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Project Zommoid


Moo Bot

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This is a project i have been working on for a while which is a mod for Project Zomboid called Project Zommoid. Project Zommoid will be the biggest Mod i have ever created. in this Post i Will include what i have done and what to see in the future I very much hope you guys enjoy because i have been working on this for a long time and had to redo it all with the big updates. In Project Zommoid i will add new building's new parts of the maps and lots more. THERE ARE NO PICTURES ( I will get some pictures soon or even a video)
 
 
Currently finished

-Zombie cure (has been added but there is no current way to get it and don't worry it is very rare and is used when bit

-Going Threw broken windows know have a chance to cut you (included option to break remaining glass and added gloves to prevent cutting on windows)
-Lock Picking 
-Crow Bars (now has the use of opening doors) 
-Enhanced farming ( you can know grow fruits on the hotter months)
-Added a hose mainly for farming
-Added the option to fill the bathtub of water so you can store water for when the water turns off
-Added tooth paste as a rare find in houses and tooth brushes ( can be used to increase happiness  of your character

-Composting ( you can use Rotten food to make Fertilizer which will increase the speed of growing the crops)

-Added Garbage cans

-Night vision goggles ( allow to see in dark are extremely rare with a 0.005% chance of spawning and uses batteries)

-Battery Charger ( Very rare with a 2% chance of finding and can charge about 100 batteries before it breaks and for every 1 day in game you get about 4 hours of battery power)

-Ghillie suit( Very Very rare with a 0.01% spawn rate and lowers chance of being spotted while sneaking 

-Flare Gun( Very rare with a 0.025% spawn rate and recommended when you accidentally attracted a horde to your house)

-Gun flare ammo ( You can find 1 or 2 together and are a 0.5% spawn rate)

-Glow in the dark Sticks (Each color will attract different  zombies and there are 3 colors Blue, Green, and red with a spawn rate of 2.5%

- I have done all weapon animations and design 

Added New perks

-Fire Officer (can now kick down doors and more aware in small spaces)
-Police Officer ( can now Detect if there is an alarm in the house and a save way to enter with out triggering the alarm and is more aware in larger areas)
-Park Ranger( instead of food turning rotten food will turn Edible and stay in this state for about 2 days)
-Construction worker ( Using Sledge hammers and hammers will do more damage and Has a very very small XP bonus 
-Security Guard ( Will get more nutrition from food and does not get bored as quick)
 
3 New Occupations i have created
Medic( As a medic you have a 6.5% less chance off becoming infected when bitten and there are less effects from medicine)

Teacher( Can do deal with crowds of zombies better and will not get panicked so fast)

Cook( Cooking food while being a cook will give effects to the food like better accuracy and to not panic against fighting thousands of Zombies)

 

3 New Skills Added

-Survival skill ( The survival skill will increase the time your allowed in rain by 25% with each point spent into it and has less of a chance of getting sick and weapons have a 5% Durability bonus for each   

-Medic skill (every skill point put into the medic skill will reduce the chance of getting infected by 0.8% and will reduce The pain by falling and also reduce gun shot wounds when i add N PC's Like gangs and also wont be so panicked that he has been hurt

-Science ( Science is a very important  skill for later in game and can end up saving you it will allow you to study unfinished medicines in the bunkers i will be adding ladder)

 

When will i release this content ?

I will release this content when the following is finished. Anything crossed off is finished 

 

-Generators to generate Kitten appliances 

- Gang's who mark of territory with spray painted symbols who will accept you or destroy you. This will be determined on what you can trade or if you have any skills like being a medic or a cook or any knowledge you have of telling them where a ware house is which is full of goodies 

-4 Building structures which includes ( 2/4 complete)

-Under ground bunkers some can be Governmental bunkers or just civilian bunkers(governmental bunkers will include medicine which i will be adding but they do have horrible effects or could be an amazing effect like one of them is the zombies will think your a zombie for one hour and no this is not overpowered when you only have one hour trying to get threw 1000's of zombies it is a big challenge. You will also find 8 versions of the cure  some of them may kill you some of them will attract tons of zombies and one will cure you But if your science if trained all the way it will make it much easier to identify these  

Gangs fortress's i will be adding  

-NASA out post's in which later when i add cars this will be an ideal place to get lots of fuel and lots of dehydrated food 

 

This content will take me approximately 1-2 Months (Open Alpha)

Yes i know 1-month quite a long time but this is a work in progress When this is done i will choose a hand full of people a do a Pre testing period and All Developers of Project Zomboid will be allowed to test this Mod on request ( yes i know it is a mod but i have spent a long time on this and very much want people so see a perfect version of Project Zommoid

In this time period i will  announce that The alpha stages are happening and i will ask for you to comment on why you earn and what you have Alpha tested or beta tested before. 

 

2-3 Month Open beta

Open Beta will not have as many bugs as open alpha and will run a lot smoother. But do not worry if you think you will not get into Open Alpha or Open beta i am choosing lots of people

 

 

3-4 Months Official Project Zommoid Release

Every one will be allowed access ( do not worry i will be trying my best in making a fully easy installer for this which will mean you will not have to download anything separate it will not require the best computer everything will run smoothly before released and i will add an option on the main menu to be able to disable things you do not like 

 

 

Thank you for Reading 

 

 

 

 

Future updates (This is the next pack of updates ill will include it will take about 4 months after i am finished the one i have posted and i except it to be high quality content)

-Reoccurring memories ( This may make you strong or make you week by doing a action like seeing a picture of a family will make you remember your life before this Infection Infected every one( This will be strongly used in the Gregory James story line)

- Castles

- 12 More building designs

-Survival aspect with animals

-zoo's

-Companion ships (yes I will enable it so you can tame anything even a bear that just tried demolishing you)

-Lone survivors (making your own gangs! but you choose if your a good or bad gang but remember your decisions matter on what your gang members want to do

-Museums

-Golf Courses

-Gang Story lines

-NASA ship story lines

-Governmental Bunker story line( this will be my favorite story line in where you play a character named Gregory James who is a scientist who ends up getting infected. He new he was going to die but just in time he made a cure in which Gregory injects him self with this cure and ends up passing out. He wakes up in military experimental lab forgetting everything and no one around him locked in a room with bullet proof glass and steel door's your mission is to figure out how to escape This military Lab and end up making a cure to save every one

 

More stuff i will add this has been added since original post and will be changed all the time

-Cold cellars 

-Hidden Safe with in a book shelf (can be used to hide stuff from a scavenger)

-Mental institution

-Boat harbors that will include massive ships and a very adventurous cruise ship

-Grave yards with zombies that will crawl out from the ground when stepped on a certain tile  

-30 new medicines 

-Working on an enhanced zombie a mutated zombie like a boss zombie (would be a very rare zombie but would only be accepted if agreed upon)

- Termites that will eat at walls and destroy houses takes about 3 months a house but they can be destroyed with pesticides

-Giant movie theater

-A massive Amish community who has lived because of there skill with no electricity (they will accept you on knowledge without  power) 

-breeding animals(zombies will be attracted to them unless you use barricades to block them off

-Nuclear missile will launch after 10 years but can be stopped by visiting the another building to stop the launch time

-Biker gangs 

-Added option to lock and unlock doors and windows 

-I will look into digging which will allow you to dig and make underground tunnels to travel with underground little doors to make sure those zombies will not get to you

-Npc trade cities 

-Traps

-Scavengers  (Some of them are thieves which will try and kill while finding you  and some will say oh i'm sorry) ( an easy way to fend of Scavengers and thieves are to have traps)

-Leg amputation (yes i said leg amputation if you get bit on the leg and you don't have The Cure you can cut off your leg but make but sure you have a high medic skill and a gang member which will allow you to tell them how and what to do and how to put a fake leg on

-Way more food options 

-Computers

-With these computers i will add a alarm system on the computer in which you can hack the near by houses for the alarm to go off (would be used to distract zombies from your house and it could be 10 houses away and also requires 5 science level

-ability to make your own trade center (is only a good idea when you have enough survivors other wise others will try and destroy your trading center

-Electric fences which would require own generator 

-fishing and hunting ( Fish will be a never ending form of food and Hunting  will be most effective for 6 months until zombies have killed everything i will eventually add hunting and fishing skill but for know it will be under survival 

-Giant prisons

-Ability to use spray paint that you can mark off your territory which will make it so all scavengers( Thieves) will not mess with you but all gangs will maybe contest for the territory 

-Insane weather like hurricanes and snow storms which can break windows unless fully barricaded ( Tornadoes will be looked upon)

-Movies in game to increase happiness 

-Church's will have a mutant boss in it at a rare occurrence (if a mutant boss is agreed upon) and The other churches will have a crazy insane man who will come at you with a melee weapon(i am still thinking what weapon i may do a survey) And all churches will be visited by Scavengers in which would be a good place to recruit members to a gang

-Starting game off as a child in which you will have the choice to choose from having a family or being a orphan in which you live with your family in the Apocalypse and when they die you as the child will be sad and have lots of negative effects like humongous accuracy and damage reduction. As an orphan you will be running around with your friends in which some will live some will die

 

Family generations

Family Generations is one of the features in Project Zommoid  and will be my favorite of all other then reoccurring memories but of course Family Generations and Reoccurring memories will be the most time consuming compared to the others

 

 

-But since i am thinking in adding children i said what the hell i might ass add family generations so i have decided that i will create a story line in which you start off as a child and as you become older and find new scavengers who you will love you one day and of course have a child in which if you die as your main character you will continue this job as the child (only if he has made it to the age of 8) Some of the skills will be passed on so if you had 5 science your child will have a 0.1 science XP bonus

( I will prevent and make it so you can not have 30 children or so because i know a lot of people would create armies) This does not mean you can not have more then 5 children 

 

There will many more Updates for this i very much hope you enjoy when i release Project Zommoid 

 

 

Make sure to check often i work very fast

 

And yes i guarantee 100% of you ask how are you going to do all of this. I will do all of this by working on it for over 16 hours a day and anything i release will only be shown if i feel it is high quality if it is not high quality i will restart that certain item from scratch

Edited by Moo Bot
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ty :) your doing an amazing job to your the most active Developer i have seen

 

 

I am trying my best to keep everything at a fair level i want it to be a challenge but have access to great stuff at a very low rate

 

Well i cant fix the spelling errors -_- wont let me lol

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Well i am trying my best to find a good recording program and when i do i will end up showing a quick show off all and end up making  video's for everything once done

 

( but remember this is  a work in progress i am trying my best to finish and make sure it is up to quality before i show video's of me using them but i can promise having videos and pictures very soon)

 

And soon i am going on a 4 day vaction so i will be a little delayed on progress

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Little sugestion here! 

 

I recomend using Fraps, because it can record pretty easily without any problems (has good quality too!).

But unless hes gonna torrent it he has to buy it, and I wouldnt buy a recording program just to make vids for my mods, lotsa free recordning programs that match fraps and are free / cheaper than fraps. And for pictures just press the print screen button right of F12.

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Well i am trying my best to find a good recording program and when i do i will end up showing a quick show off all and end up making  video's for everything once done

 

If you want a free program I recommend MSI Afterburner and when you plan on recording more stuff Dxtory is the way to go (much more settings then fraps and you can easily record more soundsources).

 

Really looking forward too any footage you may present us.

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it seams like a LOT of features....

bug testing will be hell if you don't do it one feature at a time I think

 

also is there some version(milestone) planning or is everything you present for the first release version?

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it seams like a LOT of features....

bug testing will be hell if you don't do it one feature at a time I think

 

also is there some version(milestone) planning or is everything you present for the first release version?

 

Yep  i agree. if this is released in one huge pack it will be a very buggy mess(unless this guy is a java/LUA savant) Not to mention the fact that it will have to be updated every patch that effects the Java side.  So in the time frame He has given 4-6 months we are looking at current release pace 4-6 updates.

 

Please give us some pictures or other material to see something, this looks literally unbelievable!

 

I normally take people at their word. This would indeed the most epic mod attempt or a huge troll. We will see :)

 

-Zombie cure (has been added but there is no current way to get it and don't worry it is very rare and is used when bit)

This is a deal breaker for me but kudos for doing this Lots of people have asked for it.

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