RedKrypton Posted January 3, 2016 Share Posted January 3, 2016 Time and time again, when I want to clear out my inventory I strip myself naked and also unequip my rucksack. Could you please make it so, that worn items don't show up in the inventory, because currently, if I for example have more than one pair of pants I have to open the stack and only select those I do not wear. Same with sweaters and backpacks. Couldn't you make a screen just for the armor and clothes you are wearing? All other zombie survival games manage that too. CaptKaspar, Jason132, Peetfighter and 3 others 6 Link to comment Share on other sites More sharing options...
AnthonyDoKo Posted January 3, 2016 Share Posted January 3, 2016 Yeah this would be nice. I would like to be able to hold shift and make it so equiped items aren't selected or something. I often have to dump stuff in pieces because I can't just highlight everything. CaptKaspar 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted January 3, 2016 Share Posted January 3, 2016 Surely it'd make more sense just to keep equiped items out of item stacks. No need to have a separate UI element. Dude4Life, CaptKaspar and Suomiboi 3 Link to comment Share on other sites More sharing options...
EasyPickins Posted January 4, 2016 Share Posted January 4, 2016 What do you think about this? Equipped items go at the top of the list. Hydromancerx, CaptKaspar, Zorak and 11 others 14 Link to comment Share on other sites More sharing options...
Hydromancerx Posted January 4, 2016 Share Posted January 4, 2016 That would be awesome! Link to comment Share on other sites More sharing options...
fluffe9911 Posted January 4, 2016 Share Posted January 4, 2016 Yes please lol Link to comment Share on other sites More sharing options...
Geras Posted January 4, 2016 Share Posted January 4, 2016 That would do the trick. Link to comment Share on other sites More sharing options...
Leoquent Posted January 4, 2016 Share Posted January 4, 2016 Simple but awesome improvement! Link to comment Share on other sites More sharing options...
Insidiousness Posted January 4, 2016 Share Posted January 4, 2016 And also sort by category at default... =) Link to comment Share on other sites More sharing options...
Marinus Posted January 4, 2016 Share Posted January 4, 2016 @Easypicking. Yes, that would be great. Link to comment Share on other sites More sharing options...
Rabisco Posted January 4, 2016 Share Posted January 4, 2016 Great! I would like to see that as well. Link to comment Share on other sites More sharing options...
CaptKaspar Posted January 5, 2016 Share Posted January 5, 2016 +1 EP! Link to comment Share on other sites More sharing options...
Batsphinx Posted January 5, 2016 Share Posted January 5, 2016 Awesome EP Kuren 1 Link to comment Share on other sites More sharing options...
RedKrypton Posted January 5, 2016 Author Share Posted January 5, 2016 What do you think about this? Equipped items go at the top of the list. That would do the trick for now. The reason why I ask for a seperate UI element is, that you then could implement an armor system easily. You know the zombies proof armor, which you equip at your arms to prevent a bite from coming through. Or helmets and other chest armor. Link to comment Share on other sites More sharing options...
CaptKaspar Posted January 5, 2016 Share Posted January 5, 2016 What do you think about this? Equipped items go at the top of the list. That would do the trick for now. The reason why I ask for a seperate UI element is, that you then could implement an armor system easily. You know the zombies proof armor, which you equip at your arms to prevent a bite from coming through. Or helmets and other chest armor. I'd like to see all equipped items under one inventory tab and all 'stored' items in another. Instead of having a 'main' inventory and a 'bag' inventory, we could have 'equipped' and 'stored'. Even without a backpack you could still have 'stored' inventory that represents items in your pockets or whatever. When you find a bag it increases the total available storage. What about holsters for guns? You can't quickly equip/unequip a gun without one? Link to comment Share on other sites More sharing options...
BudeRoy Posted January 5, 2016 Share Posted January 5, 2016 What about holsters for guns? You can't quickly equip/unequip a gun without one?I'am working on my WIP mod PZExpanded and i've made "Tactical Belt with Holster" container, which doesn't require to be equipped in order to access in it and it only accept weapons in it. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted January 5, 2016 Share Posted January 5, 2016 What do you think about this? Equipped items go at the top of the list. That would do the trick for now. The reason why I ask for a seperate UI element is, that you then could implement an armor system easily. You know the zombies proof armor, which you equip at your arms to prevent a bite from coming through. Or helmets and other chest armor. You do not need a separate UI to have layering . . . Link to comment Share on other sites More sharing options...
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