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Professionals (Starting Items for Professions)


Vinyl

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Simple mod that will give each profession its own starting items.

 

Items:

Police Officer

  • Pistol
  • Ammo

Fire Officer

  • Axe
  • Extinguisher

Construction Worker

  • Sledgehammer

Park Ranger

  • Hunting Knife
  • Tent Kit
  • Lighter

Security Guard

  • Baseball Bat
  • Flashlight
  • Vitamins

Carpenter

  • Hammer
  • Saw
  • Box of nails

Burglar

  • Crowbar
  • Flashlight
  • Duffelbag

Chef

  • Kitchen Knife
  • Pan
  • Cooking Book

Repairman

  • Screwdriver
  • Duct Tape*4

Farmer

  • Trowel
  • Shovel
  • Empty Sand Bag
  • Radish Seeds Bag*2

Fisherman

  • Fishing Rod
  • Fishing Line*2
  • Fishing Tacke
  • Paperclip

Doctor

  • Suture Needle
  • Suture Needle Holder
  • Disinfectant
  • Bandage*2

Veteran

  • Shotgun
  • Ammo

Nurse

  • All possible pills x1

Lumberjack

  • Axe
  • Saw

Fitness Instructor

  • School Bag
  • Vitamins

Burger Flipper

  • Kitchen Knife
  • Pan
  • Cooking Book

Engineer

  • Aerosol Bomb
  • Smoke Bomb
  • Noise Trap

Electrician

  • Screwdriver
  • Radio
  • Headphones

Unemployed

  • ???

 

Credits for idea and original mod to Aricane

 

DOWNLOAD

 

Changelog:

Version 0.2: 

-Poster added

-Park Ranger now starting with Tent Kit and Hunting Knife

Version 1.0:
-Almost all items tweaked
-Version 1.0 is final until build 33 comes

 

P.S: Ideas for changing current items is much appreciated!

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I like this idea. If you have a job you will have the tools of your trade in your house, just makes sence. You could also have a few options at the caracter creation screen allowing you to choose different tools and or weapons with positive and negative points allocated to them depending on there power, usefullness and alignment twords your chosen job!

Keep the ideas flowing!

RVPatrick.

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Update: Version 0.2

Changes:

-Poster added

-Park Ranger now starting with Tent Kit and Hunting Knife
 
Update: Version 1.0
Changes:
-Almost all items tweaked
-Version 1.0 is final until build 33 comes
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  • 2 weeks later...

I think this is a good idea and makes professions more useful than unemployed that is good, because you can select skills on your own, but only thing that i'm worried about is balancing. For example nurse have only pills which is really bad for me, and these kinds of things can really broke the game, because players will can choose always best professions (best items + skills + less skill points needed).

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  • 7 months later...

Where are there fire extinguishers?  Am I just oblivious to the artwork?  Are they functional?  Would really help from those brain-fart cooking sessions where I pop something in the oven, go off on ADHD session, and return to find 25% of my home burned down.

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10 minutes ago, Saureco said:

Where are there fire extinguishers?  Am I just oblivious to the artwork?  Are they functional?  Would really help from those brain-fart cooking sessions where I pop something in the oven, go off on ADHD session, and return to find 25% of my home burned down.


As far as I know Extinguishers are functional, as in you can Extinguish fire with them. That being said, I don't think they can spawn anywhere naturally. Never saw one and the Distribution file doesn't contain a single reference to it.

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