MrZombifiedGamer Posted June 30, 2015 Share Posted June 30, 2015 If this is even possible is there a way for certain societies within the game (if you survive long enough) to adopt different types of economies? So for example with trade if a certain group of NPC's only trades in pre-apocalyptic money then you'll have to obtain some before you're able to trade? I think it would be a neat feature and kind of give a bit more depth to NPC's while also giving usage for the cash itself. What does everyone else think about this feature? Please leave comments below and if you think it is or isn't possible to implement. Link to comment Share on other sites More sharing options...
Migoxiss Posted June 30, 2015 Share Posted June 30, 2015 Yeah I guess trading with objects would be priority Under NPCs I know its just an example but money? Who needs money in a apocalypse? Maybe implementing some type of NPC whos insane and collects that. MrZombifiedGamer 1 Link to comment Share on other sites More sharing options...
Livio Persemprio Posted June 30, 2015 Share Posted June 30, 2015 I'd love this in Mp too.ME WANT BOTTLECAPS MrZombifiedGamer 1 Link to comment Share on other sites More sharing options...
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