SlendyMan0 Posted November 20, 2015 Share Posted November 20, 2015 Few items such as posters and generally stuff you put on walls seems to occupy whole cell and makes it non-passable. Is it intended, or just a bug? Link to comment Share on other sites More sharing options...
stio89 Posted November 20, 2015 Share Posted November 20, 2015 Update 33 is very good, I love the tv broadcasts, It makes the game feel even more alive, I think the broadcasts will play well off the npcs, like maybe you will here them talk amongst eachother about the broadcasts and then panic sets in , I can't wait The moveable furniture is amazing the ui and controls of it could use a little work but its such a nice feature. game is shaping up really nicely, keep up the great work devs. PZ is like a bun in the oven, not yet cooked but the smell is very alluring Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 20, 2015 Author Share Posted November 20, 2015 Post on our bug tracker every bug you find guys, it's way more easier for us to.. Track them? Kuren, Moose65, LeoIvanov and 2 others 5 Link to comment Share on other sites More sharing options...
Madnesis Posted November 20, 2015 Share Posted November 20, 2015 Build 33 is just great, you guys rock! I'm really enjoying it, keep up the good work. Link to comment Share on other sites More sharing options...
Kirrus Posted November 20, 2015 Share Posted November 20, 2015 Mannnnnn Patience, my young padawan, Patience. These things take time, especially when involving compiling C++ code to intergrate with third party libraries and APIs Kuren and ModdedTibby 2 Link to comment Share on other sites More sharing options...
lemmy101 Posted November 20, 2015 Share Posted November 20, 2015 I love the tv broadcasts, It makes the game feel even more alive, I think the broadcasts will play well off the npcs, like maybe you will here them talk amongst eachother about the broadcasts and then panic sets in , Ahem this may be something we've discussed. regarding MP people will just have to bear with us. Sorry about that but there are some gremlins to exile from the system. Kuren, EUDOXIO and f3rret 3 Link to comment Share on other sites More sharing options...
vanorfeadiel Posted November 20, 2015 Share Posted November 20, 2015 You can currently listen to the radio while being deaf. Leandro_ar27, Pat_Bren, Geras and 2 others 5 Link to comment Share on other sites More sharing options...
Blasted_Taco Posted November 20, 2015 Share Posted November 20, 2015 You can currently listen to the radio while being deaf.Thats a nice find Leandro_ar27 1 Link to comment Share on other sites More sharing options...
f3rret Posted November 20, 2015 Share Posted November 20, 2015 I'm not sure whether I'm missing something, but aren't the info shows on the TV supposed to give experience? My character watched a carpentry info-show in the game, but afterwards, I did not notice a change in the amount of experience or in the multiplier for the carpentry skill. Same thing for a fishing show that my character saw. I'd like to know about this too. How is the whole learning from a TV or radio supposed to work? I need to know if I need to bugreport this or not. EDIT: I just saw that Batsphinx replied to another post about it. This doesn't work yet, but they know about it so we probably don't need bugreports. Link to comment Share on other sites More sharing options...
kosmarjus Posted November 20, 2015 Share Posted November 20, 2015 Lovely update.Started a new game in West Point, however after a few hours of gameplay and I'm still unable to find an axe. Anyone else experiencing this or am I just unlucky?PS in the area where I live there's an axe or two in every household... Link to comment Share on other sites More sharing options...
Kirrus Posted November 20, 2015 Share Posted November 20, 2015 Lovely update.Started a new game in West Point, however after a few hours of gameplay and I'm still unable to find an axe. Anyone else experiencing this or am I just unlucky?PS in the area where I live there's an axe or two in every household... Axes are deliberately rare, due to the balance implications they have. It may be worth a trip over to the hardware store, into the mall, or to McCoy's logging north of Muldragh Link to comment Share on other sites More sharing options...
Moose65 Posted November 20, 2015 Share Posted November 20, 2015 Lovely update.Started a new game in West Point, however after a few hours of gameplay and I'm still unable to find an axe. Anyone else experiencing this or am I just unlucky?PS in the area where I live there's an axe or two in every household... If you really want axes, take the lucky trait, and kill any zombies you can find. After that, check out the hardware store as well as any warehouse. If all of the above fails, then your gonna have to settle on foraged axes. Link to comment Share on other sites More sharing options...
vanorfeadiel Posted November 20, 2015 Share Posted November 20, 2015 Regarding Axe from Zombie they only drop from Male Zombie. At least in all of my gameplay I have never found one on a female zombie. Link to comment Share on other sites More sharing options...
tomtentp Posted November 20, 2015 Share Posted November 20, 2015 Regarding Axe from Zombie they only drop from Male Zombie. At least in all of my gameplay I have never found one on a female zombie.That's racist!Right? PintLasher 1 Link to comment Share on other sites More sharing options...
Zorak Posted November 20, 2015 Share Posted November 20, 2015 great update.hers my feedback from few hours in survival mode.Intro music is fucking GREAT ! I love it.radio stuff is cool. It adds a lot to the game. But: survival is so hard now. you run away 80% of time, if lucky you find a safe place to spend a night and then you run away coz the area is swarmed.Radio says about some events and MU and WP are swarmed in survival mode. it makes most of those cool featurea like building cooking etc pointless as you dont have time for it. Also according to radio news Louisvill is sealed from MU and WP, what will happen when you release Louisville as map expansion ?FMOD is awesome, random buildings also adds a lot. Now i need to play a bit more with herbalism and moving furnitures but this time ill use my sandbox options. Link to comment Share on other sites More sharing options...
ModdedTibby Posted November 21, 2015 Share Posted November 21, 2015 Mannnnnn Patience, my young padawan, Patience. These things take time, especially when involving compiling C++ code to intergrate with third party libraries and APIs Don't worry. I have faith in our Indiestone Team! Albie 1 Link to comment Share on other sites More sharing options...
Rakkasan Posted November 21, 2015 Share Posted November 21, 2015 Here is my problem, I just rented server from Gameservers.com and they updated my server to 33.1 which is pretty lame as its not working with multiplayer...so my question is...why do they have it? If I wipe, they install version 32.19 and if I update it goes straight to 33.1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted November 21, 2015 Share Posted November 21, 2015 Here is my problem, I just rented server from Gameservers.com and they updated my server to 33.1 which is pretty lame as its not working with multiplayer...so my question is...why do they have it? If I wipe, they install version 32.19 and if I update it goes straight to 33.1Because anyone who purchases the game has access to beta builds. This isn't something we can restrict to certain owners. You'll have to sort it out with gameservers.come; we have no involvement with them. Rakkasan 1 Link to comment Share on other sites More sharing options...
Rakkasan Posted November 21, 2015 Share Posted November 21, 2015 Alrighty Link to comment Share on other sites More sharing options...
xyelmoxy Posted November 21, 2015 Share Posted November 21, 2015 First off, I think Project Zomboid is already my favorite game ever and can only go up from here. However, after playing a character through 16 days of First Week on Normal difficulty, I've noticed a few oddities. I hesitate to report them as bugs as I don't necessarily think they all are. - Erosion is developing way too quickly. By day 7 I had vines up all the buildings downtown and tall grass everywhere that was originally short grass. By day 14, the sidewalks have a lot of grass and its growing in the streets. The buildings are swamped with vines to the point of most windows being covered. - The food spawns seem far less random now. For example, in the large grocery store in West Point, after looting the whole building I noticed every cabinet had essentially the same items in it. One or two might vary but that's it. Every one had a chocolate, some chips, and an orange soda basically. - I have not heard helicopters or gunshots. A few dogs barking, two screams, (and my absolute favorite) a house alarm going off by itself while I was in my safehouse. - I have not found a single locked door in all of downtown. It's made my life easy but I doubt it's intended lol - Multiple tvs in the downtown upstairs apartments dont work - Picked up furniture disappears before I can place it somewhere else. Two bookcases and two wall shelves have disappeared into the abyss. Link to comment Share on other sites More sharing options...
EUDOXIO Posted November 21, 2015 Share Posted November 21, 2015 Here is my problem, I just rented server from Gameservers.com and they updated my server to 33.1 which is pretty lame as its not working with multiplayer...so my question is...why do they have it? If I wipe, they install version 32.19 and if I update it goes straight to 33.1 Check if they have the "normal" 32.30 version instead of the IWBUMS 33.1 one. Dont know for sure for gameservers, but in my host i have it like that. Link to comment Share on other sites More sharing options...
Okamikurainya Posted November 21, 2015 Share Posted November 21, 2015 I'm not really having fun with 33.1... I mean, the features that have been added are amazing but I'm wondering if it's going to be possible to get FMod working properly ever for me. I'm deaf 90% of the time, I smack a zombie in front of me and hear nothing except the birds in the background. Once I was surrounded by an angry hoarde and it was totally silent. The sound of breaking glass seems to work at random and if I'm standing against a west facing wall all of my sounds are muffled.I am using earphones, I'm not sure if that has something to do with it but I'm updating my sound drivers now, so I'll let you know how that goes. Also, the zombies seem to home in on me, even if I've avoided all of them they'll focus on my location and migrate there, regardless of whether I'm making any noise or not. And it isn't just unlucky random migration either, other areas will empty out to fill my location every time. Once they reach my location they just stop and loiter and grow in size every second. It makes playing a defensive character very difficult. I'm not sure if this is intended or not but I feel it is very unfair. If it wasn't for that, 33.1 would be amazing and I'm really looking forward to the fixed up true release. Moving furniture is great and easy to comprehend, I'd love it in the future if the same could be done with decorative vegetation and trees for those with a shovel and the gardener trait. Has there been any addition to the map, the outskirts of Louisville? I haven't managed to survive long enough to check yet. XD Link to comment Share on other sites More sharing options...
PintLasher Posted November 21, 2015 Share Posted November 21, 2015 Holy bananas, I just had my first alarm siren and the audio volume nearly killed me. :> /Edit: First thing I notice with tv / radio: Often I find it very hard to read the font. It probably needs some thick black outlines. Also it probably wouldn't hurt to be able to increase the font size.Maybe have text size directly related to the volume of the tv?? That way you can risk turning it up so you "hear" it better. Also it would make sense if max volume changed everything to all caps Batsphinx, Blasted_Taco, Joshnpk and 2 others 5 Link to comment Share on other sites More sharing options...
Joshnpk Posted November 21, 2015 Share Posted November 21, 2015 Holy bananas, I just had my first alarm siren and the audio volume nearly killed me. :> /Edit: First thing I notice with tv / radio: Often I find it very hard to read the font. It probably needs some thick black outlines. Also it probably wouldn't hurt to be able to increase the font size.Maybe have text size directly related to the volume of the tv?? That way you can risk turning it up so you "hear" it better. Also it would make sense if max volume changed everything to all caps +1 this, very good idea. Link to comment Share on other sites More sharing options...
Blasted_Taco Posted November 21, 2015 Share Posted November 21, 2015 Holy bananas, I just had my first alarm siren and the audio volume nearly killed me. :> /Edit: First thing I notice with tv / radio: Often I find it very hard to read the font. It probably needs some thick black outlines. Also it probably wouldn't hurt to be able to increase the font size.Maybe have text size directly related to the volume of the tv?? That way you can risk turning it up so you "hear" it better. Also it would make sense if max volume changed everything to all caps Man i would love to see that. Link to comment Share on other sites More sharing options...
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