Heporlathic Posted December 20, 2015 Share Posted December 20, 2015 Hey, how gruesome would it be if your blade weapons could end up stuck inside of a zombie? cool daddy shark and Trojan_Turps 2 Link to comment Share on other sites More sharing options...
Trojan_Turps Posted December 20, 2015 Share Posted December 20, 2015 It would be cool and make the axe a bit less supreme Link to comment Share on other sites More sharing options...
PeriwinkleSpazz Posted December 21, 2015 Share Posted December 21, 2015 I think for the sake of balance... if you used a weapon that was not as properly designed (like a butter or kitchen knife compared to a hunting knife) it would have a chance to get stuck in a zombie. OR if the durability of the weapon is low, it'd have a chance to get stuck in the zombie. Otherwise you just ramped up the difficulty x100 or x1,000% since you take away reliable weapons. Imagine you spent forever finding your first axe, "YAY I HAVE A GOOD WEAPON" you think, but the first time you swing it at a zombie when a hoard is approaching the random chance proc's and it gets stuck in the zombie. Good luck getting or finding that zombie ever again while your running for safety to retrieve that axe! All in all, it could be cool. I just think it'd have to be related to either improvised weapons or low durability. CaptKaspar 1 Link to comment Share on other sites More sharing options...
Heporlathic Posted December 22, 2015 Author Share Posted December 22, 2015 I think for the sake of balance... if you used a weapon that was not as properly designed (like a butter or kitchen knife compared to a hunting knife) it would have a chance to get stuck in a zombie. OR if the durability of the weapon is low, it'd have a chance to get stuck in the zombie. Otherwise you just ramped up the difficulty x100 or x1,000% since you take away reliable weapons. Imagine you spent forever finding your first axe, "YAY I HAVE A GOOD WEAPON" you think, but the first time you swing it at a zombie when a hoard is approaching the random chance proc's and it gets stuck in the zombie. Good luck getting or finding that zombie ever again while your running for safety to retrieve that axe! All in all, it could be cool. I just think it'd have to be related to either improvised weapons or low durability. I came to the conclusion that an axe for axeample sticks in wood if you do not hit hard enough. (splitting firewood)And not hitting hard enough means you are either a panicking sack of fleas, very exhausted, or just weak. Also I think its not a real big deal to retrieve the weapon, the hard part are the game mechanics:- pulling out weapon only possible if zombie is pushed to ground? All in all, it could be cool. I just think it'd have to be related to either improvised weapons or low durability.I think those already get too much negative attention Link to comment Share on other sites More sharing options...
Etsamaru Posted December 29, 2015 Share Posted December 29, 2015 I like the weak and tired idea. Link to comment Share on other sites More sharing options...
Pwnlord Posted December 29, 2015 Share Posted December 29, 2015 I'm up for it but if and only if the zombie gets the stuck weapon added to their sprite. That'd also make for interesting wounded zombies and an attack goal. "Oooh, that one's got a Fire Axe stuck in him!" *charge* Link to comment Share on other sites More sharing options...
ShuiYin Posted December 29, 2015 Share Posted December 29, 2015 Even tho this is cool but maybe a bit too complex. I think showing the inventory of players (carrying a backpack slinged rifle, etc) or zombies lugging a bag a better priority Link to comment Share on other sites More sharing options...
Trojan_Turps Posted December 29, 2015 Share Posted December 29, 2015 I was thinking that when the axe got stuck it would just add a bit of time before you can swing it again. This would represent you giving the axe a tug to free it from the zombie etc. It wouldn't even need to slow you down that much. Link to comment Share on other sites More sharing options...
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