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New trap concept I've been working on and would like to see in Zomboid.


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This is something I made using HTML. I plan to make it more clear, but what are you seeing here is:

  • A chair, which have its inventory.
  • A rifle put on the chair and appear on the texture sprite.
  • A wooden stake (sturdy stick) with attached Thread to it.
  • Me.
  • Extending Thread line as an interactive thing. Yes, it actually follows the mouse.

What is it supposed to be is that player puts a gun on the chair, places 2 stakes and connects a string between them. To do so, after placing the first stake he rightclicks it and selects Attach > Thread from the menu. Then this thing appears. You can then tie the line to another stake, but only if there's enough string left. Then he somehow ties it to a special mechanism (maybe just chair) and connects the entire trap. When an enemy will cross the line, a gun will shoot. Something like that?

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A more basic way of doing it (might be moddable as of current version I think?) would be to enable chair inventory, place a gun and a thread/twine in it, and when the doors open and traps trigger 1 ammo and x*tiles use of string is used up (1 tile = 1 twine/thread use)

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