EasyPickins Posted May 8, 2016 Share Posted May 8, 2016 IWBUMS 34.22 This will be the last update before IWBUMS becomes public, if there aren't any game-breaking bugs found before then. Wall vines placed by the mapper become erosion wall vines (on the ground floor only). Fixed adding/removing items to/from bags on the ground not sending those items to the server. Broken since February. Whoops! Fixed fishing exception when no more lures were found when automatically adding another fishing action. Fixed cooking recipes with the same name getting combined in the crafting ui. ('Prepare Rice' for example) Juice Box: Eat -> Drink. Axeman trait gives faster axe swings. Fixed some issues saving when closing the game window while in-game instead of exiting. Fixed erosion updates on the server every 10 minutes possibly affecting parts of the map that hadn't finished loading yet, resulting in invisible trees etc. Added a graphical indicator to show how fast time is passing while sleeping in multiplayer. It updates once every 10 game-world minutes. I added this because it wasn't always obvious when the last awake player finally went to sleep, if you weren't staring at the clock. Thuztor, Snorrsenkel, ditoseadio and 12 others 15 Link to comment Share on other sites More sharing options...
Livio Persemprio Posted May 8, 2016 Share Posted May 8, 2016 amazing, i love the change to axeman in particoular in case this isn't actually the last update, may i ask for the foraging fix? i don't know if it's complicated to fix the fact that foraging makes you really sleepy, but i'd love that since it's preventing me from using herbalist properly Kuren 1 Link to comment Share on other sites More sharing options...
Strats Posted May 9, 2016 Share Posted May 9, 2016 Just wondering, but what is the difference between wall vines and erosion wall vines? Thanks! Link to comment Share on other sites More sharing options...
hunger john Posted May 9, 2016 Share Posted May 9, 2016 when will infinite cheeseburgers be getting fixed? please say never Link to comment Share on other sites More sharing options...
EasyPickins Posted May 9, 2016 Author Share Posted May 9, 2016 5 minutes ago, Strats said: Just wondering, but what is the difference between wall vines and erosion wall vines? Thanks! Erosion vines grow and change with the seasons. Previously, if the map-maker put a wall vine sprite on a building, it never changed. Strats 1 Link to comment Share on other sites More sharing options...
EasyPickins Posted May 9, 2016 Author Share Posted May 9, 2016 5 minutes ago, hunger john said: when will infinite cheeseburgers be getting fixed? please say never Never! Because what are you talking about, hmmm? Zorak and hunger john 2 Link to comment Share on other sites More sharing options...
Strats Posted May 9, 2016 Share Posted May 9, 2016 2 hours ago, EasyPickins said: Erosion vines grow and change with the seasons. Previously, if the map-maker put a wall vine sprite on a building, it never changed. Thanks EasyP! Nice job on the patch. Link to comment Share on other sites More sharing options...
critical jim Posted May 9, 2016 Share Posted May 9, 2016 is "radio receiver" being useful as opposed to the non-existent "receiver" on the to-do list? unless i'm totally missing something, would be nice to play with some remote triggers. Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 (edited) Nice update ! Edited May 9, 2016 by NagashUD Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 (edited) I don't know if it's my laptop but it seems like the run speed have been reduce (i can be also wrong, but just feeling) ? Also would it be possible to have a more visible fishnet ? it's really confusing the night with the water texture (almost invisible on my laptop) ? i don't know if other players have this issue or if it's just me :/ (maybe i'm blind :p) Edited May 9, 2016 by NagashUD Link to comment Share on other sites More sharing options...
Trink_Reiniger Posted May 9, 2016 Share Posted May 9, 2016 1 hour ago, NagashUD said: Also would it be possible to have a more visible fishnet ? I never had a problem seeing fishnets, although i never looked at them at night. Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 Well even the day, it's hard to spot them (like on the picture on top), i think it comes from the x2tiles (maybe it requires a darker texture or something?) Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 (edited) Also fixing the fishnet delete it :/ (more annoying ) Edited May 9, 2016 by NagashUD Link to comment Share on other sites More sharing options...
wsensor Posted May 9, 2016 Share Posted May 9, 2016 Yea that fishnet can be hard to see at times. Even before the 2x update. NagashUD 1 Link to comment Share on other sites More sharing options...
Kirrus Posted May 9, 2016 Share Posted May 9, 2016 16 hours ago, EasyPickins said: Fixed erosion updates on the server every 10 minutes possibly affecting parts of the map that hadn't finished loading yet, resulting in invisible trees etc. Will this one have corrupted maps where a user has triggered this bug? Twiggy just wandered through an area where he'd seen it before, and the bug appeared to show up again. Link to comment Share on other sites More sharing options...
MashPotato Posted May 9, 2016 Share Posted May 9, 2016 Re: fishnets, I appear to have messed up the tile there, that's definitely not how they should look. Will fix hunger john, Zorak, NagashUD and 4 others 7 Link to comment Share on other sites More sharing options...
EasyPickins Posted May 9, 2016 Author Share Posted May 9, 2016 2 hours ago, kirrus said: Will this one have corrupted maps where a user has triggered this bug? Twiggy just wandered through an area where he'd seen it before, and the bug appeared to show up again. It won't fix already-bugged parts of the map. Link to comment Share on other sites More sharing options...
Kirrus Posted May 9, 2016 Share Posted May 9, 2016 5 minutes ago, EasyPickins said: It won't fix already-bugged parts of the map. That's what I thought Would a soft-reset fix it? Link to comment Share on other sites More sharing options...
EasyPickins Posted May 9, 2016 Author Share Posted May 9, 2016 Just now, kirrus said: That's what I thought Would a soft-reset fix it? All you can do is delete the map_X_Y.bin files from the server in the area the trees are invisible. Link to comment Share on other sites More sharing options...
Kirrus Posted May 9, 2016 Share Posted May 9, 2016 Great, thanks Link to comment Share on other sites More sharing options...
NagashUD Posted May 9, 2016 Share Posted May 9, 2016 1 hour ago, MashPotato said: Re: fishnets, I appear to have messed up the tile there, that's definitely not how they should look. Will fix Thank you Link to comment Share on other sites More sharing options...
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