francogp Posted March 7, 2016 Share Posted March 7, 2016 Hi, Is there a way to program my custom drop, without modifying the vanilla tables/rolls, for my custom items? the problem is that with the perk "lucky" I can obtain VERY EASY my super rare MODED ITEMS on zombies (in 10 minutes I managed to get 1/4 of them with that perk, and in theory I should get one of them per month). I want to create RARE items, with probabilities lesser than the 0.1 imposed by the perk "lucky". I already tried to see other mods, but they got a VERY complicated and long code, without comments and I need the "basic code" to do that on my way. Link to comment Share on other sites More sharing options...
ShuiYin Posted March 7, 2016 Share Posted March 7, 2016 4 hours ago, francogp said: Hi, Is there a way to program my custom drop, without modifying the vanilla tables/rolls, for my custom items? the problem is that with the perk "lucky" I can obtain VERY EASY my super rare MODED ITEMS on zombies (in 10 minutes I managed to get 1/4 of them with that perk, and in theory I should get one of them per month). I want to create RARE items, with probabilities lesser than the 0.1 imposed by the perk "lucky". I already tried to see other mods, but they got a VERY complicated and long code, without comments and I need the "basic code" to do that on my way. I think you can just use the event that triggers when container fills and inject your item using zombrand tho you have to add a bit of code so that lucky will get some bonus too. I never did this before but this seem logically possible. Link to comment Share on other sites More sharing options...
ORMtnMan Posted March 10, 2016 Share Posted March 10, 2016 On 3/7/2016 at 0:09 AM, francogp said: Hi, Is there a way to program my custom drop, without modifying the vanilla tables/rolls, for my custom items? the problem is that with the perk "lucky" I can obtain VERY EASY my super rare MODED ITEMS on zombies (in 10 minutes I managed to get 1/4 of them with that perk, and in theory I should get one of them per month). I want to create RARE items, with probabilities lesser than the 0.1 imposed by the perk "lucky". I already tried to see other mods, but they got a VERY complicated and long code, without comments and I need the "basic code" to do that on my way. If you are still trying to figure this out, look at my distributions script. At the bottom it has a hook into the container fill for you to reference and I have custome zombrand like ShuiYin says. Link to comment Share on other sites More sharing options...
francogp Posted March 10, 2016 Author Share Posted March 10, 2016 24 minutes ago, ORMtnMan said: If you are still trying to figure this out, look at my distributions script. At the bottom it has a hook into the container fill for you to reference and I have custome zombrand like ShuiYin says. Yes, I already do that... I manage to "shrink" your script to 20 lines as a "basic" script. Now I use that. I will post it as an example for others... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now