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Ages for Characters


lightiggy

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It would be nice if you could play as the young(14-18), adults (Vanilla), and the elderly(50-70s)

 

Youth

More positive(becomes unhappy slower)(however gets bored faster as well)

Slightly weaker than adults

Slightly faster than adults

Increased metabolism

Requires more sleep

Slightly better hearing and sight

 

Elderly(Would give the player some extra points for traits)

Lowered metabolism

Weaker

Slower

Weaker immune system

Needs less sleep

Much less likely to become sad although harder to get out of it

Gets bored slower

Less stamina

Reduced hearing and sight?

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More differnce in physical appearance would be way better and would enhance the realism and roleplay value:

 

Examples:

 

fit: Stronger / faster Hungry

obese: Slower AND stronger / less stamina AND needs more food to fight hunger

skinny: less food and water consumption / Less carry weight, weaker attacks

normal: balanced^^

 

tall: more strength / easier to see

short: harder to see / less strengh

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What do older people need less sleep? Older people need to rest a lot and get to sleep during the day (70% Of the seniors I know)

 

And maybe for young people to have a little happiness bonus to eat snacks and stuff (like the nutrition system to come would be balanced)

 
And young people may not have the age of 18 (The media does not look kindly games where adolescents characters can die, bleed, slay dragons and drink)
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I think age should work similarly to traits and trait points. For example going as young would have pros (like you said before about faster speed, etc.) but the cons would outweigh the pros (lower strength, faster metabolism, etc.) so it would give you a few trait points to play as young. Playing as an adult would be no different than it is now and would not give or take away any trait points. Going as elderly would be almost entirely debuffs and would give you a large amount of trait points.

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