Rathlord Posted November 26, 2013 Share Posted November 26, 2013 Are you sure Kajin? Even in SC (which has even less tornado activity than KY) there are broadcast systems set up in every town. I was under the impression it was required by law. Link to comment Share on other sites More sharing options...
Kajin Posted November 26, 2013 Share Posted November 26, 2013 Only broadcast system I've ever seen is the one that you sometimes get on the television when there's a big storm in the area. I'm assuming he means the tall poles with sirens on them. Link to comment Share on other sites More sharing options...
Rathlord Posted November 26, 2013 Share Posted November 26, 2013 Aye, I've seen those in every state I've ever been to X= Link to comment Share on other sites More sharing options...
American Steel Posted November 29, 2013 Share Posted November 29, 2013 simple Alarm - Sheet rope, empty food cans or potsAction - Zed cross rope which makes a lot of racket Distraction - Sheet rope x3, sandbag/bag of plaster, empty food cans or potsAction - Zed crosses rope with pulls sandbag dead weight off a high point. It then falls making a lot of racket in another room. Zed goes to investiage, players take advantage of distraction Deadfall - sandbag/bag of plaster, sheet rope, wooden poleAction - Zed trips the trap, which causes the heavy object to smash into their head Boomstick - shotgun (loaded), sheet rope, wooden rod and sandbag/bag of plaster. If nothing is nearby, a chair or box would need to be constructed to rest the shotgunAction - Zed trips the trap, which release the dead weight which fires the shotgun. Link to comment Share on other sites More sharing options...
vonVile Posted November 30, 2013 Share Posted November 30, 2013 There is a current way to make traps in PZ, but the problem is I haven't leveled my Carpentry up enough to do it once I discovered how to do it. I'm not going to explain how to do it yet until I can confirm that it works. It's so simple that I'm surprised nobody has thought to doing it. I will give you all a clue to figure it out though. It has to do with the design of the map and using it to your advantage to create traps were zombies can't escape. Link to comment Share on other sites More sharing options...
Fj45 Posted November 30, 2013 Share Posted November 30, 2013 There is a current way to make traps in PZ, but the problem is I haven't leveled my Carpentry up enough to do it once I discovered how to do it. I'm not going to explain how to do it yet until I can confirm that it works. It's so simple that I'm surprised nobody has thought to doing it. I will give you all a clue to figure it out though. It has to do with the design of the map and using it to your advantage to create traps were zombies can't escape. Trap them around the river? Link to comment Share on other sites More sharing options...
vonVile Posted November 30, 2013 Share Posted November 30, 2013 Nop There is a current way to make traps in PZ, but the problem is I haven't leveled my Carpentry up enough to do it once I discovered how to do it. I'm not going to explain how to do it yet until I can confirm that it works. It's so simple that I'm surprised nobody has thought to doing it. I will give you all a clue to figure it out though. It has to do with the design of the map and using it to your advantage to create traps were zombies can't escape. Trap them around the river? Nope. Link to comment Share on other sites More sharing options...
Fj45 Posted November 30, 2013 Share Posted November 30, 2013 Nop There is a current way to make traps in PZ, but the problem is I haven't leveled my Carpentry up enough to do it once I discovered how to do it. I'm not going to explain how to do it yet until I can confirm that it works. It's so simple that I'm surprised nobody has thought to doing it. I will give you all a clue to figure it out though. It has to do with the design of the map and using it to your advantage to create traps were zombies can't escape. Trap them around the river? Nope. Trap them between the invincible walls of buildings? Link to comment Share on other sites More sharing options...
kaf Posted December 2, 2013 Share Posted December 2, 2013 Distraction Bullets + Oven Once the bullets are hot enough, they start shooting at random intervals.No damage, but would attract all the Zs around. Imho shouldnt be hard to implement (bullets, shooting, ovens and overcooking/burning mechanics already in game) Link to comment Share on other sites More sharing options...
Fj45 Posted December 2, 2013 Share Posted December 2, 2013 Distraction Bullets + Oven Once the bullets are hot enough, they start shooting at random intervals.No damage, but would attract all the Zs around. Imho shouldnt be hard to implement (bullets, shooting, ovens and overcooking/burning mechanics already in game) Not sure if an oven can get hot enough to set off bullets. Link to comment Share on other sites More sharing options...
Suomiboi Posted December 2, 2013 Share Posted December 2, 2013 They apparently can: http://usnews.nbcnews.com/_news/2013/02/21/17045722-woman-shot-by-oven-while-trying-to-cook-waffles Offtopic And as I've been saying, waffles are not good for you. Look at what they did here! Pancakes ftw! EDIT: but they don't shoot at random intervals, but rather blow up at the same time. Link to comment Share on other sites More sharing options...
Fj45 Posted December 2, 2013 Share Posted December 2, 2013 They apparently can: http://usnews.nbcnews.com/_news/2013/02/21/17045722-woman-shot-by-oven-while-trying-to-cook-waffles Offtopic And as I've been saying, waffles are not good for you. Look at what they did here! Pancakes ftw! EDIT: but they don't shoot at random intervals, but rather blow up at the same time. Suomiboi 1 Link to comment Share on other sites More sharing options...
vonVile Posted December 3, 2013 Share Posted December 3, 2013 Nop There is a current way to make traps in PZ, but the problem is I haven't leveled my Carpentry up enough to do it once I discovered how to do it. I'm not going to explain how to do it yet until I can confirm that it works. It's so simple that I'm surprised nobody has thought to doing it. I will give you all a clue to figure it out though. It has to do with the design of the map and using it to your advantage to create traps were zombies can't escape. Trap them around the river? Nope. Trap them between the invincible walls of buildings? You're getting closer. Link to comment Share on other sites More sharing options...
uberevan Posted December 4, 2013 Share Posted December 4, 2013 I think there should be a "Salvage" skill, so say you wanted to take apart a washing machine the higher the skill the more useful and better conditioned parts you could get to take apart that item. Batteries could be used to power traps made out of different mechanical items harvested from things like clocks and alarms to make different mecha traps like falling roofs or a powered knife coming out of a wall. This would add another skill, a purpose for those freaking washing machines and some creativity for building with parts to kill zombs. Link to comment Share on other sites More sharing options...
Jingles Sideways Posted December 4, 2013 Share Posted December 4, 2013 Rigged Shotgun:2 Planks + fishing line + sawn off shotgun + nailsShotgun placed head height adjacent to door frame. Trip wire added to doorframe , secured with a pulley to ensure the force pulls on the trigger. Counter weighted AxeAxe + Fishing Line + 2 planks + nailsYou been watching the latest season of The Walking Dead? Then you know this one if not. It's just an axe connected to a pulley and counterweight hidden by a sheet, you trip the wire, you get an axe to the face. I'm not shittin' you! Sand bag snareSand bag + sheet rope + nailsA slipknot on the ground camoflaged with what ever is on the surface with a snare switch holding a sand bag in a tenuous postion, break the twig, by stepping in the noose sand bag goes down, you go up. Loot trapPiece of loot + pressure activated explosive (grenade or something)Pick up the loot, lose your face. Poisoned foodSome food + a syringe + bleachLeave out a mock food stash for people to raid, they'll overlook your real stash and take themselves out to boot! "Medicine"The medicine you want it to look like + bleach + cooking pot + sugar + craft knife + glueDehydrated bleach covered in your medicine of choice with a lovely sugar coating popped back safely into the blister pack. Make survivors sicker the more "Medicine" they eat, just don't mix it up with your stash! Link to comment Share on other sites More sharing options...
Fj45 Posted December 4, 2013 Share Posted December 4, 2013 Counter weighted AxeAxe + Fishing Line + 2 planks + nailsYou been watching the latest season of The Walking Dead? Then you know this one if not. It's just an axe connected to a pulley and counterweight hidden by a sheet, you trip the wire, you get an axe to the face. I'm not shittin' you! Probably wouldn't be a very effective weapon, good way to give raiders a new axe. Link to comment Share on other sites More sharing options...
Rathlord Posted December 4, 2013 Share Posted December 4, 2013 The amount of bleach you could leave on a pill would actually probably help the person. Takes a good bit more than that to be poisonous. Link to comment Share on other sites More sharing options...
Fj45 Posted December 4, 2013 Share Posted December 4, 2013 The amount of bleach you could leave on a pill would actually probably help the person. Takes a good bit more than that to be poisonous. Shining white GI tract! Link to comment Share on other sites More sharing options...
Jingles Sideways Posted December 4, 2013 Share Posted December 4, 2013 The amount of bleach you could leave on a pill would actually probably help the person. Takes a good bit more than that to be poisonous.I said dehydrated bleach, not just dipped in bleach, about 50 mgs of powdered bleach taken 12 times is going to do a lot more than just scrub your throat clean. Counter weighted AxeAxe + Fishing Line + 2 planks + nailsYou been watching the latest season of The Walking Dead? Then you know this one if not. It's just an axe connected to a pulley and counterweight hidden by a sheet, you trip the wire, you get an axe to the face. I'm not shittin' you! Probably wouldn't be a very effective weapon, good way to give raiders a new axe. Also on on what basis did you make that judgement? Like you decided it would be giving raiders a free axe. Why? Link to comment Share on other sites More sharing options...
Rathlord Posted December 4, 2013 Share Posted December 4, 2013 The amount of bleach you could leave on a pill would actually probably help the person. Takes a good bit more than that to be poisonous.I said dehydrated bleach, not just dipped in bleach, about 50 mgs of powdered bleach taken 12 times is going to do a lot more than just scrub your throat clean. Ah, I misunderstood you. I thought you meant just coating a pill in bleach- that would do nothing but burn a bit. But if you mean actually making the pills out of bleach, maybe. Link to comment Share on other sites More sharing options...
American Steel Posted December 4, 2013 Share Posted December 4, 2013 I honestly think some of the simplest devices would be best. Let me build a walk way ontop of my fence (I dont care if I am 1 level up or 3). Now that I am looking down (on a battlement on from the roof of my build). I click on the square the zombie is on with a LOG in my primary slot. It say "Do you want to drop the log?" Player says yes and drop the log onto the zombie. You hit whatever is in the square, with the height and Blunt weapon modifier increasing the chance of a leathal blow. Log is left on the ground one way or the other. Players could drop other objects, some could be destoyed while other might not. Maybe with some interesting effects: Sandbag, Bag of plaster, Bag of Concrete, Bucket of Paint, plank, can of soup, whatever. Link to comment Share on other sites More sharing options...
Simon816 Posted December 4, 2013 Share Posted December 4, 2013 okay firstly as someone who had a rather mispent youth with a very dog-eared copy of the old schoolboy favorite (the Anarchists cookbook) i can attest that explosives is not something you want to learn on a trial an error basis lol the tennis ball bomb trick doesnt work well the amount of smoke is useless, but an ammonia nitrate "Cake" once lit can fill 3 american city blocks with smoke lol (i know i tried) - this is however rather useless against zombies as your more likely to stumble into one in the smoke. i like the idea of flash bangs and i agree dynamite would be impossible to get hold of even demolition companies dont use it anymore as its too unstable ( the fact that alfred nobel's nitroglycerin factory blew up twice, once taking out his own brother can attest to that one) given the games setting there would however probably be a large amount of gunpowder based "crowscarers" (think firecrackers on a long fuse/rope the sets one off every few minutes) i live in a rather rural area myself with a few farms etc and theres more gunpowder based explosives used in farming then you can shake a stick at (ive got a box full of the dam things, perfect for flash bangs you just need gunpowder and a bit of paper or card pack tight add fuse and light - good distraction no damage) i think traps for the game should be kept simple and not sure how well deadfall/spike traps would work with zombies as they have a very low chance of actually killing them (after a while they will clog up the spikes and climb over there impaled brethren i do really really want some distractions though like setting up a battery powered boombox. or seting up loads of wind chimes around your base to divert wanderers etc oh and i love the remote control car idea lol maybe with an alarm clock duct taped on the top? on a lighter note as impractical as it would be i would love to see the paint can tied with string at the top of the stairs home alone style, impractical but hilarious Link to comment Share on other sites More sharing options...
Jatta Pake Posted December 5, 2013 Share Posted December 5, 2013 I think dropping large nets on groups of zombies would be an effective way of hindering their movement. As the monsters thrash around they will become more entangled in the netting. Instead of a cluster of mobile individual zombies, you would have a mass group bound together hindering movement through smaller enclosures like doorways. Clearly the best traps would involve some sort of heavy object falling on top of the zombie. Why? The zombie's only vulnerability is the head and this is the primary impact site for any objects falling from above. A more elaborate mechanism would funnel zombies into an area covered by chain link fencing about 10 feet in height. With reinforced walking planks on the top, a survivor could dispatch zombies quickly with downward thrusts from an improvised spear through the fence floor into the zombie "cage". These traps would be effective against 10-30 zombies but not effective against hordes of thousands. For that you would need a truly large scale industrial solution run by a team of at least 50 survivors. Something like a massive stone works that funnel and gate zombies into kill zones using some type of bait. Imagine a huge jerry-rigged "Star Wars trash compactor" squishing zombies over and over. You would need bulldozers and scoop trucks to scoop up the resulting zombie goo for dump trucks to haul to a landfill. Gaffa Tape Warrior 1 Link to comment Share on other sites More sharing options...
Puddles404 Posted December 5, 2013 Share Posted December 5, 2013 Something as simple as a garage door remote and a doorbell or the siren for a house alarm would work rather well as a distraction device to lure away Zeds from your trail. Remote Controlled Noise (Quiet or Loud)Garage Door Opener + Garage Door Receiver + Doorbell / House Alarm + WireHave a horde too close to where you want to go? Being chased by a horde of angry groupie Zeds? Throw the device while running, or conveniently pre-place it on the ground away from where you want the Zeds to not be then press the magic button. One Ding-dong later, or if you're lucky enough to have salvaged an Alarm during your days in Muldraugh, the now sweet, sweet sound of a Claxon wailing will get those Zeds out of your hair. Link to comment Share on other sites More sharing options...
uberevan Posted December 6, 2013 Share Posted December 6, 2013 Cut Grapes in half and put em in a microwave then turn it on! Link to comment Share on other sites More sharing options...
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