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Okamikurainya's Map Projects


Okamikurainya

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4 years since I've posted in this topic... Wow.

Well, I just wanted to share a little experiment I was working on:

image.thumb.png.e1749303701aa4e3642785068b41f111.png

A 75x150 map.

Wanted to see if smaller maps were possible and they are.

 

screenshot_26-08-2019_22-09-04.thumb.png.cece56848f83bc5a2b897be8f1fee9e6.png

Including an update of some cave textures.

 

screenshot_26-08-2019_22-20-37.thumb.png.2a0df2af4e59d75edafc6fe3f6df28ff.png

 

screenshot_26-08-2019_22-21-33.thumb.png.3de499bb10a2acad59c43891f498f8c3.png

 

screenshot_26-08-2019_22-21-51.thumb.png.2bb6e1b325deb061d2a45875cb66b04b.png

 

The smaller size works fine ingame and I feel like it could lead to some cool deathmatch style maps.
I'm no good with LUA, but if there's anyone who is and can possibly do some coding for a deathmatch mod, it could be quite epic.

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  • 2 weeks later...
  • 2 weeks later...

So I started porting the tiles from Survival Crisis Z over to Project Zomboid:

oka_scz_wall2.thumb.png.4264dfd33b40049bab24d49394ee0a39.png

 

But I got a bit burned out, what with other projects more important to me also being worked on...
I got through a decent portion of the tiles though, all of them contained here:
SCZTiles.rar

Free for anyone to use as they so please. These were all made with my IsoZoid tool, so give that a check out as well:
https://theindiestone.com/forums/index.php?/topic/25760-isozoid-tool

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