Spatz Posted February 6, 2016 Share Posted February 6, 2016 In my last game, I had a Scout-character which was quite good at "foraging". Since I found a mass of "hammers" in the town, I had no use for the non-sharp stones after a while. Nonetheless, I found tons of it. Soon later, I had around 50-100 twigs and other wood-stuff.That was the time I wished, there was a "destroy item"-button in the game. Of course, you can let the stuff right there where you found it (on the ground). But I don't want to litter with the stuff all of the world. I can imagine, this will lead some time to problems with stability of the save file, since the data of the world gets bigger and bigger.Or maybe you could make it possible to check individually, what items get foraged, so you uncheck with a click, if you don't want to search for non-sharp stones any more. So it shows you only the stuff, you didn't uncheck in a foraging-menu... Leith McLean, CaptKaspar, Jericoshost and 2 others 5 Link to comment Share on other sites More sharing options...
PlasticandRage Posted February 6, 2016 Share Posted February 6, 2016 That actually would be really nice. Rotten food is usually my big one. If a composting system is ever implemented it wouldnt be a problem anymore, but for the time being I usually pick a dead zombie near my house and just fill its inventory. Itd certainly save some time. With all the construction Im usually doing, I tend to end up with a lot of useless twigs and sticks as well though. Every fortress I've built since they were added to the game has at least one crate full of them. Link to comment Share on other sites More sharing options...
Blake81 Posted February 6, 2016 Share Posted February 6, 2016 Why don't you just, like, throw it away? That's what I always do. Or if you're so hell-bent on destroying something, just put them on a dead Zed and burn its corpse somewhere. IMHO, a ''Destroy Item'' mechanic has too much potential for griefing or even simple accidents of ''Oops! Pressed the wrong button and destroyed my Sledgehammer!''. A system to turn rotten food into something useful would be nice, tho.... syfy 1 Link to comment Share on other sites More sharing options...
francogp Posted February 9, 2016 Share Posted February 9, 2016 Destroying items it's not immersive at all. Maybe some recycle/fuel system for other items, or more recipes, but not DESTROY. Link to comment Share on other sites More sharing options...
CaptKaspar Posted February 10, 2016 Share Posted February 10, 2016 Or maybe you could make it possible to check individually, what items get foraged, so you uncheck with a click, if you don't want to search for non-sharp stones any more. So it shows you only the stuff, you didn't uncheck in a foraging-menu... I want this! It never made sense to me that I pick up every single thing I find while foraging. If I went out looking for berries and mushrooms, I wouldn't come home with my pockets full of rocks and twigs. Livio Persemprio 1 Link to comment Share on other sites More sharing options...
vonVile Posted February 10, 2016 Share Posted February 10, 2016 Camp fires would be a good use to destroy items. Pretty much everything in the game would be disposable and considered fuel for fire. The only thing that wouldn't would be any metals. Spatz and Kuren 2 Link to comment Share on other sites More sharing options...
Leith McLean Posted April 22, 2016 Share Posted April 22, 2016 Being able to burn more things would be good. Better than a destroy button. I think we should be able to destroy items because, although you *could* go and drop it somewhere, that's really boring. I spend enough time sorting bags as it is. Link to comment Share on other sites More sharing options...
winterpyre Posted April 22, 2016 Share Posted April 22, 2016 For twigs and branches I would love to see a "add fuel" option for more than one at a time(x5,x10,all), would help make twigs more usable. maybe we can hope for more uses for stones in the future and compost bins for rotten food. I don't agree with a general "destroy/burn" button though, like others have said you could pack zeds full of trash and move them somewhere, or just make a "trash area" somewhere a little ways from your base and build a few crates to pack stuff into Hilrof 1 Link to comment Share on other sites More sharing options...
ShuiYin Posted April 22, 2016 Share Posted April 22, 2016 Use twigs for arrow component and stones for sling ammo Link to comment Share on other sites More sharing options...
Magic Mark Posted April 24, 2016 Share Posted April 24, 2016 You can use twigs and stuff as fire fuel, that's how I've been disposing of them. Why waste planks when you can use all of those twigs and branches. As for the other stuff, you really just gotta be careful about what you do with it. Usually when I get rocks I just build the tools out of them and then use them as my makeshift weapon. Spears are also good if your maintenance skill is up. And when they break, I just store them on dead bodies in my body pile and burn it. My one thing with the Herbology book is that you will often have extra poultice... although generally that kind of thing is useful to hold on to just in case. Link to comment Share on other sites More sharing options...
Slice985 Posted April 26, 2016 Share Posted April 26, 2016 As much as the OCD neat freak in me hates garbage. From a realism and immersion standpoint. Just litter.. Just drop trash all over the place. I know society has trained you that littering means you are a demon and dirty. But just take those dity rags, take those twigs and sticks and hammers.. And dump them in the middle of the road, in someone's backyard. Just anywhere. Make huge steaming piles of rotted garbage. Link to comment Share on other sites More sharing options...
blackteapie Posted April 26, 2016 Share Posted April 26, 2016 (edited) I would prefer having ability to burn the waste items, rather than simply a destroy button. Edited April 27, 2016 by blackteapie Link to comment Share on other sites More sharing options...
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