Hydromancerx Posted May 4, 2016 Share Posted May 4, 2016 (edited) Is there a way to force a "bag" item to not be ale to equip in the primary or secondary slots? That way it can only be used on the floor? Edited May 4, 2016 by Hydromancerx Link to comment Share on other sites More sharing options...
SandyBeaches Posted June 6, 2016 Share Posted June 6, 2016 The best way I can see to do this is to interrupt "add to inventory" and swap the container for a dummy item whenever it is added to any inventory other than the ground, at which point the container would get swapped back in. This is kind of how furniture is currently handled.. There are a couple of ways to store the container item... actually, you just need to store the inventory of it, not the inventoryitem class itself.. Link to comment Share on other sites More sharing options...
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