ditoseadio Posted April 25, 2016 Share Posted April 25, 2016 I think the sheet ropes should be overhaul with the purpose to difficult of using, because it's the easiest way to have a completely secure base. For example, it would be logical that we can not use them in any way when we have damaged hands. Also we are unable to use them, when we have overweight or underweight traits. The same for when we are heavily loaded. It also would be nice if zombies could break them when hitting from below. grammarsalad and Crashdummy11880 2 Link to comment Share on other sites More sharing options...
ProjectSky Posted April 25, 2016 Share Posted April 25, 2016 sheet ropes is very unfair. On my server, I deleted sheet ropes item I think it still needs more balance grammarsalad and Crashdummy11880 2 Link to comment Share on other sites More sharing options...
winterpyre Posted April 25, 2016 Share Posted April 25, 2016 I think just adding a weight limit to the rope might be sufficient, maybe make it so that you cant use it if your weight is above 10 or add a increasing chance to break so you cold end up hurting yourself if you try to carry too much also the ability to reverse directions while climbing would be amazing since there have been times were I've run into zombies at the bottom that I was unable to see before climbing out. VikiDikiRUS 1 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted April 25, 2016 Share Posted April 25, 2016 Unfortunately, they're also the only way to have a completely secure base. Link to comment Share on other sites More sharing options...
khamseen Posted April 25, 2016 Share Posted April 25, 2016 Sheet ropes are a life saver in Bedford Falls, so many of the large buildings have issues with their stairs where you can go up them but not back down them. Without sheet ropes you'd get stuck up there. Maybe a server setting so some people can choose to reduce their functionality could be a good idea. For those of us who play on private servers and like them as they are, the current setup is fine. Link to comment Share on other sites More sharing options...
RicoUK Posted April 25, 2016 Share Posted April 25, 2016 Add exertion to using sheet ropes for sure. grammarsalad 1 Link to comment Share on other sites More sharing options...
Zorak Posted April 25, 2016 Share Posted April 25, 2016 (edited) I prefer some check value that tell us can we just use sheet ropes to climb down or also climb up (yes lets seperate those 2 actions). If that value is low you cant climb up/down or thers risk that you will fall. That value would be calculated based on few things like (+), nimble skill, strenght, (-) hand injuries, weight (you + gear you have with you), height (of building). So there might be situations that some characters will be able to climp up to 4th lvl, some can just climb down and only from 2lvl max etc. So sheet ropes are still in game but only a specific build character will be able to use them. Edited April 25, 2016 by Zorak winterpyre and grammarsalad 2 Link to comment Share on other sites More sharing options...
hyperchondriac Posted April 26, 2016 Share Posted April 26, 2016 I don't want to live in a world where I can't climb up a sheet rope with one hand while carrying 30kg of gear and a refrigerator winterpyre, Keshash and ChristFive 3 Link to comment Share on other sites More sharing options...
winterpyre Posted April 26, 2016 Share Posted April 26, 2016 12 hours ago, Zorak said: I prefer some check value that tell us can we just use sheet ropes to climb down or also climb up (yes lets seperate those 2 actions). If that value is low you cant climb up/down or thers risk that you will fall. That value would be calculated based on few things like (+), nimble skill, strenght, (-) hand injuries, weight (you + gear you have with you), height (of building). I really like this could make bases and character building a lot more interesting and encourage stair routes into bases as well. Though it makes it hard to reconcile with people who want a more base-building experience so maybe have the current setup be an option that you can change Link to comment Share on other sites More sharing options...
King Kitteh Posted April 26, 2016 Share Posted April 26, 2016 I think that the risk of falling is a bit bad. It basically throws your life into the roll of a dice. Maybe make it so instead there's a chance of it breaking when you're at the bottom (you grab it to climb up and it pulls the nail out). That way there is no injury. Also if someone could set sheet ropes to only allow climbing down, you could get zombie accessible houses on MP but still allow players to use sheet ropes as an escape. Link to comment Share on other sites More sharing options...
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