Zentharius Posted April 21, 2016 Share Posted April 21, 2016 I'm curious. What’s your max sprint lvl? Is it on 1x exp multiplier settings? Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 21, 2016 Author Share Posted April 21, 2016 38 minutes ago, Zentharius said: I'm curious. What’s your max sprint lvl? Is it on 1x exp multiplier settings? Max is 10, and my multiplier is 1.5 currently, but that's only how quickly I can get to 10..(I'm hosting a hardcore server and I don't want people to die before any skill progression) Link to comment Share on other sites More sharing options...
lemmy101 Posted April 22, 2016 Share Posted April 22, 2016 Sprinting / running has been completely redone from scratch in the animation build. We'll look into rebalancing the levels of sprint and pacing and whatever else along with it. winterpyre, TheDreaded1, Kuren and 1 other 4 Link to comment Share on other sites More sharing options...
cool daddy shark Posted April 22, 2016 Share Posted April 22, 2016 obligatory TheDreaded1 and Magic Mark 2 Link to comment Share on other sites More sharing options...
Zentharius Posted April 22, 2016 Share Posted April 22, 2016 18 hours ago, TheDreaded1 said: Max is 10, and my multiplier is 1.5 currently, but that's only how quickly I can get to 10..(I'm hosting a hardcore server and I don't want people to die before any skill progression) Wow, you have to sprint a lot Never imagined that going to 10 is possible even with x1,5 TheDreaded1 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 22, 2016 Share Posted April 22, 2016 Adrenaline junky + agoraphobic / claustrophobic + fitness instructor .etc You'll be a speed-demon in no time. Kuren, TheDreaded1 and winterpyre 3 Link to comment Share on other sites More sharing options...
Zentharius Posted April 22, 2016 Share Posted April 22, 2016 (edited) Actually I've tested adrenaline junky + agoraphobic / claustrophobic . It's just +5% speed boost. In comparison: Athletic (fitness +4) = +15% Sprinting lvl 3 = +20% Athletic + Sprinting lvl3 = +30% Adrenaline junky (with panic state) = +5% Fitness +2 = +0% Fitness +3 = +0% Sprinting lvl10 = +40% Fastest man on Earth (simply every bonus possible) = +50% IMO with adrenaline junky it's the matter of how do we feel about speed rather than it's actual speed. When I was testing it, I thought "wow it is so fast!" but after seeing stopper results I was very disappointed. I did another test and the result was the same, only +5%. It's probably the heartbeat sound that makes us believe that character is running much faster, when it's not. The numbers above are not totally accurate, I got them from running the same distance with different characters and assume speed boost value may be different +/- 0,5% Edited April 22, 2016 by Zentharius Geras and Magic Mark 2 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 22, 2016 Share Posted April 22, 2016 Yes, but with it and a few other traits, you can run forever. Link to comment Share on other sites More sharing options...
cool daddy shark Posted April 22, 2016 Share Posted April 22, 2016 Its funny to make a character that is both agoraphobic and claustrophobic. Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 22, 2016 Author Share Posted April 22, 2016 5 hours ago, Zentharius said: Wow, you have to sprint a lot Never imagined that going to 10 is possible even with x1,5 I sprint inside my base too..my pinky almost never leaves 'shift'. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 22, 2016 Share Posted April 22, 2016 7 minutes ago, TheDreaded1 said: I sprint inside my base too..my pinky almost never leaves 'shift'. Ouch. TheDreaded1 1 Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 22, 2016 Author Share Posted April 22, 2016 6 minutes ago, EnigmaGrey said: Ouch. Yea I know. The things Indie Stone make me do...think I have a carpal tunnel lawsuit? Link to comment Share on other sites More sharing options...
Jack Bower Posted April 27, 2016 Share Posted April 27, 2016 Sprinting has been OP since they gave zerglings that speed upgrade in Starcraft 2 and everyone learned how to kite melee units or units with less range. Link to comment Share on other sites More sharing options...
Magic Mark Posted April 27, 2016 Share Posted April 27, 2016 IMO nerfing sprinting completely so the player can't run like an athlete unless they are at level 10 is the wrong way to go, higher levels should still be rewarding to those who reach it. Without the XP boost it's really difficult to raise it once you level up enough making 10 not feasible anyways. I think that if characters want to dedicate all of their perk points towards sprinting, they should be able to do that, but that doesn't mean there isn't room for some light tweaking. Link to comment Share on other sites More sharing options...
Livio Persemprio Posted April 27, 2016 Share Posted April 27, 2016 Light tweaking? Running as it is of now looks a lot like a placeholder for vehicles, it's bad gameplay wise and it's not realistic either That said, I feel like discussing the matter is useless until we try the new system that will come with the animations TheDreaded1 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 27, 2016 Share Posted April 27, 2016 43 minutes ago, Kim Jong Un said: IMO nerfing sprinting completely so the player can't run like an athlete unless they are at level 10 is the wrong way to go, higher levels should still be rewarding to those who reach it. Without the XP boost it's really difficult to raise it once you level up enough making 10 not feasible anyways. I think that if characters want to dedicate all of their perk points towards sprinting, they should be able to do that, but that doesn't mean there isn't room for some light tweaking. I'd go so far as to nerf sprinting so that all levels cut the speed boost in half. TheDreaded1 1 Link to comment Share on other sites More sharing options...
Magic Mark Posted April 27, 2016 Share Posted April 27, 2016 29 minutes ago, EnigmaGrey said: I'd go so far as to nerf sprinting so that all levels cut the speed boost in half. I'd say that's reasonable, as an avid MP player who doesn't focus on sprinting I have never encountered these "speed demons" except for the hacking variety in earlier builds. I'm not saying change is bad, I just haven't had that relevant of a reason to complain about it so far. If others are having problems with it, I don't see why tweaking shouldn't happen. Link to comment Share on other sites More sharing options...
Jack Bower Posted April 28, 2016 Share Posted April 28, 2016 Nerfing run speed might unintentionally buff zombies also. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 28, 2016 Share Posted April 28, 2016 2 minutes ago, Jack Bower said: Nerfing run speed might unintentionally buff zombies also. Pleasing, isn't it. winterpyre, Livio Persemprio and TheDreaded1 3 Link to comment Share on other sites More sharing options...
TheDreaded1 Posted April 28, 2016 Author Share Posted April 28, 2016 (edited) In mp, you simply can't escape someone with higher sprinting. You either kill them or die, and that's not very fun. That's why I think sprinting should be mainly top speed and acceleration, while Fitness covers the endurace. You can be fast, but not for long, or you could be slower but run longer. Or you can have both, but other skill progression suffers. To me, this would make it realistic and balance it more Edited April 28, 2016 by TheDreaded1 winterpyre, Livio Persemprio, syfy and 2 others 5 Link to comment Share on other sites More sharing options...
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