Alixen Posted February 26, 2016 Share Posted February 26, 2016 Hey guys. I've been following Project Zomboid since the old days, and still remember reading about the teams early and sometimes dramatic troubles, such as bomb scares. The game has come on leaps and bounds since then, and I'm only beginning to delve into more recent changes. That said, I've having a really frustrating problem. I'm a major Star Wars nerd, and for a personal project decided to see what it would be like to roleplay as a Jedi in PZ. I've spent all day fiddling with text, code, mod.info files, item spawn mods, folders, and AFDFDBHAHABLARGH. I'm trying to get this... http://www.theindiestone.com/community/viewtopic.php%3Ff=33&t=3995.html ...to function in the current game, but it just won't play ball. Moreover I tried to make a 'recipe' that basically consisted of nothing so I could more or less spawn it immediately on a new character I was setting up for the RP. It was less than successful. This is the item file... module Starwars{ script LoadCustomTextures { LoadTexturePage(lightsaber); LoadTexturePage(lightsaberui); } trigger OnPreMapLoad { call LoadCustomTextures } item Lightsaber { Type = Weapon, DisplayName = Lightsaber, Icon = Lightsaber, MinAngle = 0.2, MaxDamage = 20, MinDamage = 20, MaxRange = 1.7, SwingAnim = Bat, WeaponSprite = lightsaber, Weight = 7, WeaponWeight = 1.0, DoorDamage = 40, MinimumSwingTime = 6, SwingTime = 17, SwingAmountBeforeImpact = 0.2, PushBackMod = 0.1, SplatNumber = 10, KnockBackOnNoDeath = false, SplatBloodOnNoDeath = true, ImpactSound = lightsaberswing2, UseEndurance = true, } containeritemdistribution { Containers = sidetable, Lightsaber = 0, }recipe Lightsaber { keep Shoes, null, null, null, Lightsaber, 5.0, } recipe Lightsaber { PopBottle, Result:EnergyDrink, Time:1.0 }} and the mod file... name=TLightsaberposter=poster.pngdescription=Adds a Lightsaber.id=Lightsaber A mess, and I have no clue what any of it means, but after several hours of tutorials and ripping other mods to pieces it was the best I could come up with. I was hoping someone more used to this would be kind enough to throw together a quick and dirty fix for the mod, with a recipe that consists of a piece of cloth or something? I can handle textures and such, to a degree, but I am tearing my hair out. fluffe9911 1 Link to comment Share on other sites More sharing options...
Alixen Posted February 29, 2016 Author Share Posted February 29, 2016 Anyone? I would really appreciate some help. I can offer to donate a few dollars for the persons time, if that would help, assuming that's not against the rules. Link to comment Share on other sites More sharing options...
fluffe9911 Posted March 2, 2016 Share Posted March 2, 2016 I will try to help you out once a get home and you don't have to pay me anything lol shouldn't be to hard. Link to comment Share on other sites More sharing options...
fluffe9911 Posted March 2, 2016 Share Posted March 2, 2016 Alright done do note that atm its made using ripped sheets and uses the pole cue texture due to limitations (plus me not knowing how to make a model) so here you go also it comes with custom sounds so that's a plus tell me if you want any thing else and I will see what I can do like make a legit recipe or it spawn somewhere in the world. http://www.mediafire.com/download/mbf2xzybe4hjn9z/Light+Saber+Mod.rar Faalagorn 1 Link to comment Share on other sites More sharing options...
Alixen Posted March 6, 2016 Author Share Posted March 6, 2016 Your a gem, thanks a ton. Something I can tinker with now. I really appreciate it.Do you have Star Wars Knights of the Old Republic on steam? Got it in the current Humble Bundle, but already have it. Your welcome to the code as thanks, should you not have it. Link to comment Share on other sites More sharing options...
Alixen Posted March 6, 2016 Author Share Posted March 6, 2016 Tested it out, it works great as a base, though it's still using poolcue sounds and looks very much like a poolcue. Can anyone advise on how I go forwards? Do the weapons have to be 3D models or something? The new 'player' model seems to be, when it used to be sprites. If so, that means I'm likely going to have to settle for a retexture of the poolcue. 1. How do I link the included lightsaber sound to the swinging of the model? If I know that, I can add hit sounds from other lightsaber mods, too. 2. Where and what do I edit to turn the texture used into a lightsaber looking one, and is it possible to make it glow? Link to comment Share on other sites More sharing options...
fluffe9911 Posted March 6, 2016 Share Posted March 6, 2016 (edited) for custom models I would do that but I don't know a thing about modeling plus you need ModelLoader for it to work lol also as far as Star Wars Knights of the Old Republic no I don't have it up to you though if you want to give it to me just wanted to help you out Also no idea if its possible to make it glow sorry and just tell me if you need anymore help and I will see what I can do. Here is a hotfix for the sounds http://www.mediafire.com/download/mbf2xzybe4hjn9z/Light+Saber+Mod.rar enjoy also haven't tested it due to me being tired but it should work. Edited March 6, 2016 by fluffe9911 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now