King Kitteh Posted April 28, 2016 Share Posted April 28, 2016 (edited) Also if you wanted to make the medicines more brutal (but still accessible by non-doctors) you could place the pills in two varieties, prescription and over the counter. Prescription medicine could have potentially dangerous side effects from overdose or even if used before a meal or with alcohol. Potential death from overdose or mixing. Over the Counter medicine would have minimal side effects or chance of overdose, and so a relatively safe bet for non-doctors. Chance of sickness if mixed or overdosed on, not death. Edit: Prescription medicine should also be more effective when used correctly. Edited April 28, 2016 by King Kitteh TheDreaded1 1 Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 28, 2016 Author Share Posted April 28, 2016 4 minutes ago, Livio Persemprio said: I don't think it would be op, a good doc should really be EVERYTHING to a group, like carpenters are now, but that's just my two cents It would definitely make doctors more useful, if not necessary. I'm ok with that. Link to comment Share on other sites More sharing options...
Livio Persemprio Posted April 28, 2016 Share Posted April 28, 2016 (edited) Yep, yep, even better, meds should be a scary thing if you don't know what you're doing, heck they are somehow scary even if you do know what you're doing... The idea of full or empty stomach is just gorgeous, I love it. while on the other hand I think that we still don't have enough things to healin order to have meds divided between over the counter and prescription meds, I like the idea but i 'm not sure if the current meds are enough for this. Edit: i think that it would be a good time to update the original post with the meds idea ^^ and maybe with the list of the current issues doctors have, if you feel like it Edited April 28, 2016 by Livio Persemprio TheDreaded1 1 Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 28, 2016 Author Share Posted April 28, 2016 (edited) 11 minutes ago, King Kitteh said: Also if you wanted to make the medicines more brutal (but still accessible by non-doctors) you could place the pills in two varieties, prescription and over the counter. Prescription medicine could have potentially dangerous side effects from overdose or even if used before a meal or with alcohol. Potential death from overdose or mixing. Over the Counter medicine would have minimal side effects or chance of overdose, and so a relatively safe bet for non-doctors. Chance of sickness if mixed or overdosed on, not death. Edit: Prescription medicine should also be more effective when used correctly. That would make doctors awesome, add realism, and be a fun mechanic to boot. Especially if lockpicking and locked containers become a thing. (vanilla) Put the scripts behind locked cabinets, have to smash them (loud) or pick the lock (quiet)...ahh the joys of teamwork... *Drools* Edited April 28, 2016 by TheDreaded1 Link to comment Share on other sites More sharing options...
Livio Persemprio Posted April 28, 2016 Share Posted April 28, 2016 Man, whenever I read about teamwork I get a boner XD Lockpicking + meds know how, looks really fun and immersive TheDreaded1 1 Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 28, 2016 Author Share Posted April 28, 2016 32 minutes ago, Livio Persemprio said: Edit: i think that it would be a good time to update the original post with the meds idea ^^ and maybe with the list of the current issues doctors have, if you feel like it Updated..I think I got most of it, see anything I missed? Link to comment Share on other sites More sharing options...
Livio Persemprio Posted April 28, 2016 Share Posted April 28, 2016 Yep, you forgot about the poor old Stinky Pete Jokes aside, yep, that's everything summarized ^^ this has been a lovely discussion so far and sadly it looks like I can't like anything else for today, so I think I'll call it a day now, I really need some sleep ;_; TheDreaded1 1 Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 28, 2016 Author Share Posted April 28, 2016 Stinky Pete is eternal. Livio Persemprio 1 Link to comment Share on other sites More sharing options...
NagashUD Posted April 28, 2016 Share Posted April 28, 2016 Medic need a real buff, like able to give morphin injections, adrenaline etc Link to comment Share on other sites More sharing options...
Jericoshost Posted April 29, 2016 Share Posted April 29, 2016 On 2016-04-28 at 6:55 PM, TheDreaded1 said: Injury/Medical System Issues and Proposed Solutions Issue: Amateur medical care being on par with professional medical care. Solutions: Prescription Medication and Over-the-Counter Medication. Medication can have side effects, with prescription medication side effects much more severe than OTC medication, and mixing medication can be dangerous. Only Doctors know what side effects pertain to what medicine, and which meds shouldn't be mixed, as well as what happens when you do mix meds and how to treat dangerous mixtures. Issue: Not enough non-fatal wounds, leading to large, useless medical supply. Solutions: Menial tasks can injure survivors based on their lack of skill in certain tasks (cooking, building, ect.) Amateur treatment may cause more issues than solve, leading to infection, sickness, and possibly death. This would all help the issues Doctors have leveling First Aid, as people would really want to be healed by a professional, instead of doing it themselves and possibly dying. This has been suggested before, but good Idea! For the first issue I suggested : For the second Issue I have to suggest King jjwpenguin's content: They could give you some ideas for your topic here! TheDreaded1 1 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted April 29, 2016 Share Posted April 29, 2016 (edited) On 4/28/2016 at 10:00 PM, King Kitteh said: Also I believe the devs are considering amputations, perhaps as a one time cure for a bite or scratch. I assume high level doctor skill would be necessary for 'SAWING YOUR FREAKEN' ARM OFF™', also it provides a solution to the "doctor is useless for bite or scratch". I 100% agree with the whole need more medical uses and what you said about the pills and being able to saw off your arm or a buddies arm would make for great RP and say like you trying to saw off your buddies arm and you have a really low first aid skill and what happens is you rupture and artery and he dies from it! And the things with pills like say if someones character had a heart problem and they needed to take pills to keep their heart going and you tamper with their pills and mix in a capsule of cyanide to kill them incognito style. But if i kept this going i could get into like purposely infecting someone like an enemy with a dangerous pathogen like influenza (when not treated) or some highly infectious disease to go wipe out their colony/group. Edited April 29, 2016 by Queen Glory TheDreaded1 1 Link to comment Share on other sites More sharing options...
King Kitteh Posted April 29, 2016 Share Posted April 29, 2016 2 hours ago, Queen Glory said: snip That's sounds pretty good for RP. Although, you can already poison people by making food with poison berries or mushrooms in them. Although I've heard some people say it shows the poison symbol. Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 29, 2016 Author Share Posted April 29, 2016 I'd rp as Dr. Kevorkian and try to "save" as many survivors as I could.. Link to comment Share on other sites More sharing options...
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