MePhone4S Posted October 17, 2015 Share Posted October 17, 2015 The PZ Team aims to make this game as realistic as possible, yet they forgot something important. Unconsciousness Though this will mostly effect multiplayer until the release of A.I Survivors, it's something that should be added and would make for more tactical approaches in combat when targeting heavily armed players. Basically, you can become unconscious when you are low on blood, suffering the pain debuff "Agony" for a set amount of time, or hit with a blunt weapon enough times, you become unconscious. When you are unconscious, you can not interact, see, or hear anything and can not use your inventory. Unconsciousness lasts for 3 minutes, if someone hits you, the time is increased by 1 minute, 5 hits in a row kills you. You can tie up unconscious players and also inject them with substances (if such a thing is going to be added). You can also drag them to wherever you please, you are also able to loot their body. Benson, uberevan, LogicalKip and 1 other 4 Link to comment Share on other sites More sharing options...
Sykriss Posted October 17, 2015 Share Posted October 17, 2015 +1 Also, given the fact that there is locational damage in PZ, a solid hit to the head with a blunt weapon should increase the chance of being knocked out by a lot. This also makes me wonder if adding limb targeting should be a thing - Allowing players with a high skill in blunt/blade accuracy to target specific limbs. You could target zombie legs to make them have an increased chance of falling over, or heads for an increased chance for critical hits. Oh, the possibilities! Link to comment Share on other sites More sharing options...
Dragonbahn Posted October 17, 2015 Share Posted October 17, 2015 This is planned and it has been for a long time. Please read the Commonly suggested before posting! OprahWinfrey and GoodOldLeon 2 Link to comment Share on other sites More sharing options...
MePhone4S Posted October 17, 2015 Author Share Posted October 17, 2015 I was not aware of that, however "Passing out" is a bit vague, don't you think? uberevan 1 Link to comment Share on other sites More sharing options...
lerk Posted October 17, 2015 Share Posted October 17, 2015 You may get unconsciousness from MASSIV (but not deadly) damage in an short time. Maybe if you get shot twice. Link to comment Share on other sites More sharing options...
MePhone4S Posted October 17, 2015 Author Share Posted October 17, 2015 I already stated that if the player receives the pain debuff "Agony" for a set time, they go unconscious Link to comment Share on other sites More sharing options...
Livio Persemprio Posted October 17, 2015 Share Posted October 17, 2015 i know it sounds weird, but i play so carefully that i never really risked to pass out due to tiredness, so, is it a thing in game? will you ever fall asleep around? or is it like that overweight message "threaten back injury" wich is not in the game yet? Link to comment Share on other sites More sharing options...
MePhone4S Posted October 17, 2015 Author Share Posted October 17, 2015 I'm positive it hasn't been added yet, but later today, I will test that. Livio Persemprio 1 Link to comment Share on other sites More sharing options...
Livio Persemprio Posted October 17, 2015 Share Posted October 17, 2015 thanks, i'd love to know that and unfortunately i can't play the game these days Link to comment Share on other sites More sharing options...
uberevan Posted October 17, 2015 Share Posted October 17, 2015 I was not aware of that, however "Passing out" is a bit vague, don't you think?IIRC, "passing out" is actually referring to not getting any sleep. I've not once heard this suggestion, which is actually quite a new experience for me Link to comment Share on other sites More sharing options...
J0hnm13 Posted October 18, 2015 Share Posted October 18, 2015 In the current build, you can not pass out from sleep deprivation. You just get weaker. On topic though, realistically I can't see myself using blunt force to kidnap someone being a viable thing, but that's just me. Link to comment Share on other sites More sharing options...
Furente7 Posted October 18, 2015 Share Posted October 18, 2015 Would also like to see passing out from drunkenness, extreme phobias e.c.t Link to comment Share on other sites More sharing options...
uberevan Posted October 20, 2015 Share Posted October 20, 2015 In the current build, you can not pass out from sleep deprivation. You just get weaker. On topic though, realistically I can't see myself using blunt force to kidnap someone being a viable thing, but that's just me.I know, but that's the "confirmed" feature in the list of Commonly Suggested SuggestionsHe's talking about passing out from pain, which I haven't heard before Link to comment Share on other sites More sharing options...
Mike280 Posted October 20, 2015 Share Posted October 20, 2015 As fun as people might think this is, remember that we're in a zombie apocalypse here. The unintended consequence is that you'll die more times than you ever could image as you pass out/fall unconscious around LOTS of zombies. Or...not lots of zombies, just one. Just imagine how sucky it would be to fall from the second floor accidentally (it happens), and you pass out from the pain. One zombie comes across your tender unconscious butt and makes a meal out of you. You're unconscious, so assuming you were in so much pain that you passed out, being eating isn't going to suddenly wake you up. I think a lot of people would hate this. In multiplayer, I come behind you and wack you in the head with a bat, then I walk away to let the zombies finish you off. Unless you like playing without zombies, in which case just go buy the Sims, COD, or something.... Link to comment Share on other sites More sharing options...
Livio Persemprio Posted October 20, 2015 Share Posted October 20, 2015 i doubt that a fall from the second floor could make you pass out, the pain is intense enough to keep you screaming for a bit.i can see people passing out due to overestimating their chances more than mistakes, and making people think more before charging into anything is just good Link to comment Share on other sites More sharing options...
Sykriss Posted October 20, 2015 Share Posted October 20, 2015 As fun as people might think this is, remember that we're in a zombie apocalypse here. The unintended consequence is that you'll die more times than you ever could image as you pass out/fall unconscious around LOTS of zombies. Or...not lots of zombies, just one. Just imagine how sucky it would be to fall from the second floor accidentally (it happens), and you pass out from the pain. One zombie comes across your tender unconscious butt and makes a meal out of you. You're unconscious, so assuming you were in so much pain that you passed out, being eating isn't going to suddenly wake you up. I think a lot of people would hate this. In multiplayer, I come behind you and wack you in the head with a bat, then I walk away to let the zombies finish you off. Unless you like playing without zombies, in which case just go buy the Sims, COD, or something.... I agree with OPs idea, though I feel like the amount of time one is unconscious should depend on the amount of pain the character is experiencing. I also feel like if a character is panicked, that unconsciousness from pain should be less likely as the character would be experiencing an adrenaline rush. Link to comment Share on other sites More sharing options...
Blasted_Taco Posted October 20, 2015 Share Posted October 20, 2015 As fun as people might think this is, remember that we're in a zombie apocalypse here. The unintended consequence is that you'll die more times than you ever could image as you pass out/fall unconscious around LOTS of zombies. Or...not lots of zombies, just one. Just imagine how sucky it would be to fall from the second floor accidentally (it happens), and you pass out from the pain. One zombie comes across your tender unconscious butt and makes a meal out of you. You're unconscious, so assuming you were in so much pain that you passed out, being eating isn't going to suddenly wake you up. I think a lot of people would hate this. In multiplayer, I come behind you and wack you in the head with a bat, then I walk away to let the zombies finish you off. Unless you like playing without zombies, in which case just go buy the Sims, COD, or something.... I agree with OPs idea, though I feel like the amount of time one is unconscious should depend on the amount of pain the character is experiencing. I also feel like if a character is panicked, that unconsciousness from pain should be less likely as the character would be experiencing an adrenaline rush. Then you get a shock and gg Link to comment Share on other sites More sharing options...
BetaSpectre Posted October 20, 2015 Share Posted October 20, 2015 "The PZ Team aims to make this game as realistic as possible, yet they forgot something important."Actually for the most part most people are telling me that realism is tossed out in favor of balance. Anyhow as for the main topic, isn't this already slated to be implemented in some fashion? Link to comment Share on other sites More sharing options...
Livio Persemprio Posted October 20, 2015 Share Posted October 20, 2015 that's because some things are actually easier to do in the game rather than in real life, so people could exploit them if done exactly how they work in real life.op is wrong on that sentence though, it's "The PZ Team aims to make this game as realistically HARD as possible"but that doesn't change the fact that unconsciousness is already confirmed as a yes in the commonly suggested suggestion's thread, so, to answer your question, yes, it should be implemented sooner or later Link to comment Share on other sites More sharing options...
uberevan Posted October 21, 2015 Share Posted October 21, 2015 that's because some things are actually easier to do in the game rather than in real life, so people could exploit them if done exactly how they work in real life.op is wrong on that sentence though, it's "The PZ Team aims to make this game as realistically HARD as possible"but that doesn't change the fact that unconsciousness is already confirmed as a yes in the commonly suggested suggestion's thread, so, to answer your question, yes, it should be implemented sooner or later I'm pretty sure that when they said "Passing out" they meant from sleep deprivation thoughAlso, you guys are acting like any amount of pain will knock you out, which isn't the case. It's pain like sewing skin together after getting hit with an axe or pulling a bullet out of your shoulder with tweezers, or running on a broken leg that would knock you out from pain sometimes. Sykriss 1 Link to comment Share on other sites More sharing options...
Suomiboi Posted October 21, 2015 Share Posted October 21, 2015 It could be implemented as a darkening screen, where when you notice it you have some time to try and get to safety. Would possibly create some excitement for the times you've cocked up. For example if you get shot or something major.And yes the original confirmation is about sleep deprivation. uberevan 1 Link to comment Share on other sites More sharing options...
MePhone4S Posted October 26, 2015 Author Share Posted October 26, 2015 It could be implemented as a darkening screen, where when you notice it you have some time to try and get to safety. Would possibly create some excitement for the times you've cocked up. For example if you get shot or something major.And yes the original confirmation is about sleep deprivation. That would ruin it, don't you think? Plus, I don't think an actual hit to your head would give you time to walk around before your brain feels the sudden shock. Sykriss 1 Link to comment Share on other sites More sharing options...
Suomiboi Posted October 26, 2015 Share Posted October 26, 2015 Well I wasn't talking about hitting, but the other options. I don't necessarily like the idea of becoming unconscious when hit, although realistic, it might not suit well with gameplay. I think a 10 second blackout would only seem fair. An out of the blue blackout would cause major annoyances to many players. Link to comment Share on other sites More sharing options...
MePhone4S Posted October 28, 2015 Author Share Posted October 28, 2015 Well I wasn't talking about hitting, but the other options. I don't necessarily like the idea of becoming unconscious when hit, although realistic, it might not suit well with gameplay. I think a 10 second blackout would only seem fair. An out of the blue blackout would cause major annoyances to many players.Survival games are supposed to be unfair, fairness ruins survival games. Plus, it wouldn't really be "out of the blue", as you can defend yourself against the threat. Link to comment Share on other sites More sharing options...
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