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How to handle Z's for a Challenge map


Ivlatty

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Hey there

 

I'm new to these PZ tools but i have some ideas to attempt a survival map or two to play coop with a friend. I was hoping for my first attempt to make one or two very dense buildings with lots of routes and base a survival around that.

 

Then i read about how buildings need to be defined from each other for Z's and loot to spawn correctly.

 

Could anyone shed some light on this? I was somehow under the assumption that in the challenge modes the Z's spawned at the borders. I was hoping this would mean not needing to worry about that aspect.

 

Many thanks 

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Aye, at the challenge the zombie spawn is handled differently, but in order to export the map files you need a zombie spawn map, only in your case it can be totally black. I'd start getting comfortable with the tools and exporting before trying to make the actual map, because there will be some issues down the line. But room definitions I think are something that you will need, if that's what you mean? They can be found here.

 

If you haven't, I recommend to follow through this tutorial first: http://theindiestone.com/forums/index.php/topic/5075-mapping-guide-v02/

Here's also a small video series on the mapping tools: http://theindiestone.com/forums/index.php/topic/6851-thuztors-mapping-tutorial-videos/

 

If you get any specific questions on the tools I'll try to pop in to answer, but the exporting process in general is a bit too big to handle in one post. :)

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