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Mutiplayer Interaction


OLomasO

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Hey guys! Was playing with some friends today and was think about the medical system. I already really like the ability to perform first aid on other people but I was thinking about how much farther that could go. I know at some point you will be adding the ability to pass out in the game. How cool would it be if you could drag your passed out friend to safety? If your like me then you've taken that jump out of the second story when you weren't quite paying attention to the amount of zombies paying you and untimely visit. Lets say that not only did you break your leg but you took a head injury and your moodlet pops up *feeling a little concussed*. You pass out but your buddie rescues you. Drags you into the house and puts you in bed. Splints your leg and maybe feeds and waters you through the medical window. And you wake up ready to hobble around for a few weeks. :) I don't think the time you spend passed out should be very long. No one wants to just sit there watch their character get better. But I think it would add a nice element to the game. The animations shouldn't be to hard to do. Most of the work would lie in the finer details of the when's where's and how's of passing out.

 

I think this kind of interaction would bring some good things to the mutiplayer side of the game(or even NPCs for single). Even if it my friend just drags me behind a crate in the mall and we say our goodbyes and loose all our ammo into the zombies before we die:)

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