ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 Does your server have PublicName= set in the .ini file? I know servers don't show in the Steam server browser without it.The server is whitelist only, If everything is following the same measures as before whitelist only servers arent able to show up on the public server listing. Unless that protocol has changed and now whitelist only servers show up publicly Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 12, 2015 Share Posted August 12, 2015 Does your server have PublicName= set in the .ini file? I know servers don't show in the Steam server browser without it.Will whitelisted (closed) servers show on the server list then? Link to comment Share on other sites More sharing options...
Jab Posted August 12, 2015 Share Posted August 12, 2015 As long as Zomboid doesn't become too dependent on Steam to run a server then I am okay with this addition. It would be a complete turnoff otherwise. Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 Does your server have PublicName= set in the .ini file? I know servers don't show in the Steam server browser without it.Will whitelisted (closed) servers show on the server list then? Thats what im figuring out. Do the server settings Open=true/false or public=true/false affect actual connections to the server now? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 12, 2015 Share Posted August 12, 2015 As long as Zomboid doesn't become too dependent on Steam to run a server then I am okay with this addition. It would be a complete turnoff otherwise.What's "too dependant?" Link to comment Share on other sites More sharing options...
Jab Posted August 12, 2015 Share Posted August 12, 2015 As long as Zomboid doesn't become too dependent on Steam to run a server then I am okay with this addition. It would be a complete turnoff otherwise.What's "too dependant?" Hard-wiring the steam protocol to the client forcing people to have to use a steam service rather than have the option to either remain independent, or use a possible custom solution. Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 Does your server have PublicName= set in the .ini file? I know servers don't show in the Steam server browser without it.Will whitelisted (closed) servers show on the server list then? Thats what im figuring out. Do the server settings Open=true/false or public=true/false affect actual connections to the server now? I just checked, and not having PublicName= set means the server doesn't show up in the Steam server browser and clients can't connect. I'm not sure how to "hide" whitelist-only servers. It may be possible to add a tag to the server and then filter it out of the in-game server browser. Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 Does your server have PublicName= set in the .ini file? I know servers don't show in the Steam server browser without it.Will whitelisted (closed) servers show on the server list then? Thats what im figuring out. Do the server settings Open=true/false or public=true/false affect actual connections to the server now? I just checked, and not having PublicName= set means the server doesn't show up in the Steam server browser and clients can't connect. I'm not sure how to "hide" whitelist-only servers. It may be possible to add a tag to the server and then filter it out of the in-game server browser. I am okay with the whitelist only server showing up on the server list AS LONG AS the whitelist is completely intact and random people cant join the server without applying for it and manually being added to the database Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 I am okay with the whitelist only server showing up on the server list AS LONG AS the whitelist is completely intact and random people cant join the server without applying for it. The whitelist should work exactly the same as before. Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 I am okay with the whitelist only server showing up on the server list AS LONG AS the whitelist is completely intact and random people cant join the server without applying for it. The whitelist should work exactly the same as before. Much Love! Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 Okay i lied So Server settings Public=truePublicName=New Dawn Roleplay Server Whitelist OnlyPublicDescription=Apply at www.aggressivegaming.org/newdawn Now when i try to connect i get this error in my client consolehttp://prntscr.com/83o78l Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 are we going to need steamids for whitelsiting now?! http://prntscr.com/83oa0v the database has a new section in it for steamids. EDITHOLY JEBUS WHITELIST WORKS THROUGH STEAM IDS NOW!!!!!! Now whats the best way for people to figure out what their steam id is? Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 Okay i lied So Server settings Public=truePublicName=New Dawn Roleplay Server Whitelist OnlyPublicDescription=Apply at www.aggressivegaming.org/newdawn Now when i try to connect i get this error in my client consolehttp://prntscr.com/83o78l I got the same error connecting to your server. Might be a problem with port 16261 or one of the other two, not sure. are we going to need steamids for whitelsiting now?! http://prntscr.com/83oa0v the database has a new section in it for steamids. When you ban a user by name, it bans their SteamID as well. There are two commands /banid and /unbanid (bit hard to use with the long SteamID however).Someone just connected to my server "PZ Dedicated Server", auth succeeded. Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 Okay i lied So Server settings Public=truePublicName=New Dawn Roleplay Server Whitelist OnlyPublicDescription=Apply at www.aggressivegaming.org/newdawn Now when i try to connect i get this error in my client consolehttp://prntscr.com/83o78l I got the same error connecting to your server. Might be a problem with port 16261... not sure. are we going to need steamids for whitelsiting now?! http://prntscr.com/83oa0v the database has a new section in it for steamids. When you ban a user by name, it bans their SteamID as well. There are two commands /banid and /unbanid (bit hard to use with the long SteamID however).Someone just connected to my server "PZ Dedicated Server", auth succeeded. Nope i got it working for whitelist servers.If the server settings are set as following you will need to gather their steam ids before the server will authenicate them fully Open=false {meaning not open to the public}Public=true {shows up on the list} No one could connect until i started adding their steamids to the databse. Now the question is when you go to/addusertowhitelist "name" "password" is there a steamid "steadidgoeshere" at the end Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 Nope i got it working for whitelist servers.If the server settings are set as following you will need to gather their steam ids before the server will authenicate them fully Open=false {meaning not open to the public}Public=true {shows up on the list} No one could connect until i started adding their steamids to the databse. Now the question is when you go to/addusertowhitelist "name" "password" is there a steamid "steadidgoeshere" at the endI didn't intend for it it work that way. I'll try post a fix in a bit. Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 EDIT: Updated the server, it should only kick if the SteamID is banned, not if it's missing. Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 awww i really think you should have kept it the way it was!!! Either way Do i have to update the server then or is that an update in the steam authentication servers? Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 awww now i gotta update? But it's so easy now. Just run steamcmd exactly as before. Link to comment Share on other sites More sharing options...
Azzmunch Posted August 12, 2015 Share Posted August 12, 2015 So how do i launch the game non-steam enabled? Can't see Zeeks in the server list and don't seem to see any option to disable the steam integration. Please help Thanks Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 So how do i launch the game non-steam enabled? Can't see Zeeks in the server list and don't seem to see any option to disable the steam integration. Please help Thanks A couple options for non-Steam mode:Start the game from a .bat file (on Windows)Edit either ProjectZomboid32.json or ProjectZomboid64.json with a text editor. Change-Dzomboid.steam=1to-Dzomboid.steam=0It won't help if Zeek's server isn't updated to version 32.20 though. Link to comment Share on other sites More sharing options...
Hydromancerx Posted August 12, 2015 Share Posted August 12, 2015 I Keep getting a =9 error when trying to upload my Hydrocraft mod. What did I do wrong? Is there a tutorial on how to upload PZ stuff to steam? Link to comment Share on other sites More sharing options...
RoboMat Posted August 12, 2015 Share Posted August 12, 2015 I'd like a way to have more elaborate descriptions. Not sure how you are parsing the files right now, but when you want to have multiple sections, including bullet points, images and some headers the current way is a bit inconvenient.For example this is the readme for one of my mods.Would be nice if we could do this instead:description = { # Descritpion Text} Link to comment Share on other sites More sharing options...
ModdedTibby Posted August 12, 2015 Share Posted August 12, 2015 So how do i launch the game non-steam enabled? Can't see Zeeks in the server list and don't seem to see any option to disable the steam integration. Please help Thanksjust apply for our whitelist RP server! Link to comment Share on other sites More sharing options...
Azzmunch Posted August 12, 2015 Share Posted August 12, 2015 Thanks a bunch It is, but i'm alone Link to comment Share on other sites More sharing options...
EasyPickins Posted August 12, 2015 Author Share Posted August 12, 2015 I'd like a way to have more elaborate descriptions. Not sure how you are parsing the files right now, but when you want to have multiple sections, including bullet points, images and some headers the current way is a bit inconvenient.For example this is the readme for one of my mods.Would be nice if we could do this instead:description = { # Descritpion Text} Multi-line descriptions are supported. You can also edit the description on the Steam Workshop page (click Edit title & description" on the right side of the page). You don't need to edit the description in the workshop.txt file, do it in the game. EDIT: I think Steam limits the description to 8000 characters. EDIT: I think simple markup is supported in descriptions, similar to steam comments, but I don't see that on the Workshop page. Link to comment Share on other sites More sharing options...
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