Kill3rCat Posted March 14, 2016 Share Posted March 14, 2016 (edited) Well, the title's pretty self-explanatory. If you want more detail, here's the situation: A friend and I wanted to play PZ together, so I set up a server. When playing on the server, he is fine, but I find the egdes of the immediate area are very slow to load, and I often have to fight off small hordes of zombies (or more commonly, run like @#%$) for about 30 seconds before the black chunks load in and I can continue my journey. I am not affected by this issue in SP. This has been bugging me for a couple days, and I meticulously perused this lovely little forum for hours on end looking for a solution. I've done all the obvious things: - Tried both 64-bit and 32-bit server and game clients. - Allocated 4GB of RAM to the server (of my 16GB total) - Tried connecting via Hamachi and localhost. - (Edit: Also tried running as administrator. Steam is also running as admin.) I am also certain that it's not an issue with disk speeds, because well... SSD. Please, save me!!! ---------------------------------------------------------------------------------------------------------------- Solved; thanks to EnigmaGrey and to all others who commented here for your help. The solution: Well, turns out it was as simple as adding '127.0.0.1' to the 'local IP' field in the server browser. Edited March 17, 2016 by Kill3rCat Link to comment Share on other sites More sharing options...
Ironfist56 Posted March 14, 2016 Share Posted March 14, 2016 This also happens with local splitscreen multiplayer, and sometimes when creating a new character and respawning the entire screen for that player is blacked out, makes playing locally very difficult unfortunately. Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 15, 2016 Author Share Posted March 15, 2016 Hopefully there's some fix for this. Well... almost certainly. Also, gotta love the coincidence; your name is Ironfist56, and on Steam, my handle is 'Kill3rCat the Ironfist'. Hello there, fellow Ironfist! xD Link to comment Share on other sites More sharing options...
Ironfist56 Posted March 15, 2016 Share Posted March 15, 2016 I hope there is a fox aha! Hahahha hello fellow ironfist my steam handle used to be ironfist56 but I've since changed it to Jarl Ironfrost hahahahha Link to comment Share on other sites More sharing options...
EnigmaGrey Posted March 15, 2016 Share Posted March 15, 2016 What antivirus suite are you using? Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 15, 2016 Author Share Posted March 15, 2016 @EnigmaGrey AVAST. And I doubt it's an AV problem, although if it's checking all data passing through, I suppose it could theoretically be an issue. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted March 15, 2016 Share Posted March 15, 2016 We've actually had problems lately with Avast, and a few others. It's likely doing exactly that. Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 15, 2016 Author Share Posted March 15, 2016 (edited) Since the server runs through the cmd line, how can I get AVAST to be less excessive with its checks? Not sure if you can get AVAST to loosen up on particular ports. Security is less of an issue (though the phrase 'better safe than sorry' does apply), since it's a private server with a trusted group of friends. Edited March 15, 2016 by Kill3rCat Link to comment Share on other sites More sharing options...
Mera Posted March 16, 2016 Share Posted March 16, 2016 10 hours ago, Kill3rCat said: Since the server runs through the cmd line, how can I get AVAST to be less excessive with its checks? Not sure if you can get AVAST to loosen up on particular ports. Security is less of an issue (though the phrase 'better safe than sorry' does apply), since it's a private server with a trusted group of friends. You can try the "game modus". This might help. I am using AVAST myself having no issues. Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 16, 2016 Author Share Posted March 16, 2016 (edited) Hmm, I'll give it a shot. Thanks. Edit: Turns out I am already using 'gaming mode'. I hate overzealous antivirus programs... *grumble* I tried setting both the server and client paths as 'exclusions' in Avast (meaning they won't be scanned), and it had no (discernible) effect. Not sure if this setting affects the scanning of the actual program files when the program is started, or whether it affects network traffic too. Given the lack of effect, I presume it doesn't alter the way Avast scans network traffic (does internal 'network' traffic still count, though? i.e. hosting off the same machine as your client?). Edited March 16, 2016 by Kill3rCat Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 16, 2016 Author Share Posted March 16, 2016 Well, I figured I might as well test it, so I ran the server, connected, then disabled all 'Active Protection' features of Avast (which I think is the function which scans all incoming network traffic), and still had the issue. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted March 16, 2016 Share Posted March 16, 2016 We've had people have to uninstall Avast before in order to get it to work. Unfortunately, this sort of thing is just as much voodoo for us as it is to you, Kill3rCat. It sucks when problems aren't consistent for other people. How long is your server up before the black boxes start appearing, btw? Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 16, 2016 Author Share Posted March 16, 2016 It's as soon as I walk to the edge of the direct vicinity of where I load in when I connect. A friend I play with has no such issue (I am the host). Link to comment Share on other sites More sharing options...
EnigmaGrey Posted March 16, 2016 Share Posted March 16, 2016 Just to be sure, when you're connecting, are you using 127.0.0.1 for your IP? (For Steam enabled servers, you'll include both a Local IP and a IP, the local one should be 127.0.0.1) Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 17, 2016 Author Share Posted March 17, 2016 (edited) ... no? I left 'local IP' blank, and just tried my Hamachi IP, my external IPv4 and 'localhost'. Also, it's a bit off topic, but meh: I was going to ask on Steam, but I suppose here's as good a place as any. I was wondering about the Redboid server; I saw your name come up on /r/Redboid, indeed you seem quite established around there (that makes you something of an expert on the topic, imo). What I meant to ask specifically was, I suppose, would you recommend the server? I guess yours can't help but be a slightly biased opinion, but then again I am looking for reasons to give the server a try, not reasons not to. Lol. I stumbled upon it a couple weeks ago and thought it looked interesting, especially as it seems to have some well-established guilds on the server as well as its own modpack (something one generally doesn't bother setting up unless the server is faring comparatively well). Edited March 17, 2016 by Kill3rCat Link to comment Share on other sites More sharing options...
Kill3rCat Posted March 17, 2016 Author Share Posted March 17, 2016 (edited) Well, I wouldn't have thought that would fix it, but it would appear to be resolved. I have absolutely no idea why that fixed it. Thanks! Edited March 17, 2016 by Kill3rCat Link to comment Share on other sites More sharing options...
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