Faalagorn Posted February 21, 2016 Share Posted February 21, 2016 (edited) It would be nice that if stale items (the ones with reduced hunger and unhapiness & bordem maluses) would be marked as so in their name, in the similar fashion to Fresh and Rotten food. That would be helpful in distinguishing why the food have the maluses, especially for newer players that don't know all the food in-game yet and especially since the icon does not indicate it in any way. Would be nice to include that in Build 34, which is mostly Food focused build Edited March 5, 2016 by Faalagorn Sedgwick, Geras, Peetfighter and 1 other 4 Link to comment Share on other sites More sharing options...
Geras Posted February 21, 2016 Share Posted February 21, 2016 Yeah, it can be tedious to drop down your 40 potatoes list and check one by one which ones are getting bad. Link to comment Share on other sites More sharing options...
formoza Posted February 21, 2016 Share Posted February 21, 2016 I agree. Expanding the list and sorting out staled ones is not funny, although it is realistic. Link to comment Share on other sites More sharing options...
Blake81 Posted February 21, 2016 Share Posted February 21, 2016 I agree with this; stale detection can be quite tedious, specially when you have 20+ of something. Link to comment Share on other sites More sharing options...
Demonic_Kat Posted February 22, 2016 Share Posted February 22, 2016 This is odd. My stacks of potatoes separate themselves. The fresh ones are in a fresh pile, the stale in a pile, and rotten in a different pile. I've even seen them change piles (very serendipitous to witness, but interesting). Link to comment Share on other sites More sharing options...
Fryhizzle Posted February 22, 2016 Share Posted February 22, 2016 Well some foods are labeled fresh, then they lose 'fresh' out of their title after a time. Doesn't that do the same thing without adding a new state to foods? It's not fresh, but it's not rotten. Link to comment Share on other sites More sharing options...
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