bassair Posted October 3, 2015 Share Posted October 3, 2015 I used to - a few builds back - know how to "if has trait Chronic Fatigue/Pain" make fatigue/pain + however much made them tired all the time. I was hoping to replicate that, but things have changed and I'm honestly not sure how to now. Can someone point me in the right direction? As for the main purpose of this post, I nosed open the "Additional Hair Colors" mod that I adore in hopes of making my own mini "additional skin colors" mod (lighter brown, darker brown, yellow-y, blue, pink, white for when I feel like playing an alien) but my initial attempt didn't work, which was:BaseGameCharacterDetails.DoSkinColorNew = function() SurvivorDesc.addSkinColor(ColorInfo.new(0.60000000000000000,0.33000000000000000,0.66000000000000000, 1))endwhen I nosed the javadocs, I found... no sign of anything like this for skin, which brings me to think it's more complicated to add skin colours than hair colours? Jack Bower 1 Link to comment Share on other sites More sharing options...
MisterInSayne Posted October 4, 2015 Share Posted October 4, 2015 What you're looking for is at \media\lua\client\OptionScreens\CharacterCreationMain.lua on line 147.There is no actual preset variable for it, and seems to be hard coded into the creation menu. Link to comment Share on other sites More sharing options...
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