madcat768 Posted September 15, 2015 Posted September 15, 2015 Now with NPCs soon to come and multiplayer already released! We are not all alone anymore in single or multiplayer! I enjoy playing supportive roles in games and have noticed that the character traits have a lot of options but is mainly self centered. Which isn't bad just I think it would be fun if they had time, could add more traits and roles which were best brought out in a group. Some Ideas in general to help build supportive strong groups: OCCUPATIONSPastor - possibly can give long term stress and unhappiness reduction through certain actions. EMT-(unique trait maybe called Community Care) when group members get hurt, the attributed character becomes more calm. The EMT also has a decent starting level of defensive driving (if that is going to be a thing) and a small level of health care Paramedic- (unique trait maybe called Community Care) when group members get hurt, the attributed character becomes more calm. The Paramedic also has a decent starting level of health care and a small level of defensive driving TRAITS (not sure about the names)Comedic Knowledge- surrounding group members can become happy through specific actions such as randomly displayed jokes Argumentative - group member(s) surrounding the attributed character often become angry when the attributed character is bored Abusive - group member(s) surrounding the attributed character often become fearful when the character is in pain (shouting attracts zombies) Blood Lust- group member(s) surrounding the attributed character sometimes become anxious when the attributed character is in combat Auditory Learner- group member(s) surrounding the attributed character learn a fraction of what is being learned when the attributed character is reading a book Spotter- group member(s) surrounding the attributed character gain an accuracy bonus when out of combat Would love more ideas bvhv 1
Joshnpk Posted September 16, 2015 Posted September 16, 2015 This sounds cool, but is more the kind of thing that won't get added until NPC's are in. They've already taken out multiple traits, such as light drinker, and hot headed etc.
madcat768 Posted September 16, 2015 Author Posted September 16, 2015 This sounds cool, but is more the kind of thing that won't get added until NPC's are in. They've already taken out multiple traits, such as light drinker, and hot headed etc.Yeah ur right. Definitely hope they do though =] Forgot all about those other traits, i used to choose heavy drinker alot
Zorak Posted September 17, 2015 Posted September 17, 2015 I want Palladins, attack speed aura or lay on hands anyone ?
madcat768 Posted September 17, 2015 Author Posted September 17, 2015 I want Palladins, attack speed aura or lay on hands anyone ? not quite sure if paladins fit with the game, like what occupation do you think they would be represented as? I like healers though
Zorak Posted September 17, 2015 Posted September 17, 2015 I want Palladins, attack speed aura or lay on hands anyone ? not quite sure if paladins fit with the game, like what occupation do you think they would be represented as? I like healers though Priest and gym teacher combination
King jjwpenguin Posted September 17, 2015 Posted September 17, 2015 I like ideas like these. gotta get back to posting....
madcat768 Posted September 18, 2015 Author Posted September 18, 2015 not quite sure if paladins fit with the game, like what occupation do you think they would be represented as? I like healers though Priest and gym teacher combination perfect lol Zorak 1
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