work like campfires. They emit light, warm/dry the player, can be used for cooking, and don't require electricity. See-through doors. Hang sheets on see-through doors. Fixed walls and solid objects on the floor below blocking movement going up stairs. Staircases may now be placed above another staircase. Crates can now be moved with the furniture-moving commands. When building new crates, the height is chosen automatically (no need to use the R key). Currently, this allows stacking crates on top of tables as well, although that might change. Destroying crates lower in a stack should cause the higher crates to drop down. Allow digging farm plots with a shovel. The "levelup" sound only plays when a point may be spent. It plays in these 2 cases: 1) The player gained a point while already having enough XP for a new perk level. 2) The player gained enough XP for a new perk level, and already had a point to spend. Added "Zoom Levels" checkboxes to the options so users can choose zoom levels. Added "Pour into" submenu so you can choose what to transfer water into. "Fill" is now a submenu of items that water can be transferred into instead of having separate menu items (when taking water from a sink, for example). Smoke bomb changes: - No longer start fires in multiplayer. - Now work when fire is disabled in multiplayer. - No longer emit light. - Don't burn corpses. - Use a larger smoke sprite when first triggered. Memory-leak fixes in multiplayer. Bags now displayed on ground. New community translations. Ham icon looks far less like a penis. DresdenBBQ, Apexazimuth, Zorak and 13 others 16 Link to comment Share on other sites More sharing options...
pzdan Posted May 9, 2016 Share Posted May 9, 2016 Very exciting! Cannot wait to see the metalworking and animations added too. I recently got four of my friends into the game so we're all very amped for that. jamesorbe0 1 Link to comment Share on other sites More sharing options...
Peetfighter Posted May 9, 2016 Share Posted May 9, 2016 I don't see Creative Mode in this list, I thought it would be in build 34. Link to comment Share on other sites More sharing options...
nasKo Posted May 9, 2016 Share Posted May 9, 2016 1 minute ago, Peetfighter said: I don't see Creative Mode in this list, I thought it would be in build 34. It's not finished. It not being in 34 doesn't mean it's coming later. It's just coming in a build with a different number EreWeGo 1 Link to comment Share on other sites More sharing options...
Peetfighter Posted May 9, 2016 Share Posted May 9, 2016 4 minutes ago, nasKo said: It's not finished. It not being in 34 doesn't mean it's coming later. It's just coming in a build with a different number Fair enough but there was no mention whatsoever in that news post, sucks being the only one who wants it so much. >_> Link to comment Share on other sites More sharing options...
RK_Achilles Posted May 9, 2016 Share Posted May 9, 2016 Do I need to do anything to enable the 2x textures? Neither my solo game or my private server seem to have them. Link to comment Share on other sites More sharing options...
EasyPickins Posted May 9, 2016 Author Share Posted May 9, 2016 4 minutes ago, RK_Achilles said: Do I need to do anything to enable the 2x textures? Neither my solo game or my private server seem to have them. If it says "Loading Tiles2x texturepack" when you first start the game, you have them. They're on by default. Check the 'Double-sized textures' option. Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 18 minutes ago, Peetfighter said: Fair enough but there was no mention whatsoever in that news post, sucks being the only one who wants it so much. >_> i and my gf can't wait for it, but just be patient, they ll make it better than you think Peetfighter 1 Link to comment Share on other sites More sharing options...
Leveller Posted May 9, 2016 Share Posted May 9, 2016 Server updated. Sweden Coop EU Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 Changelog of the last update ? Link to comment Share on other sites More sharing options...
Leveller Posted May 9, 2016 Share Posted May 9, 2016 in first post. Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 1 minute ago, Leveller said: in first post. Talking about the IWBUMS 34.22 to 34.23 Link to comment Share on other sites More sharing options...
Uncle Gus Posted May 9, 2016 Share Posted May 9, 2016 It looks amazing! Congrats on the great update. NagashUD 1 Link to comment Share on other sites More sharing options...
Teesee Posted May 9, 2016 Share Posted May 9, 2016 26 minutes ago, NagashUD said: Changelog of the last update ? Yes, EP, could it be possible to have the 34.22 --> 34.23 changelog? I already translated every single build 34 changelog, so having the last one would be great! If you can't, nevermind NagashUD 1 Link to comment Share on other sites More sharing options...
ZombiesLoveBrainiacs Posted May 9, 2016 Share Posted May 9, 2016 There were lots of "???" tiles in custom maps in the IWBUMS branch, how do custom maps look in this build? Did anyone try it out already? Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 (edited) 1 minute ago, ZombiesLoveBrainiacs said: There were lots of "???" tiles in custom maps in the IWBUMS branch, how do custom maps look in this build? Did anyone try it out already? Didn't try customs maps but i've heard ? with no texture found would have been deleted; Edited May 9, 2016 by NagashUD Link to comment Share on other sites More sharing options...
EasyPickins Posted May 9, 2016 Author Share Posted May 9, 2016 34.23 updated the Russian translations, and fixed the fishing-net texture. Kuren and NagashUD 2 Link to comment Share on other sites More sharing options...
baconprison Posted May 9, 2016 Share Posted May 9, 2016 kind of a small update but its nice to know they are working on the minor details to good job indie! Jason132 1 Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 3 minutes ago, EasyPickins said: 34.23 updated the Russian translations, and fixed the fishing-net texture. I just saw this, thanks !! it's way more easy to find them now Link to comment Share on other sites More sharing options...
Teesee Posted May 9, 2016 Share Posted May 9, 2016 7 minutes ago, EasyPickins said: 34.23 updated the Russian translations, and fixed the fishing-net texture. Thank you, kind sir. Link to comment Share on other sites More sharing options...
Virindi_Screenwriter Posted May 9, 2016 Share Posted May 9, 2016 2 hours ago, EasyPickins said: Public 34.23 released! There were many fixes and tweaks, here are the highlights: Barricades are allowed on both sides of a door/window. For doors, barricades absorb all damage before the door takes any, to stop the door being destroyed before the barricades. For windows, a barricade absorbs damage only when it is between the attacker and the window. When removing a barricade, one plank at a time is removed. Wood stoves now work like campfires. They emit light, warm/dry the player, can be used for cooking, and don't require electricity. Question: So I can basically reinforce doors from the inside now, if I'm reading this right? Comment: AWESOME! Link to comment Share on other sites More sharing options...
fragyou3 Posted May 9, 2016 Share Posted May 9, 2016 So i got a question, how do i update my server and not lose all of my progress? Link to comment Share on other sites More sharing options...
Milk_andCookies Posted May 9, 2016 Share Posted May 9, 2016 (edited) 3 hours ago, EasyPickins said: Exciting! Thank you guys for all your hard work. One question, though: is the ability to pick up flowers still disabled? I really would like to be able to decorate my gardens with wildflowers around the city. Maybe there could be a way to plant wildflowers (via flower seed packets, similar to vegetable seeds) Edited May 9, 2016 by Milk_andCookies NotTotallyAPumpkin and Footmuffin 2 Link to comment Share on other sites More sharing options...
EasyPickins Posted May 9, 2016 Author Share Posted May 9, 2016 1 hour ago, fragyou3 said: So i got a question, how do i update my server and not lose all of my progress? Start your server as you always do, it should work. If you're worried, back up the server's save folder first (and maybe your player folder too). Link to comment Share on other sites More sharing options...
SereneAngel218 Posted May 9, 2016 Share Posted May 9, 2016 It's nice to see that the stable build has an update, but now I can't even open the game thanks to this new tiles 2x textures and the fact that my laptop is crappy (still waiting for an upgrade model, but I was able to play this game before the new update). Is there any way for me to go back to the old textures and experience the rest of the new update since I didn't really care for any visual changes to the game but just wanted to see more content added? Link to comment Share on other sites More sharing options...
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