raymond Posted June 23, 2015 Share Posted June 23, 2015 Never saw anything like this suggested. What if high levels of depression would give you debuffs in speed, strength, damage, luck in terms of some random game events (like dropping a spear in the river/breaking it while fishing, or catching socks) or even lower the skills? Link to comment Share on other sites More sharing options...
LeoIvanov Posted June 23, 2015 Share Posted June 23, 2015 I think depression already makes your inventory movement slower. Ever tried transferring a huge stack of nails between containers while severely depressed? raymond 1 Link to comment Share on other sites More sharing options...
raymond Posted June 23, 2015 Author Share Posted June 23, 2015 I think depression already makes your inventory movement slower. Ever tried transferring a huge stack of nails between containers while severely depressed?Well, I didn't pay much attention to transfer speed, doesn't make much difference to me. However, when I get depressed IRL, I usually feel weakness, apathy, things seem to get more difficult. That'd make the player try to keep their character happy and provide a bit of challenge for pesky worm-eating exploiters like me Link to comment Share on other sites More sharing options...
Bennytheowl Posted June 23, 2015 Share Posted June 23, 2015 I think depression already makes your inventory movement slower. Ever tried transferring a huge stack of nails between containers while severely depressed?Well, I didn't pay much attention to transfer speed, doesn't make much difference to me. However, when I get depressed IRL, I usually feel weakness, apathy, things seem to get more difficult. That'd make the player try to keep their character happy and provide a bit of challenge for pesky worm-eating exploiters like me I too know the pain of living from worm to worm. Link to comment Share on other sites More sharing options...
LeoIvanov Posted June 23, 2015 Share Posted June 23, 2015 I think depression already makes your inventory movement slower. Ever tried transferring a huge stack of nails between containers while severely depressed?Well, I didn't pay much attention to transfer speed, doesn't make much difference to me. However, when I get depressed IRL, I usually feel weakness, apathy, things seem to get more difficult. That'd make the player try to keep their character happy and provide a bit of challenge for pesky worm-eating exploiters like me The change in speed is quite dramatic for those with severe cases of depression in the game. It's down as far as "1 nail per 1.5 seconds", instead of "1 each millisecond" raymond 1 Link to comment Share on other sites More sharing options...
Livio Persemprio Posted June 23, 2015 Share Posted June 23, 2015 I think depression already makes your inventory movement slower. Ever tried transferring a huge stack of nails between containers while severely depressed?Well, I didn't pay much attention to transfer speed, doesn't make much difference to me. However, when I get depressed IRL, I usually feel weakness, apathy, things seem to get more difficult. That'd make the player try to keep their character happy and provide a bit of challenge for pesky worm-eating exploiters like me The change in speed is quite dramatic for those with severe cases of depression in the game. It's down as far as "1 nail per 1.5 seconds", instead of "1 each millisecond" i've been questioning myself about this for over a month and it was THAT easy. i feel stupid it makes perfectly sense to me though, but i wish depression could damage players more and being harder to gain meanwhile, while unhappiness being more immediate and more easy to gain too raymond 1 Link to comment Share on other sites More sharing options...
raymond Posted June 23, 2015 Author Share Posted June 23, 2015 I think depression already makes your inventory movement slower. Ever tried transferring a huge stack of nails between containers while severely depressed?Well, I didn't pay much attention to transfer speed, doesn't make much difference to me. However, when I get depressed IRL, I usually feel weakness, apathy, things seem to get more difficult. That'd make the player try to keep their character happy and provide a bit of challenge for pesky worm-eating exploiters like me The change in speed is quite dramatic for those with severe cases of depression in the game. It's down as far as "1 nail per 1.5 seconds", instead of "1 each millisecond"Needs moar nerf though, IMO Link to comment Share on other sites More sharing options...
Profesh Posted June 23, 2015 Share Posted June 23, 2015 I'd rather something more insidious, personally – skip to 35'31" for 'inspiration': Link to comment Share on other sites More sharing options...
King jjwpenguin Posted June 24, 2015 Share Posted June 24, 2015 I think depression already makes your inventory movement slower. Ever tried transferring a huge stack of nails between containers while severely depressed?Well, I didn't pay much attention to transfer speed, doesn't make much difference to me. However, when I get depressed IRL, I usually feel weakness, apathy, things seem to get more difficult. That'd make the player try to keep their character happy and provide a bit of challenge for pesky worm-eating exploiters like me The change in speed is quite dramatic for those with severe cases of depression in the game. It's down as far as "1 nail per 1.5 seconds", instead of "1 each millisecond"Needs moar nerf though, IMO agreed. i have not noticed any difference and i love the idea of things not going your way. whenever i get depressed it seems like everything that can go wrong, will. raymond 1 Link to comment Share on other sites More sharing options...
raymond Posted July 2, 2015 Author Share Posted July 2, 2015 Bump. I hope more people see this... Link to comment Share on other sites More sharing options...
Migoxiss Posted July 2, 2015 Share Posted July 2, 2015 But then again I think, happiness should also be added as a moodle, doing the opposite things of unhappiness Link to comment Share on other sites More sharing options...
raymond Posted July 3, 2015 Author Share Posted July 3, 2015 I was thinking if the character would eventually burst out crying, attracting hordes, but that'd be silly :/Edit: grammar Link to comment Share on other sites More sharing options...
Bennytheowl Posted July 3, 2015 Share Posted July 3, 2015 Perhaps skills should level up much slower when you're depressed. raymond and kev92 2 Link to comment Share on other sites More sharing options...
King jjwpenguin Posted July 6, 2015 Share Posted July 6, 2015 that would be a great idea as well. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now